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Announcements

Updates [Update] 7/7 Patch Notes - Part 2
Black Desert 2022-07-07 00:09
 



Character Changes 

● Fixed the issue where skills that couldn't be learned were displayed.
● Changed the defensive effect from Invincible to Super Armor that is applied when Cannon and Ballista are summoned.

 


In this update we have taken a look at the under-utilized skill enhancements of each class.
While generally we have adjusted the damage of skills, we have also looked at improving the links between skills, behavior, overall effectiveness and usability so that they can be raised to be on par with the other available skill enhancements.
 

Warrior

● Counter Slash - Improved the enhanced skill as follows.
- Improved to combo faster into other skills,
- Improved to combo into attack 2 by pressing RT/R1 during the following skills.
* Seismic Strike, Shield Assault, Shield Tide
- Improved to combo into attack 2 during the following skill hits:
* Frenzied Spear

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● Dusk Slash - Improved the enhanced skill as follows.
- Improved to combo during the following skills into attack 2 by pressing RT/R1.
* Seismic Strike, Shield Assault, Shield Tide
- Improved to combo into Dusk Slash attack 2 during the following skill hits:
* Frenzied Spear

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● Dusk Slash - Fixed the issue where comboing into the skill's attack 2 after the following wouldn't apply the All DP +10 for 15 sec effect:
- Seismic Strike, Frenzied Spear, Shield Assault, Shield Tide
 
 
Ranger
● Roaring Arrow - Improved the enhanced skill as follows.
- Increased Critical Hit Rate.
* Critical Hit Rate: 50% → 100%
- Improved to combo into Penetrating Wind by pressing LT+RT/L2+R2 when using the skill.
- Improved to combo into Extreme: Charging Wind by pressing A/X when using the skill.

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● Roaring Arrow - Improved the enhanced skill as follows.
- Increased Critical Hit Rate.
* Critical Hit Rate: 50% → 100%
- Improved to combo into Penetrating Wind by pressing LT+RT/L2+R2 when using the skill.
- Improved to combo into Extreme: Charging Wind by pressing A/X when using the skill.

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● Penetrating Wind - Fixed the issue of the skill not activating when pressing LT+RT/L2+R2 after Tearing Arrow.
 
Sorceress
● Shadow Hellfire - Improved the enhanced skill as follows.
- Skill motion was adjusted to attack 1, and skill damage was adjusted accordingly (PvP damage remains the same).
* Attack damage 856% x3, extra attack damage 1132% x5 → Attack damage 1452% x7
* PvP Damage Reduction Rate: 60% → 67.6%
- Improved to combo more smoothly into another enhanced skill after using the skill.
 
● Shadow Wave - Improved the enhanced skill as follows.
- adjusted skill Damage as follows.
* Attack damage 1219% x3, max 3 hits → Attack damage 1219% x4
- Changed its appearance to be more spherical.
- Removed Air attack and added Down Attack.
- Improved to combo more smoothly into another enhanced skill after using the skill.
- Changed skill effect.

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● Violation - Fixed an issue where the downward slashes (pressing RB/R1 during the skill) did not apply during the cooldown of the skill.
● Violation - Fixed the issue where the Critical Hit Rate +50% wasn't being applied for PvE.
● Prime: Dream of Doom IV - Fixed the issue where the wrong number of targets were hit when using the skill through Succession: Imminent Doom.
● Dark Split - Added information on forward attacks to the description.
- Floating on forward attack hits.
  
● Dark Split - Fixed the issue where only attack 1 was applied when performed moving forward from a non-combat stance.

 
Berserker 
● Feral Rage - Improved the enhanced skill as follows:
- Adjusted skill damage as follows:
* Attack damage per spin 1: 647% x 7 → 771% x 7
* Last attack damage 647% x 2 → 771% x 2
 
● Axe of Destruction - Improved the enhanced skill as follows:
- Adjusted skill damage as follows:
* Attack damage: 768% x 1, max 9 hits → 768% x 5, max 2 hits
* PvP Damage Reduction Rate: 53.5% → 60%
- Changed so that Knockdown is applied to all attack areas.
- Removed Movement Speed -30% for 10 sec on hits
- Added Melee AP +16 for 10 sec when using the skill.
- Changed skill's cooldown.
* Cooldown: 45 sec → 20 sec
 
● Frenzied Winds - Improved the enhanced skill as follows.
- Added Air Attack.
- Improved to combo after the following skills by pressing RB/R1.
* Feral Stampede, Wailing Beast, Axe of Destruction
- Improved to activate the last attack motion faster.

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● Frenzied Tyrant - Improved the enhanced skill as follows:
- Improved so that the skill's attack motion can be activated even faster.
- Added "Recover HP +30 per hit" on hits.
 
 
Tamer

● Horror Slam - Improved the enhanced skill as follows:
- Added Down Smash.
- Removed all Accuracy Rate -9% for 10 sec on hits.
 
● Lightning Burn - Improved the enhanced skill as follows:
- Increased backward travel distance.
- Removed Attack Speed -20% for 10 sec on hits.
- Improved to combo during the following skills by pressing RB/R1.
* Horror Slam, Legendary Beast's Claw

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● Prime: Trample - Fixed the issue of comboing into Jolt Wave instead of Bolt Wave by pressing LT+RT/L2+R2 when using the skill.
● Core: Legendary Beast Dance - Fixed the description to match the actual effect.
● Improved the description of the skill explaining the Evasion Rate increase while holding RB/R1 during Cloud Stomping. 
● Cloud Stomping - Added "All Evasion Rate +6% for 10 sec" to the description. 

 
Musa
● Storm Slash - Improved the enhanced skill as follows:
- Changed the Critical Hit Rate 50% effect for extra attacks to all attacks.
- Improved to combo during the following skill into extra attacks by pressing RB/R1.
* Pouncing Dragon

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● Gale Slash - Improved the enhanced skill as follows:
- Slightly increased the skill's attacking speed.
- Increased whirlwind speed.
- Improved to combo during the following skills into extra attacks by pressing RB/R1.
* Pouncing Dragon, Quick Shot

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● Prime: Crust Crusher - Fixed the issue where using the skill while in the Prime: Serene Mind state wouldn't play any sound effects. 

 
Maehwa
● Decapitating Cyclone - Improved the enhanced skill as follows:
- Increased whirlwind speed.
- Improved so that whirlwind attacks activate in the direction the camera is facing
- Improved to combo during the following skills into attack 2 and whirlwind attacks by pressing RB/R1.
* Chaos: Crimson Gust, Blooming Stride, Blooming Step

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● Decapitating Dragon - Improved the enhanced skill as follows:
- Adjusted skill damage as follows: (PvP damage was not adjusted.)
* Attack 1 damage: 789% x4 → 1089% x4
* PvP Damage Reduction Rate: 48% → 55.2%
- Improved to combo during the following skills into attack 2 by pressing RB/R1.
* Chaos: Crimson Gust, Blooming Stride, Blooming Step

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Valkyrie
● Divine Judgment of Light - Improved the enhanced skill as follows:
- Adjusted attack 1 damage as follows:
* Attack 1 damage: 835% x7 → 1130% x 7
- Added Attack Speed -20% for 10 sec.
- Removed Movement Speed -10% for 5 sec.
- Improved to combo during the following skills by pressing RB/R1.
* Celestial Smite, Ultimate: Celestial Spear
 
● Shining Judgment of Light - Improved the enhanced skill as follows:
- Changed skill motion.
- Adjusted skill damage as follows:
* Attack 1 damage: 1034% x2, max 3 hits → 1034% x1, max 7 hits
* Attack 2 damage: 1034% x3 → 1034% x6
* PvP Damage Reduction Rate: 45% → 60%
- Added Down Smash on attack 1 hits.
- Removed "Recover 20 SP" per hit.
- Changed resources being used when using the skill.
* SP 150 → Stamina 100
※ Due to the skill now consuming Stamina, the skill will no longer restore Stamina when used.
- Improved to now combo into the skill during Righteous Charge or Shining Dash by pressing A/X.

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● Blitz Stab - Fixed the issue where the Ultimate version of the skill wouldn't activate on hits.
● Revelation Sanctus - Fixed the issue where you could learn the skill.
● Black Spirit: Verdict: Lancia Iustitiae - Fixed the issue where you would combo into the non-Black Spirit's Rage version of the skill.
 

Ninja 

● Shuriken: Moon Dive - Applied the following changes.
- Changed skill motion.
- Added the 'Floating' effect for PvE only.
- Changed skill damage as follows:
* Attack damage 611% x 7, extra attack damage 220% x 3 → Attack damage: 1212% x 11
* PvP Damage Reduction Rate: 7.7% → 65%
- Changed Critical Hit Rate from 30% to 50%.
- Changed "All Evasion Rate +9% for 10 sec when using the skill" to "All AP +12 for 10 sec when using the skill."
- Increased attack area
- Improved to link motions smoothly when using Shuriken: Moon Dive.
- Removed stealth after using skill.
- Changed cooldown.
* Cooldown: 30 sec → 20 sec
- Changed Shuriken: Moon Dive consumable resources from WP 15 to Stamina 200.
※ Due to the skill now consuming Stamina, the skill will no longer restore Stamina when used.
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● Ninjutsu: Decapitation - Improved the enhanced skill as follows:
- Adjusted skill damage as follows: (PvP damage was not adjusted.)
* Attack damage: 577% x3 → 1533% x4
* Extra attack damage: 1731% x6 → 1533% x5
* PvP Damage Reduction Rate: 36.9% → 44.6%
 
● Black Spirit: Sura ChaoSpree - Fixed the issue where the Down and Back Attacks wouldn't activate.
 
Kunoichi
● Ninjutsu: Ankle Splitter - Improved the enhanced skill as follows:
- Adjusted attack 1 damage as follows:
* Attack 1 damage: 694% x3 → 1040% x3
* PvP Damage Reduction Rate: 56.1% → 65.9%
- Increased extra attack area.
- Changed the Critical Hit Rate 100% effect to apply for extra attacks to all attacks.
  
● Shackle Target - Improved the enhanced skill as follows:
- Improved so pressing RB/R1 will combo into the following skills:
* Ninjutsu: Sinew Cut, Assassin's Trail, Ninjutsu: Heart Snatch

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● Shackle Target - Fixed the issue where Target Chase's buff didn't apply after comboing into certain skills.
● Shackle Target - Improved to combo more smoothly when moving backward.
● Kunai Block - Fixed the issue where your character would freeze when struck with not enough Stamina for the skill.
● Black Spirit: Sura ChaoSpree - Fixed the issue where the Down and Back Attacks wouldn't activate. 
 

Witch, Wizard

● Mana Arrows - Improved the enhanced skill as follows:
- Added Forward Guard when using the skill.
- Removed stun on second hits.
- Changed to absorb MP on attack 1 hits instead of attack 2 hits.
- Adjusted second hits as follows:
* Attack 2 damage: 231% x7 → 808% * 4 hits
- Improved so that your character spins during attack 2.
 
● Trembling Thunder - Improved the enhanced skill as follows:
- Improved skill motion.
- Adjusted skill damage as follows:
* Attack damage: 824% x11 → 1153% x11
* PvP Damage Reduction Rate: 30% → 45%

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Witch

● Lightning Arrows - Improved enhanced skill as follows:
- Adjusted skill damage as follows:
* Attack damage: 824% x7 → 1153% x7
- Improved to activate faster when using the skill.
- Improved the skill description to mention Residual Lightning's activation using RT/R2.
- Fixed the abnormal attack range
  
● Residual Lightning - Added pressing RT/R2 to activate Lightning Arrows to the description.
 
Dark Knight
● Obsidian Blaze - Improved the enhanced skill as follows:
- Changed attack range the same as Prime: Wheel of Fortune.
- Adjusted the skill damage as follows:
* Attack damage: 415% x 8 → 937% x 8
- Fixed the issue of the character appearing abnormal when rotating the camera.
 
● Unveiled Fate - Improved the enhanced skill as follows:
- Changed attack range to be the same as Prime: Wheel of Fortune.
- Improved the combo speed between the motions of attacks 1 and 2.
- Adjusted skill damage as follows:
* Attack 1 damage 733% x4 → 375% x4
* Attack 2 damage 730% x8 → 937% x8
* Increased Attack Speed when using skill.
* Increase Attack Speed for 10 sec: +5% → +10%
- Added the Critical Hit Rate +100% effect.
- Fixed the issue of the character appearing abnormal when the camera is rotating.
  
● Nocturne - Fixed the issue where your character could be struck by debuffs while vanishing after comboing into Flow: Dark Execution.

 
Mystic
● Iron Fist Fury - Improved the enhanced skill as follows:
- Increased move distance.
- Improved to combo into Thrashing Wolf by pressing RB/R1.
- Improved to combo more smoothly with other skills.

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● Thrashing Wolf - Improved the enhanced skill as follows:
- Adjusted skill damage as follows:
* Attack damage 707% x3 → 954% x3
* Extra attack damage 707% x4, max 4 hits → 954% x4, max 4 hits
* PvP Damage Reduction Rate: 36.1% → 40%
 

Lahn

● White Heron - Improved the enhanced skill as follows:
- Changed cooldown.
* Cooldown: 22 sec → 13 sec
- Slightly Increased Forward Guard duration when using the skill.
- Adjusted skill damage as follows:
* Attack 1 damage: 872% x2 → 921% x4
* Attack 2 damage: 872% x5 → 921% x3
* Attack 3 damage: 872% x3 → 921% x3
- Fixed Down Smash to match the actual effect.
  
● Cymbidium Trail - Improved the enhanced skill as follows:
- Changed cooldown.
* Cooldown: 22 sec → 13 sec
- Slightly Increased Super Armor duration when using the skill.
- Adjusted skill damage as follows:
* Attack 1 damage: 614% x2 → 680% x4
* Attack 2 damage: 614% x5 → 680% x3
* Attack 3 damage 614% x3 → 680% x3
* PvP Damage Reduction Rate: 50% → 25%
  
● Sacred Dance of Souls - Improved to combo during Eyes of Blood and Phoenix Chase by pressing RB/R1.

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Archer

● Ultimate: Verdure Clout - Improved the enhanced skill as follows:
- Changed skill motion.
- Changed Forward Guard during attack 1 to Forward Guard when using the skill.
- Adjusted skill damage as follows:
* Attack 1 damage: 622% x3 → 1324% x4
* Attack 2 damage: 1103% x6 → 1324% x6
- Removed Ranged AP +10 for 10 sec when using the skill.
- Removed Floating effect on attack 1 hits.
- Removed Air Smash effect on attack 2 hits
- Removed Air attack effect and Added Down attack effect.

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● Radiant Ensnare - Improved the enhanced skill as follows:
- Changed skill motion.
- Removed the Stiffness debuff on attack 1 hits.
- Added Movement/Attack/Casting Speed -20% for 10 sec on attack 1 hits.

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 Shai
In today’s update, we have adjusted Shai’s Monster DP Reduction. Generally, Shai is extremely efficient at defeating monsters with high DP due to dealing a large number of attacks that apply DP Reduction, which is also a distinct feature of the Florang. We wanted to keep this feature, however, while preparing updates for high-end monster zones like the Crypt of Resting Thoughts, Elvia and others, we felt it’d be difficult to maintain proper game balance with the status quo, as Monster DP Reduction shows an excessively high efficiency in the high-end monster zones played a big part in this decision. Still, after today's update, your Shai with a decent gear score will still be able tackle these top-tier monster zones efficiently.
 
In today’s update, “Monster DP -10%” was changed to “All DP -35” for Shai’s Hop-Three, Kwik-Two, and Twirl-Three. Additionally, Misty Haze’s cooldown has been adjusted from 30 sec to 3 min. (We adjusted the cooldown time and kept DP reduction to retain Misty Haze’s importance in party zones and other specific situations.)
 
Thus, we changed Florin's Leaf to be restored by various skills so that you could use Outta My Way! to maintain the AP increase buff as long as possible. We’ve added “Evasion Rate -9%” to One-Two-Three and “All Accuracy Rate +6%” to Try This! due to the DP Reduction adjustment. Regarding Misty Haze, we added Super Armor to be applied from the beginning motion as the cooldown change has made it more important when deciding on how and when to use the skill.
 
However, after the Global Lab update, many of our Shai Adventurers sent us feedback in regard to how the Misty Haze cooldown change removed the class's unique trait of being highly valued in a party. While the Shai won't be able to apply the same amount of DP Reduction as before, we will strive to retain her class identity in playing an important role in party monster zones.
 
Some of you may feel disappointed with the recent changes. We wished to maintain as much as we could, but we came to this conclusion that adjustment was needed for the sake of new and future high-end monster zones planned for released. However, the main point of this adjustment is not to reduce Shai’s abilities but to adjust her extremely high efficiency within certain monster zones. We will keep checking and make further adjustments as necessary.

● Misty Haze - Changed the skill as follows:
- Changed cooldown from 30 sec to 3 min.
- Changed skill duration from 20 sec to 30 sec.
  
● Hop-Three, Kwik-Two, Twirl-Three - Changed the skills as follows:
- Changed "All DP -10%" to "All DP -35" for PvE.
- This DP Reduction effect still stacks with other classes' DP Reduction effects as before.
  
● Twirl-Three
- Improved to recover Florin's Leaf after every skill motion.
 
● One-Two-Three
- Improved to recover Florin's Leaf after every skill motion.
- Added all evasion rate -9% on hits.
- Fixed the issue of cooldown being reset when doing a combo after using Go!.
  
● Go!
- Improved to recover Florin's Leaf after every skill motion.
 
● Try This!
- Improved to combo smoothly after the following skills.
* Twirl, Hop-Three, Kwik-Two
- All Accuracy Rate +6% for 10 sec when using skill.
 
● We're Gonna Win!
- Changed effect duration from 5 min to 10 min.
  
● Misty Haze, Do it Better!, Delusive Light
- Improved to apply Super Armor effect from the beginning of the skill.
 
● Sun, Moon, Stars, Shout to the Sky, Time to Shine!, Summer Rain, Do it Better!, Misty Haze, or Delusive Light - Improved to obtain loot even when the monster is killed by a party or platoon member that is within the skill effect area.
 

Guardian 
● Pulverization - Improved the enhanced skill as follows:
- Improved to activate Fierce Disdain first with LS← or → + RT/R2 when using the skill.
 
● Merciless Smash - Improved the enhanced skill as follows:
- Adjusted skill damage as follows:
* Attack damage: 758% x9 → 985% x9
 
● Searing Fang - Applied the following changes.
- Slightly increased the combo speed from attack 2 into Scornful Slash, Frigid Wind, Neck Impaler, or Scalding Thorn.
- Fixed the issue where attack 2 wouldn't combo into Glorious Advance's attack 2.
 
 
Hashashin

● Dominion Slash - Improved the enhanced skill as follows:
- Changed attack 1 motion.
- Adjusted skill damage as follows:
* Attack 1 damage: 952% → 1377%
* Attack 2 damage: 1296% → 1503%
* PvP damage reduction rate: 54% → 64%

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● Aal's Mirage - Improved the enhanced skill as follows:
- Improved to now activate by pressing RB/R1 during Hourglass of Death on blocks. 
 
 
Nova
● Quoratum's Closing - Improved the enhanced skill as follows:
- Removed the Stiffness debuff.
- Changed Forward Guard while moving backward to moving Forward when using the skill.
- Improved to move smoothly while moving backward.
  
● Frozen Chain - Improved the enhanced skill as follows:
- Adjusted skill damage as follows:
* Attack 1 damage: 876% x1, max 3 hits → 1095% x1, max 3 hits
* Attack 2 damage: 876% x2, max 3 hits → 1095% x2, max 3 hits
* PvP damage reduction rate: 37% → 40%
- Added the Down Smash effect for attack 2 hits.
  
● Quoratum's Earth - Improved the enhanced skill as follows:
- Adjusted skill damage as follows: (PvP damage was not adjusted.)
* Attack damage: 1211% x6 →1211% x8
* PvP damage reduction rate: 40% → 55%
  
● Enter the Darkness - Improved the enhanced skill as follows:
- Adjusted skill damage as follows:
* Attack 1 damage: 910% x4 → 1228% x4
* Attack 2 damage: 910% x5 → 1228% x5
* PvP damage reduction rate: 40% → 55.5%
 
 
Sage

● Piercing Thorn - Improved the enhanced skill as follows:
- Improved attack motions to display more smoothly.
- Improved to combo faster into Rift Chain when using the skill. 

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● Void Blast - Improved the enhanced skill as follows:
- Changed so that Forward Guard lasts until the skill is over.
- Increased HP recovered on hits.
* HP recovered per hit: 50 → 60
  
● Void Eruption - Improved the enhanced skill as follows:
- Changed Critical Hit Rate 25% → 100%.
- Adjusted skill damage as follows:
* Attack 1 damage: 1372% x2, attack 2 damage: 1372% x6 → Attack damage: 1372% x6
* PvP damage reduction rate: 45% → 50%
 
Awakening
● Bolt - Changed the following defensive buffs when overcharged.
- Super Armor → Invincible when beginning the skill, then Super Armor while performing the skill.
- Does not apply if overcharged during cooldown.
  
● Impaling Flash - Fixed to move behind the opponent after last attacks while holding LS+↑. 

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● Spear Bolt - Improved to activate first instead of Flow: Aftershock when used after Shock Relay.
● Rift Chain - Changed so you can combo into Bolt with your kibelius.
● Bolt - Fixed the issue where you could activate the skill without having first learned it.
 
 
Corsair 

● Rising Whirlpool - Improved to activate more smoothly after the following skills:
- Riding Waves, Smooth Sailin', Whirling Slash, Flow: Wave Skedaddle
 
● Mareca: Spiral Soak - Fixed the issue where your character appeared abnormal after using the skill.
● Wave Blast - Improved the motion before the attack to combo more smoothly.
● Pearl Blast - Changed the damage as follows:
- Attack 1 damage: 723% x 3 → 939% x 3
- Extra attack damage: 723% x 6 → 939% x 6
 

 
Drakania

● Drakania is now available as a Trial Character.
● Fixed an issue where Drakania's Attack type was not displayed in the information window.
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