I would like to hear some thoughts about adding in the ability to lock onto enemies. Even just bosses would be an improvement. I'm sure some people have had the issue with the 180 degree camera spin while fighting red nose. While the boss fight was fairly easy, all the players and monsters running around, along with the camera spin, made it more unenjoyable than anything.
Personally I am against target locking, freedom of movement and target switching with just the camera/reticle is great. The camera following while using the left stick is annoying af tho.
The only issue I have is the auto locking on to different enemies that sometimes causes you spin you around which is annoying when playing on a sorceress, the cursor you get it is like pc so I had no problem hitting mobs, the camera moving while using the left stick is also annoying, but if you change the camera distance on your character it is not that bad.
1 hour ago, xConstantinex said:if?? you change? the camera distance on your character it is not that bad??????????
How is that done?
Just now, 1337carbon said:How is that done?
Push in on the right stick and rotate/toggle apparently?
4 minutes ago, Jammer480 said:Push in on the right stick and rotate/toggle apparently?
Lifesaver, thanks. I'll give it a shot
I wouldn't be opposed to a target lock, as a ranger right now that could be interesting. For sure, without question, the 180 camera thingy is driving me up a wall. I can't stand it. I would honestly even love and option to just disable it all together.
21 hours ago, Raze said:Personally I am against target locking, freedom of movement and target switching with just the camera/reticle is great. The camera following while using the left stick is annoying af tho.
All they needed to do is disable auto lock camera feature and give us full left and right analog style movement/camera.
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