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Announcements

Updates [Update] June 22nd Patch Notes Part 2
Black Desert 2022-06-22 00:30

 

Warrior
Succession and Main
● Succession: Charging Thrust - Fixed the description for skill commands.

Awakening
● Black Spirit: Solar Flare IV - Changed the skill damage (PvP damage remains the same).
- Attack 1 damage: 1541% x2, Max 3 hits → 1730% x2, Max 3 hits
- Last attack damage: 1541% x20 → 1730% x20
- PvP damage reduction: 60.9% → 65.2%
 
● Flow: and Black Spirit: Slashing the Dead - Fixed the issue where the Skill Add-on effects of Grave Digging weren't being applied when using the skills.


Ranger

Awakening
● Black Spirit: Elven Rage - Fixed the issue where using the skill too quickly wouldn't apply the DP Increase buff.

Sorceress

We organized the skill descriptions that mentioned both Fragments and Shards of Darkness usage as well as improving the descriptions regarding Fragments of Darkness recovery. While we removed their recovery during cooldown use, we increased the number of fragments recovered from normal use to make sure you could recover enough fragments. For Awakening, we removed Stamina recovery during Shadow Leap, thus making adjustments to Sorceress's mobility.

Succession and Main
● Edited the following skill descriptions regarding Fragments of Darkness recovery.
- Dark Split, Absolute Darkness, Midnight Stinger, Claws of Darkness., Shadow Eruption, Signs of Agony, Rushing Crow, Dark Flame, Darkness Released, Dark Backstep, Bloody Calamity
 
● Fixed the issue where hits with skills on cooldown would recover Fragments of Darkness.
● Ultimate: Dark Flame, Succession: Ultimate: Dark Flame - Fixed the issue where you could recover Fragment of Darkness during the skill.
● Dark Split - Fixed the issue where last attack hits wouldn't recover Fragments of Darkness.
● Absolute: Absolute Darkness - Fixed to now recover 4 Fragments of Darkness per hit.
● Prime: Midnight Stinger - Fixed to now recover 2 Fragments of Darkness per hit.
● Midnight Stinger (I to Absolute) - Fixed the issue where you would recover more Fragments of Darkness per hits than intended.
● Claws of Darkness (I to Absolute), Prime: Claws of Darkness (I to IV) - Fixed to now recover 1 Fragment of Darkness per hit.
● Prime: Claws of Darkness. (I to IV) - Improved servant attacks to follow immediately after normal attacks.
● Absolute: Signs of Agony - Fixed the issue where no Fragments of Darkness were being recovered per hit.
● Dark Flame (I to Absolute), Prime: Dark Flame - Increased Fragments of Darkness recovered per hit.
- Recovered Fragments of Darkness: 1 → 2
 
● Prime: Black Wave (I to III) - Added Critical Hit Rate +25% for PVE only.
● Prime: Dream of Doom (III to IV) - Changed the skill damage.
- Attack damage: 1401% x4 / 1445% x4 → 1401% x4 / 1445%% x5
- Servant extra attack damage while charging: 1401% x2 / 1445% x2 → 1401% x3 / 1445%% x3
- PvP damage reduction: 26.5% → 35%
  
● Prime: Violation Changed the skill damage.
- Extra attack damage: 1346% x6 → 1527% x6
- PvP damage reduction: 62.6% → 67%
 
● Prime: Shadow Eruption IV - Changed the skill damage.
- Attack damage: 1356% x 4 → 1356% x 5
- PvP damage reduction: 55.6% → 60%
 
● Shards of Darkness (I to IV) - Changed the skill description.
- Removed: Create Fragment of Darkness after a certain number of hits with any Attack
- Fixed: Upon using 1 Shard → Upon using 1 Shards of Darkness
 
● Succession: Beak Kick - Fixed the issue where using the skill while having consumed Shards of Darkness wouldn't increase the attack range.
 
Awakening 
● Shadow Leap - Changed the MP cost for the skill.
- MP cost: 90 → 150
 
● Shadow Leap - Fixed to no longer recover Stamina during the skill.
● Wings of the Crow - Fixed to no longer recover 1 Fragments of Darkness during the skill.
● Wings of the Crow - Fixed to no longer recover Fragments of Darkness per hit.
● Rushing Crow - Fixed the issue where you could recover Fragments of Darkness when switching from your amulet to your scythe during the skill.
● Black Spirit: Turn-back Slash - Fixed to now apply Skill Add-on effects per hit.
● Flow: Night Crow - Fixed the issue where attempting to use the skill with your scythe without having learned the skill would freeze your character in place.

Berserker

Succession Berserker has had his skills with Super Armors modified to become Frontal Guards while in Beast mode. This was applied to adjust situations where the Berserker could jump into large groups of enemies at their base freely.
The Frontal Guards should allow enemy teams to limit the movement of the beast mode Berserker, and apply crowd control skills from behind.
Main Hand, Succession
● Shake Off - Fixed the issue where comboing with the skill from the left would occur slower than when used from the right.
● Prime: Fearsome Tyrant - Improved to now apply Beast Form during the Black Spirit version of the skill
● Prime: Predatory Hunt - Changed the Bound effect for PvP to only be applied on last hits.
● Changed the following skills to now activate Forward Guard when used in Beast Form.
- Succession: Weakling Hunt, Prime: Ancient Wave, Prime: Fierce Strike
 
● Lava Piercer - Reduced the movement distance when used in Beast Form.
● Prime: Lava Piercer - Reduced the movement distance when used in Beast Form.
● Prime: Lava Piercer - Changed to now apply Forward Guard when comboing into the following skills.
- Prime: Beastly Wind Slash, Prime: Tackling Rock, Succession: Weakling Hunt, Evasion
  
● Added to the following skill descriptions regarding the Forward Guard effect being applied when comboing from Lava Piercer and Prime: Lava Piercer.
- Evasion, Succession: Weakling Hunt, Prime: Beastly Wind Slash, Prime: Tackling Rock
  
● Moved Fearsome Tyrant to 2nd and Raging Thunder to 3rd skill enhancement tiers.
● Headbutt - Improved to now apply the Melee Accuracy increase effect from first hits.
● Ultimate: Frenzied Destroyer - Improved to now combo into Prime: Devastation, Evasion, Shake Off, Flow: Windstorm, and Fierce Strike.
● Prime: Predatory Hunt - Fixed the issue where Storming Beast would activate first while attempting to combo into Weakling Hunt.
● Feral Rage - Changed the skill description to now reflect the actual Stamina cost of 200 Stamina every sec.
 
 
Awakening
● Flow: Split Shot - Improved to now deal separate damage and can be modified with Skill Add-ons.
- Damage: 1637% x 4

● Black Spirit: Giant Leap - Changed the skill effect and attack range.

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Before After

● Black Spirit: Giant Leap - Improved to now combo into a landing attack by pressing RB/R1 or R2/RT during the skill.
● Black Spirit: Giant Leap - Adjusted the landing attack damage. (PvP damage remains the same.)
- Leaping hits: 1978%, max 14 hits → 2582% x2, max 7 hits
- PvP damage reduction: 25% → 37.7%

● Black Spirit: Devastation - Fixed the issue where Skill Add-ons weren't being applied to the first hit.

 
Tamer
Awakening
● Flow: Soaring Strike - Changed the damage. (PvP damage remains the same.)
- Attack damage: 1521% x8 → 1673% x8
- PvP damage reduction: 58% → 61.8%
  
● Flow: Soaring Strike - Improved to combo into Flow: Full Moon.
● Beast Rampage - Fixed the issue where the Skill Add-on effects of Flow: Intimidation weren't being applied when using the skills.
● Heilang: Berserk - Fixed the skill description to match the actual buff effect.
● Legendary Beast Dance - Applied the following changes.
- Legendary Beast Dance now goes into cooldown after the first use when comboing with RT/R2 continuously after having learned Core: Legendary Beast Dance.
- Legendary Beast Dance (I to IV) - Changed the cooldown.
* Cooldown: 6/5/4/3 sec → 7/6/5/4 sec
- Legendary Beast Dance: Vermillion Bird hits increased by 2.
- Legendary Beast Dance: Azure Dragon and White Tiger hits increased by 1.
- Legendary Beast Dance: Black Turtle Attack range increased.
 
● Celestial Slam - Changed the range of attacks 1 and 2 to match that of the last attack.
● Changed entering ↑↑ with your celestial bo staff to now activate Evasion instead of Legendary Beast's Power and switch to your shortsword.
- Entering LT/L2 + B/O will activate Legendary Beast's Power as before.

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● Added the new skill Legendary Beast Dance: Assimilate.
- Different skills will be enhanced based on the Legendary Beast you commune with.

Required Level: 60 or higher
Required Points: 3

Preceeding Skill: [Legendary Beast Dance: Echo]

Gain extra effects to the following skills from communing with each legendary beast.

 

[Resonance: Vermillion Bird]
-Affected Skills: Garuda, Flow Ascension
Increase attack area (Effect nullified during cooldown)
80 burn damage every 3 sec for 9 sec on hits
(Effect nullified during cooldown)

 

[Resonance: Black Turtle]
- Affected skills: Allround Spinner, Flow: Soaring Strike
All DP +20 for 10 sec on hit (Effect nullified during cooldown)

-Affected skill: Flow: Intimidation
All Accuracy Rate +15% for 10 sec on hit (Effect nullified during cooldown)

[Resonance: Azure Dragon]
- Affected skill: Moonlight Strike
Increased movement range when using Moonlight Strike

-Affected skills: Moonlight Strike, Flow: Full Moon
Movement Speed -10% for 10 sec on hits
Attack Speed -10% for 10 sec on hits
Casting Speed -10% for 10 sec on hits


- The following skills will be enhanced when communing with the Vermillion Bird.
* Garuda, Flow: Ascension
> Effects: Increase attack area, 80 burn damage every 3 sec for 9 sec on hits

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- The following skills will be enhanced when communing with the Black Turtle.
* Allround Spinner, Flow: Soaring Strike
> Effects: All DP +20 for 10 sec, recover +40 HP per hit

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- The following skills will be enhanced when communing with the Azure Dragon.
* Moonlight Strike
> Effects: Increased movement range, Movement, Attack, and Casting Speeds -10% on hits
* Flow: Full Moon
> Effects: Movement, Attack, and Casting Speeds -10% on hits

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- The following skills will be enhanced when communing with the White Tiger.
* Beast Rampage
> Effect: All DP -10 for 10 sec on hits
* Flow: Intimidation
> Effect: All Accuracy Rate +15% for 10 sec on hits

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● Black Spirit: Allround Spinner IV - Changed the skill damage.
- Attack damage: 1616% x12 → 1800% x12
- Extra attack damage: 1616% x13 → 1800% x13
- PvP damage reduction: 40.5% → 46.6%

 
Musa
Succession, Main Hand
● Reduced the Stamina cost of the following skills when they are used during cooldown due to the effect of this skill.
- Affected skills: Succession: Rising Storm: Blaze, Prime: Blooming, Prime: Gale, Prime: Crust Crusher
- Stamina cost: 100 → 75
 
● Prime: Serene Mind - Fixed the issue where text explaining how the Serene Mind buff will not be applied to skills used during cooldown was not being displayed.
● Prime: Blooming - Improved to apply the extra attack damage faster.
- You can now also smoothly combo into Prime: Gale and Prime: Cyclone Slash.
 
● Prime: Rising Storm IV - Increased the damage when used during cooldown for PvE only.
● Prime: Divider - Increased the speed of comboing with attacks 1 and 2.
● Prime: Divider - Improved attack 2 to combo more smoothly into other skills.
● Succession: Rising Storm: Blaze - Improved to combo more smoothly into other skills.
● Prime: Gale - Changed the skill damage. (PvP damage remains the same.)
- Attack damage: 922% / 1098% / 1462% → 1014% / 1208% / 1608%
- PvP damage reduction: 54.66% → 58.8%
  
● Black Spirit: Prime: Dragon Bite IV - Changed the skill damage.
- Attack damage: 1113% x4, max 9 hits → 1250% x4, max 9 hits
- PvP damage reduction: 60.5% → 64.8%

Maehwa
Awakening
● Petal Bloom - Fixed the issue where the skill wouldn't activate and you could combo into Chase after using backward Sleet Steps while charging with Petal Bloom during Sleet Steps' cooldown.


 

 

Valkyrie
Succession, Main Hand
● Vow of Trust - Improved the skill effect to match the actual motion.
● Fixed the issue where her idle animation effects appeared abnormal.

Ninja
Succession, Main Hand
● Boss Slaughter - Added the description on the defense effects to match the actual defense effects applied.
● Ninjutsu: Block Jump - Fixed the issue where the Melee AP Increase effect would not be applied after certain skills in Succession.
● Ninjutsu: Oni Shadow - Fixed the issue where you wouldn't enter stealth if you used Concealment immediately after the skill's stealth effect ended.
● Shuriken: Moon Dive, Ninjutsu: Concealment - Fixed the issue where the skills' stealth effects would stack.
- The two effects will no longer stack. Instead, The duration will refresh.
  
● Succession: Crescent Slash - Changed the extra attack damage as follows (PvP damage remains the same):
- Extra attack damage: 825% → 1320%
- PvP damage reduction rate: 26.5% → 54.1%
- Extra skill effect: Extra attack Critical Hit Rate +50% (PvE Only)
  
● Succession: Ankle Cutter - Changed the extra attack damage as follows (PvP damage remains the same):
- Extra attack damage: 864% → 1037%
- PvP damage reduction rate: 53.2% → 61.1%
  
● Prime: Shuriken Flight (I to IV) - Changed the attack 1 damage to match attacks 2 and 3 damage (PvP damage remains the same).
- 595% / 654% / 720% / 792% → 945% / 1039% / 1143% / 1257%
- PvP damage reduction rate: 50.1%/ 50.1% / 50.1% / 50.1 % → 68.6% / 68.6% / 68.6% / 68.6%
  
● Prime: Fox Claw - Changed the attacks 1 and 2 damage to match the attack 3 damage (PvP damage remains the same).
- Attack 1 and 2 damage: 965% → 1652%
- PvP damage reduction rate: 65.8% → 80%
  
● Prime: Beheading the Dead (I to IV) - Changed the damage as follows (PvP damage remains the same):
- Attack damage: 1009% / 1122% / 1247% / 1409% → 1160% / 1290% / 1434% / 1620%
- PvP damage reduction rate: 71.3% / 71.3% / 71.3% / 73% → 75% / 75% / 75% / 76.5%
  
● Shuriken Flight - Changed to have a longer period of time to activate Prime: Fox Claw instantly after performing extra attacks.
● Shadow Slash - Improved to be able to combo into Ninja Step.
 
Awakening
● Flash Bondage - Fixed the issue where comboing into the skill immediately after using Ninjutsu: Block Jump forward with your sura katana wouldn't activate the skill while your character would look behind the enemy.
● Core: Murderous Intent - Fixed the issue where Flashing Light would be activated when pressing RT/R2 in certain situations.
● Core: Murderous Intent - Fixed the issue where the motions would appear abnormal.
● Flow: Execution - Fixed the issue where the skill effects appeared awkward when comboed from Sudden Decapitation during Transition Stance.
● Core: Sudden Decapitation - Fixed the issue where Bound would be applied in PvP without having learned the skill.
● Sudden Decapitation - Fixed the issue where Bound would be applied in PvP during cooldown.
● Murderous Intent - Changed Down Attack to be applied on hits.
● Flow: Execution - Added the description on comboing with Vacuum Slash by pressing RT/R2.

 
Kunoichi

While Tendon Cutter's and Flash Slash's mobility were greatly improved in the past update, the lack of Stamina cost for these skills made them grant greater mobility with ease compared to other classes. Therefore, while preserving Kunoichi's class identity, we made adjustments to the Stamina costs of skills that granted her traveling long distances in short amounts of time.
Succession and Main 
● Ninjutsu: Tendon Cutter - Fixed the issue where the Stiffness debuff was being applied on all hits.
● Prime: Tendon Cutter (I to III) - Changed the type of resource consumed by the skill.
- Resource cost: 50/50/50 WP → 300 Stamina
- Due to the resource change, you won't recover any Stamina during the skill.
 
● Tendon Cutter, Absolute: Tendon Cutter - Changed the type of resource consumed by the skill.
- Resource cost: 35/50/60/55/50 WP → 200 Stamina
- Due to the resource change, you won't recover any Stamina during the skill.
 
● Prime: Tendon Cutter - Reduced the movement distance of the extra attack by half.
● Prime: Danse Macabre - Changed the type of resource consumed by the skill.
- Resource cost: 40 WP → 200 Stamina
- Due to the resource change, you won't recover any Stamina during the skill.
  
● Prime: Flash Slash (I to IV) - Applied the following changes.
- Cooldown: 9 sec → 15/14/13/12 sec
- no Stamina recovered during The skill
"※ The movement distance and Stamina cost based on the above changes are as follows (set to 1,986 Stamina).
- Ghost Step -> Prime: Flash Slash -> Prime: Tendon Cutter -> Prime: Danse Macabre"

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Before After

● Prime: Danse Macabre - Improved to turn your character according to the direction the camera is facing when comboed from other skills.
● Kunai Block - Improved the starting motion to no longer consume Stamina.

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● Prime: Shadow Stomp - Improved the skill effect.

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● Prime: Shadow Explosion - Improved the skill effect.

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● Prime: Shadow Clone - Improved the skill effect.

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● Prime: Wheel of Wrath - Improved the skill effect.

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● Ninjutsu: Oni Shadow - Fixed the issue where you wouldn't enter stealth if you used Concealment immediately after the skill's stealth effect ended.
● Ninjutsu: Tendon Cutter - Fixed the issue where the stealth effects of the skill stacked with that of Ninjutsu: Concealment.
- Further uses of either skill will no longer stack but rather extend your time in stealth.

 

Witch, Wizard
● Earthquake (I to Absolute) - Fixed the issue where debuffs would be applied to all hits.
● Earthquake (II to IV) - Fixed the issue where the number of hits on the description would differ from the actual number of hits.
● Prime: Earthquake: Destruction - Fixed the issue where you wouldn't recover MP even on hits from certain attacks.
● Black Spirit: Prime: Lightning (I to III) - Removed the parts of the description that differed from actual effects.
- Push on hits (PvE Only)
  
● Prime: Freeze III - Fixed the issue where a 9 sec cooldown would be applied.
- Cooldown: 9 sec → 6 sec

Witch
Succession, Main Hand
● Black Spirit: Prime: Meteor Shower - Fixed the issue where Prime: Meteor Shower: Areal and Prime: Meteor Shower: Focus would be activated one extra time after Evasion.
 
Awakening
● Core: Equilibrium Break - Fixed the issue where Stiffness wouldn't be applied on hits while Gorr is summoned.

 

 

Dark Knight
Succession, Main Hand
● Prime: Lunacy of Vedir - Fixed the issue where you couldn't lock the skill.
● Prime: Air Strike - Changed the guard gauge extra damage on hits effect to now be applied on hits with Succession: Shadow Bullet.
● Fixed the issue where the description on how the guard gauge extra attack effect is only applied on first hit and for one target.
● Prime: Wheel of Fortune - Changed the Critical Hit Rate +50% to also be applied in PvP.
● Succession: Phantasmal Snare - Added the skill.

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Skill Description Skill Demo

Preceding Skill: [Wrath of Vedir], [Chain: Dusk]

Required MP: 30
Cooldown: 12s
Unavailable during cooldown.

 

Attack damage 800% x3
Accuracy Rate +14%
Maximum 7 targets
Invincible at the start of the skill (Nullified during Chain: Dusk's cooldown)
Invincible while invisible
Invincible while moving in phantasmal form
Stun on hits


● Prime: Obsidian Ashes - Made the following changes as follows:
- The projectile was improved to move more quickly.
- The skill was improved to combo more smoothly with Dusk, Chain: Dusk, and Succession: Phantasmal Snare.

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● Phantasmal Snare - Changed the snare that appears to now explode immediately upon skill activation.
● Phantasmal Snare - Fixed the issue where only Chain: Dusk would activate and Phantasmal Snare wouldn't be activated when using the skill from a location that's slanted to a location of low elevation.
● Phantasmal Snare - Changed to activate before Unveiled Dagger when pressing ← or → + A/X.
● Phantasmal Snare - Improved to combo more smoothly with other skills.

Awakening
● Soul Snatch - Improved to thrust the phantom blade in attacks.

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Skill Description Skill Demo

Required Level: 56 or Higher
Required Points: 15

Required MP: 50
Cooldown: 6s


Available during cooldown

Phantom blade attack damage 1266% x6
Accuracy Rate +8%
Maximum 10 targets
Damage -70% in PvP.
Damage reduced during cooldown.


● Soul Snatch - Changed the skill demo.
● Black Spirit: Grip of Grudge - Fixed the issue where the attack range and the skill's presentation would differ.
● Spirit Blaze - Changed the damage as follows (PvP damage remains the same):
- Attack damage: 375% / 451% / 527% / 1205% → 525% / 722% / 949% / 1326%
- PvP damage reduction: 29.9% / 29.9% / 30% / 57.9% → 49.9% / 56.2% / 61.1% / 61.8%
  
● Flow: Spirit Blaze - Changed the damage as follows (PvP damage remains the same):
- Attack damage: 1205% → 1508%
- PvP damage reduction: 42.4% → 54%
  
● Grip of Grudge - Changed the cooldown from 10 sec to 6 sec.
● Grip of Grudge - Added Critical Hit Rate +50% applied in PvE only.
● Cluster of Despair, Soul Snatch - Improved to combo more smoothly into Grip of Grudge.
● Grip of Grudge - Improved to combo more smoothly into Cluster of Despair.
- The command keys for Cluster of Despair were changed.
- command keys: RB/R1 + RT/R2, RT/R2 during The skill → RT/R2
  
● Cluster of Despair - Added the Critical Hit Rate +50% effect for PvE only.
● Black Spirit: Spirit Legacy (I to III) - Changed the skill damage.
- Attack damage: 1600% x25 → 1800% x25
- PvP damage reduction: 70.9% → 74.1%

 

 

Mystic
Succession, Main Hand
● Wolf's Frenzy - Improved to be activated more smoothly.

Awakening
● Mass Destruction - Fixed the issue where the continued motions wouldn't be activated when holding ← or → + Y/△ to switch between your awakening and main weapons.
● Sea Burial, Rising Dragon, Wave Orb - Changed the description on the Sea Dragon effect.
● Sea Burial (I to III) - Changed the PvP damage reduction of the Sea Dragon effect as follows:
- PvP damage reduction of the Sea Dragon effect: 62.6% / 67.9% / 75.9% → 60%
  
● Rising Dragon (I to IV) - Changed the PvP damage reduction rate of the Sea Dragon effect.
- PvP damage reduction of the Sea Dragon effect: 61% → 55.5%
  
● Wave Orb (II to III) - Changed the PvP damage reduction rate of the Sea Dragon effect.
- PvP damage reduction of the Sea Dragon effect: 68.3% → 64%
  
● Rising Dragon - Fixed the issue where one less number of hits would be applied for normal attacks and Sea Dragon attacks after learning Core: Rising Dragon.

 

 

Lahn
Succession, Main Hand
● Changed the following skill that has the guard gauge extra damage effect:
- Prime: Blade Dance → Prime: Cymbidium

Awakening
● Black Spirit: Flow: Mangler - Fixed the issue where you'd recover double the amount of HP on hits.
● Black Spirit: Eradication - Changed the Skill Add-on to be applied on hits.


 
Archer

Main
● Glissade - Fixed the issue where only 100 HP would be recovered on hits of all 3 attacks.
● Flow: Verdure Clout - Improved to be activated more quickly.

Ascension
● Glide - Fixed the issue where holding ← or → wouldn't combo into Meteor Dive.

 

 

Shai
● Try This! - Fixed the issue where Floating would be applied for all attacks.

Guardian
Succession, Main Hand
● Black Spirit: Prime: Claw Reveal - Changed the skill damage.
- Attack damage: 1666% x6, max 4 hits → 1875% x6, max 4 hits
- PvP damage reduction: 62.3% → 66.5%
 
Awakening
● Black Spirit: Infernal Nemesis - Adjusted the number of hits as follows:
- Fire trail attack damage: 1250% x2, max 11 hits → 1250% x1, max 11 hits
- Last attack damage: 1250% x18 → 1250% x29
  
● Black Spirit: Cleansing Flame - Fixed the issue where the Accuracy increase buff would not be applied when comboing into the skill quickly.
● Omua's Objurgation - Fixed the issue where the skill would be activated first instead of Frigid Wind when pressing ↑ + RMB after God Incinerator.

 
Hashashin

Succession, Main Hand
● Rupture (I to Absolute) - Adjusted the attack range of explosion attacks to be closer to your character.
● Rupture (II to Absolute) - Fixed the issue where the description on the attack range increase effect would not be displayed on the skill's description.
● Rupture, Prime: Purge, Hourglass of Death - Improved to combo more smoothly into Chosen Blade.
● Prime: Purge - Fixed the issue where the attack range and skill presentation wouldn't match.
● Prime: Quicksand (I to IV) - Increased the damage as follows (PvP damage remains the same):
- Damage: 506% / 618% / 731% / 843% → 582% / 711%/ 841% / 969%
- PvP damage reduction: 43% → 50.4%
  
● Prime: Chosen Blade (I to IV) - Increased the damage as follows (PvP damage remains the same):
- Damage: 710% / 851% / 1041% / 1230% → 838% / 1004% / 1228% / 1451%
- PvP damage reduction: 43% → 51.7%
  
● Prime: Ridge Reaver (I to III) - Increased the damage as follows (PvP damage remains the same):
- Damage: 709%/ 992% / 1134% → 794% / 1111% / 1270%
- PvP damage reduction: 47.75% → 53.32%
 
● Prime: Purge (I to III) - Increased the damage as follows (PvP damage remains the same):
- Damage: 958% / 1117% / 1277% → 1207% / 1407% / 1609%
- PvP damage reduction: 52% → 62.3%
  
● Prime: Shadow Splitter - Increased the damage as follows (PvP damage remains the same):
- Damage: 975% → 1229%
- PvP damage reduction: 50% → 60.3%
  
● Rupture, Purge - Changed the skill presentation.
● Prime: Descent, Prime: Chosen Blade - Added a sandstorm to be created after learning Prime: Aal's Breath.
 
Awakening
● Constriction - Fixed the issue where Bound wouldn't be applied while the enemies would go behind your character in certain situations.
● Black Spirit: Crown Kick - Changed the Skill Add-on to be applied on hits.

 

 

Nova
Succession, Main Hand
● Punishing Trap - Changed the guards to perform attacks without debuffs.
● Prime: Quoratum's Ascension (I to III) - Fixed the issue where the guards wouldn't appear even after Quoratum's Protection is activated.
● Prime: Swooping Ring - Changed the guards to appear more quickly.
● Prime: Swooping Ring - Changed the guards to perform attacks in sync with when Nova performs attacks.
● Stamma's Mate - Improved to combo with the following skills more smoothly in Succession:
- Succession: command: Rime Ice, Prime: Entangling Icy Thorns, Absolute: Face The Darkness
  
● Quoratum's Protection - Improved to always be auto-activated after Icy Fog and Quoratum's Opening.
- However, Quoratum's Protection will be immediately cast when comboing into other skills or continuing movement (description added).
 
● Changed the cooldown for the following skills:
- Prime: Frozen Earth 18 sec → 14 sec
- Prime: Stamma's Mate 15/14/14/13 sec → 15/13/11/9 sec
- Prime: Entangling Icy Thorns 12/12/12 sec → 12/11/10 sec
 
● Prime: Bitter Reign - Added the Critical Hit Rate applied in only PvE.
● Prime: Frozen Earth - Changed the presentation of Axian's attacks and increased the number of hits.
  
Awakening
● Accel: Royal Fencing: Remise - Applied the following changes and fixes:
- The issue where The damage on The description would differ from The actual damage applied.
- Changed the skill's damage as follows:
* Attack damage: 1273% x3 / 1273% x3 / 1273% x6 → 1373% x4 / 1373% x4 / 1373% x7
* PvP damage reduction: 60% → 68%
  
● Accel: Star's Call - Changed the skill damage.
- Stab attack damage: 1368% x6 → 1368% x7
- Last attack damage: 1368% x4 → 1368% x5
- PvP damage reduction: 58% → 66%
  
● Accel: Swooping Ring - Changed the skill damage.
- Attack damage: 1532% x 9 → 1532% x 10
- PvP damage reduction: 60% → 64%
  
● Comet IV - Changed the skill damage.
- Damage: 1062% x1, max 8 hits → 1221% x1, max 8 hits
- PvP damage reduction: 55% → 60%
  
● Accel: Frozen Ring - Added the new skill.

Required SP: 50
Cooldown: 6s
Unavailable during cooldown

 

Attack damage 1576%x12
Critical Hit Rate +50% (PvE only)
Critical Hit Rate +25% (PvP only)
Accuracy Rate +10%
Maximum 10 targets
All DP -20 for 10 sec on hits
Super Armor during the skill
Pull in the target on hits (PvE only)
Down Attack
Damage -66% in PvP only.


● Break Orbit - Changed the defense effect from "Invincible during the skill" to "Super Armor during the skill."

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Sage
Succession, Main Hand
● Prime: Rift Chain - Improved to have no character collision during cooldown.
● Void Gateways - Improved to activate the skill after completely moving when comboing into Rift Chain.

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Before After


● Fixed the issue where the appearance of your kyve would appear abnormal when comboing into the following skills while performing basic attacks:
- Form Shift, Illusion Compression, Ator's Energy
 
Awakening
● Black Spirit: Flow: Interrogate - Changed the Skill Add-on to be applied on hits.
● Black Spirit: Ator's Spear - Changed the Skill Add-on to be applied on hits.
● Rift Chain - Improved to be activated with your kibelius during Bolt's cooldown.

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● Spear Bolt, Flow: Aftershock - Changed the defense effects to be applied.
- At The start of The skill: Super Armor
- When vanishing: Invincible
- When appearing: Super Armor
  
● Spear Bolt, Flow: Aftershock - Changed the Stiffness debuff to only be applied in PvE.
● Core: Spear Bolt - Changed the following effect:
- Skill effect: Forward Guard When using The skill → Knockdown on dash Attack hits
  
● Shock Relay - Removed the Forward Guard effect.
● Impaling Flash - Changed as follows:
- Your character was improved to return to where The skill started.
- The distance for which your character finds enemies when using the skill was reduced by about 25%.
- When Your enemies are At locations of extremely high elevation, there will be restrictions in skill activation.

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Corsair

Succession, Main Hand
● Prime: Wipe Out (I to III) - Changed the skill damage.
- Attack 1 damage: 812/911/1033% x3 → 933/1047/1187% x3
- Last attack damage: 812/911/1033% x8 → 933/1047/1187% x8
- PvP damage reduction: 40% → 47.8%
  
● Prime: Storming Gale (I to IV) - Changed the skill damage.
- Attack damage: 506/591/688/808 x5, max 2 hits → 556/650/756/888 x5, max 2 hits
- Wave attack damage: 506/591/688/808 x3, max 2 hits → 556/650/756/888 x3, max 2 hits
- PvP damage reduction: 52% → 56.3%
  
● Prime: Wave Lash (I to IV) - Changed the skill damage.
- Attack damage: 713/754/861/930 x5, max 2 hits → 855/904/1033/1116 x5, max 2 hits
- Wave attack damage: 713/754/861/930 x3, max 2 hits → 855/904/1033/1116 x3, max 2 hits
- PvP damage reduction: 55% → 63%
  
● Prime: Ocean's Pearl (I to III) - Changed the skill damage.
- Attack damage: 529/623/758% x3 → 608/746/871% x3
- Explosion attack damage: 756/890/1083% x8 → 869/1023/1245% x8
- PVP damage reduction: 40% → 47.8%
 
● Crashing Wave (I to Absolute) - Changed the cooldown.
- Cooldown: 16/15/15/14/14/13 sec → 11/10/10/9/9/8 sec
  
● Prime: Wave Lash (II to IV) - Changed the cooldown.
- Cooldown: 12/11/10 sec → 11/10/9 sec
  
● Prime: Ocean Melancholy IV - Changed the cooldown.
- Cooldown: 8 sec → 7 sec
 
● Black Spirit: Mareca: Sea Stroll (I to Absolute) - Changed the damage as follows. (PvP damage remains the same.)
- Attack damage: 318% x2 / 482% x2 / 592% x2 / 1059% x2, max 18 hits → 249% x2 / 378% x2 / 464% x2 / 831% x2, max 14 hits
- Last attack damage: 318% x10 / 482% x10 / 592% x10 / 1059% x10 → 524% x20 / 794% x20 / 975% x20 / 1744% x20
- PVP damage reduction: 80% → 83.2%
 
● Black Spirit: Prime: Mareca: Sea Stroll - Changed the damage as follows. (PvP damage remains the same.)
- Attack damage: 1275% x2, max 18 hits → 1000% x2, max 14 hits
- Last attack damage: 1275% x10 → 2100% x20
- PVP damage reduction: 80% → 83.2%
 
● Changed the Grapple Resistance Increase effect to now apply instantly at the start of Mareca skills.
● Cap'n's Orders: Open Fire! - Improved to now combo more smoothly from Ocean's Pearl, Flow: Tide's Kiss, Ocean Melancholy, Overflow, Tidal Slash, and Flow: Raging Torrent.

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Before After

● Prime: Ocean's Allure - Improved to now combo more smoothly from Whirling Slash, Ocean Melancholy, Mareca Swing, and Smooth Sailin'.

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Before After

● Cap'n's Orders: Open Fire! - Improved to combo more smoothly into other skills.
● Cap'n's Orders: Open Fire! - Changed the activation speed.
● Prime: Ocean's Allure - Changed the slash attack to approach foes more dynamically.

Awakening
● Cap'n's Orders: Cease Fire! - Changed to now require a command input after Cap'n's Orders: Open Fire! instead of activating automatically.
- You will now need to either press or hold the B/O after Cap'n's Orders: Open Fire! to activate Cap'n's Orders: Cease Fire!.
- We added this change to allow Corsair to either combo into Cap'n's Orders: Cease Fire! or other skills right after using Cap'n's Orders: Open Fire!
  
● Wave-breaker Patraca - Changed to now also be usable with your main weapon. Available only if Whirling Slash is either locked or during cooldown.
● Wave-breaker Patraca - Changed to now combo from Riding Waves and Flow: Wave Skedaddle with your serenaca.

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● Heart-catcher Patraca - Improved the skill's combo.
- Now the skill combos more quickly and naturally from Crow's Mark, Wind-piercer Patraca, and Wave-breaker Patraca.

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● Cap'n's Orders: Open Fire! - Changed the activation speed.
- Core: Cap'n's Orders: Open Fire! will activate at the same speed as before.

Drakania
● Markthanan's Scale - Changed the HP Recovery effect applied from Markthanan's Heart as follows:
 
Before
* Maintaining the skill will recover 5% of max HP at a time and recover HP so that 70% of the max HP can be maintained.
* Slow recovery before you lodge your slayer into the ground, then faster recovery after.
 
After
* Maintaining the skill will recover 5% of max HP at a time, a total of 14 times.
* Slow recovery before you lodge your slayer into the ground, then faster recovery after.
- Due to these changes, the duration of Markthanan's Scale was reduced as well as the time consumed for recovery.
Drakania's offensive and defensive capabilities were somewhat overtuned since it was possible for her to break the enemy line while withstanding a number of enemies when her Markthanan's Scale and Markthanan's Heart skills were comboed. While maintaining Drakania's high AP, the recovery effect of Markthanan's Heart applied during Markthanan's Scale was adjusted for the balance between her AP and viability.
● Prime: Sundering Claw - Fixed the issue where Forward Guard wouldn't be applied when consuming ions to activate the skill.
● Prime: Eviscerate - Improved to combo more quickly into Embers in certain situations.
● Prime: Sundering Claw - Improved to be able to combo into Embers.
● Markthanan's Heart - Fixed the issue where the HP Recovery effect would be applied an additional time even when activating the skill while charging ions.
- Eviscerate, Markthanan's Flourish, Brimbolt Strike, Prime: Sundering Claw
 
● Markthanan's Heart - Changed the description to match the actual effects.
● Flow: Brimbolt Wave - Improved to combo more smoothly into other skills.
● Blazing Strike - Improved to combo more smoothly into other skills.
● Dragon's Advance - Improved to continue movements more smoothly.
● Refraction - Improved to continue movements more smoothly after activating it from the right.
● Markthanan's Flourish - Improved to combo more smoothly into Prime: Ascent and Prime: Sundering Claw.
● Markthanan's Dominion - Improved to combo more smoothly into Embers and Prime: Sundering Claw.
● Prime: Ascent - Improved to perform extra attacks by just holding Y/△ .
● Prime: Ascent - Improved to combo more smoothly into Markthanan's Scale.
● Fixed an issue where in certain situations, Drakania's actions in the Succession Quest cutscenes did not play out as intended.
● Fixed an issue where if Drakania's HP was between 35%~49%, Markthanan's Scale would not recover correctly.
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