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OVERVIEW

The MMORPG

Black Desert is a revolutionary MMORPG
that delivers intense, fast-paced combat, profitable life skills and an expansive open world.
Slay monsters, abominations and gods, or engage in relaxing life skills like crafting, fishing and cooking.
Become your true self in this truly open, open world MMORPG.

BLACK STONE

The mysterious [Black Stone]
is a source of energy known to Ancients,
and was a basis for the ancient civilization.
However, legend has it that it also was the very reason that
corrupted the minds of the Ancients through unknown phenomena
causing the fall of their civilization.

The Black Stones are commonly found in the great desert between
the capitalist Republic of Calpheon,
and Valencia Kingdom, the land of absolute monarchy.

Calpheonians call this area the Black Desert
and have declared a war to claim the resources there.
Valencians call it the Red Desert due to all of the blood spilled there.
You will uncover the hidden secrets of the ancient civilization
through the histories of Calpheon and Valencia.
Lost memories and the secret of the Black Spirit will be unveiled.

A journey to seek the true face
of the ancient civilization
around the Black Desert awaits you.

  • Tamer
    tamer
    Attack TypeMelee General WeaponShortsword
    Trinket

    There are two sets of Tamer’s skills, one based on eastern martial arts and another which makes full use of Heilang’s strength.
    When she performs certain skills while Heilang is summoned, Heilang attacks together to perform a joint combo. Enemies will be forced to face this duo at the same time.

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  • Archer
    archer
    Attack TypeRanged General Weapon[Main] Crossbow
    [Sub] Ra'ghon

    Archer's Crossbow was designed to be attached to his arm so that he can move freely and swiftly, while Ra'ghon is a special glove that allows him to bring out the power of the light. He has refined his skills to be able to move swiftly while maintaining deadly accuracy to overtake his enemies. Archer never stops moving while raining bolts upon his foes. He can also concentrate his powers to launch a powerful shot.

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  • Ninja
    ninja
    Attack TypeMelee General Weapon[Main] Shortsword
    [Sub] Shuriken/Kunai

    The ninja is an assassin that uses a sword, martial arts, and ninjutsu. You can intensify your offense by using the sub-weapon, shuriken or improve your defense by using the kunai. This class has a high difficulty learning curve, but once you master the class, you will see a notable difference in attack power.

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  • Shai
    shai
    Attack TypeSupport General Weapon[Main] Florang
    [Sub] Vitclari

    The Shai is a support class that has combat and buff abilities. Her skills make her quite agile and she can swing around the Florang, the size of a Shai, to get out of trouble. Her abilities to heal and protect allies make her extremely versatile on the battlefield. The Shais are just so precious that if you ever meet one, you would want to protect them.

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  • Lahn
    lahn
    Attack TypeMelee General Weapon[Main] Crescent Pendulum
    [Sub] Noble Sword

    Lahn is extremely agile, with the unprecedented ability to leap and glide through the air over long distances. Combined with the flexibility of her Crescent Pendulum, her mobility gives her a distinctive edge on the battlefield. Whether facing enemies head on, or raining death from above, she is truly a force to be reckoned with.

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  • Dark Knight
    darkknight
    Attack TypeMelee General Weapon[Main] Kriegsmesser
    [Sub] Ornamental Knot

    Dark Knight wields the lethal but beautiful Kriegsmesser, and burns through nature's energy to amplify her power. Her Kreigsmesser is heavy and powerful, but she possesses a unique style that allows her to be swift and tactical in battle. She also uses a variety of ranged magical skills that she can mix into her combos. All of this is used to confuse her enemies and create opportunities for a deadly combo of attacks.

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  • Striker
    striker
    Attack TypeMelee General Weapon[Main] Gauntlet
    [Sub] Vambrace

    Striker was born in Calpheon but went east to learn hand-to-hand combat under a martial arts master. Combined with his own experience of brawling in the streets, he supports a wide variety of hand to hand combat styles. This makes him formidable in close-quarter combat. He has a great array of attacks and skills that utilize his unique strengths.

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  • Musa
    blademaster
    Attack TypeMelee General Weapon[Main] Blade
    [Sub] Horn Bow

    Musa uses a variety of oriental martial arts, focusing mainly on sword skills and his horn bow. He waits patiently for an fortuitous time to strike, and when the opportunity presents itself, he unleashes quick but deadly combos. His ability to spot these momentary weaknesses, mixed with his expert swordsmanship, make Musa an incredibly formidable character.

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  • Warrior
    warrior
    Attack TypeMelee General Weapon[Main] Longsword
    [Sub] Shield

    Warriors are skilled fighters with both good attack and defense. Using the Sword and Shield as their main weapons, they are the best weapon-wielders among all the classes. During battle, Warriors will show off their fearlessness with storm-like barrage of melee combat moves.

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  • Ranger
    ranger
    Attack TypeRanged General Weapon[Main] Longbow
    [Sub] Dagger

    Rangers are unrivaled at range. Their mastery of archery comes from the grace of the Sylphs, and their skills aim to create as much distance between them and their target as possible.

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  • Sorceress
    sorceress
    Attack TypeMelee
    + Ranged Magic
    General Weapon[Main] Amulet
    [Sub] Talisman

    Sorceresses can effectively control the battlefield with dark magic by using both melee and ranged attacks. They lure enemies with ranged magic and lead them to a chaos and painful demise once they come closer. Other races revere and fear the Sorceresses.

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  • Berserker
    berserker
    Attack TypeMelee General Weapon[Main] Axe
    [Sub] Ornamental Knot

    Berserkers wield monstrous double-axes as big as their own bodies. Berserkers overwhelm their enemies with their size and outrageous strength, annihilating them with ease. Although their physique makes them slow-moving, improved skills will compensate for that.

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  • Wizard
    wizard
    Attack TypeRanged Magic General Weapon[Main] Staff
    [Sub] Dagger

    Wizards are experts at controlling the forces of nature. Their spells often deal huge amounts of damage, but they also come at the cost of losing all mobility.

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  • Witch
    Witch
    Attack TypeRanged Magic General Weapon[Main] Staff
    [Sub] Dagger

    Witches are known for their excellence with the elements. Conjuring up fireballs or dealing an icy blast is well within the realms of possibility. But tapping into this power comes at a cost, as they are vulnerable when casting.

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  • Tamer
    tamer Awaken
    Attack TypeMelee General WeaponCelestial Bo Staff

    Tamer becomes the true master of Heilang when she reclaims her deceased master’s Celestial Bo Staff, allowing her to wield the power of the mystical beast freely. Tamer’s ability with the staff can change the tide of battle as she completely dominates her enemies.

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  • Archer
    archer Awaken
    Attack TypeRanged General WeaponGreatbow
    [Sub] Ra'ghon

    With a Greatbow in hand, Archer stands above the battlefield staring down at his enemies. The Greatbow is much larger than a regular bow, and his agility harmonizes with powerful arrows that are each as long as a spear. With the Greatbow's capability to fire from a remarkably long-range, he can deal lethal damage more quickly and from farther away

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  • Ninja
    ninja Awaken
    Attack TypeMelee General WeaponSura Katana
    [Sub] Shuriken/Kunai

    Ninja becomes eligible to wield Sura Katana, after awakening into the state of raging boisterous and critical attacks from the clandestine assassin style. Staying calm, the Ninja's extreme focus on cutting the throat of his enemies reminds us of Sura, the ghost of combat. There will be few if not none, who witness the end of the 6 swords' traces that reaches out from all directions like flash.

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  • Shai
    archer Awaken
    Attack TypeRanged TalentSol
    [Sub] Vitclari

    In the past, Shai lost her memory to the dark illusion. She is forced to face it once more but succumbs to fear and falls into despair. However, after receiving the Melody of Light from Artina, Shai discovered her talent for playing music and uses it to overcome her fears and assists surrounding allies. She learns the true value of music from Artina - Heartfelt, Purity, Joy - and inherits "Sol". "Sol" fuses with Vitclari to influence the surrounding area with mystical powers that changes depending on the songs played. If the Shai uses the right song at the right time, she can be the helping hand her allies needed.

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  • Lahn
    lahn Awaken
    Attack TypeMelee General WeaponCrimson Glaives
    [Sub] Noble Sword

    The Crimson Glaives are two swords connected with chains. Lahn uses her grace and poise to delicately destroy her enemies. Her attacks gain more power and strike a large area, giving her explosive combos that make short work of everything.

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  • Dark Knight
    darkknight Awaken
    Attack TypeMelee General WeaponVediant
    [Sub] Ornamental Knot

    The Vediant allows the Dark Knight to control the power of her Black Spirit to summon the Vediant Kriegesmesser and the Phantom Blade of Vediant. With this power, the Dark Knight is capable of switching between a series of melee attacks, and absorbing black energy and consuming the Phantom Blade to perform ranged attacks.

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  • Striker
    striker Awaken
    Attack TypeMelee General WeaponGardbrace
    [Sub] Vambrace

    Striker's natural abilities with the martial arts improves massively once he equips the massive Gardbrace. The Gardbrace also allows him to physically manifest his Ki in the form of Echo Spirits. These spirits attack with Striker during special moves, pummeling his enemies from all sides.

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  • Musa
    blademaster Awaken
    Attack TypeMelee General WeaponCrescent Blade
    [Sub] Horn Bow

    Wielding the Crescent Blade, Musa becomes a one man army. He attacks with huge swings of the Crescent Blade, leaving nothing but a trail of defeated enemies in his wake. His swift movement and mastery with the blade make him a true warrior after awakening.

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  • Warrior
    warrior Awaken
    Attack TypeMelee General WeaponGreat Sword
    [Sub] Shield

    The Great Sword allows the awakened Warrior to unleash his true potential. A key melee combatant who utilizes switching between his weapons to deal, and block, immense damage.

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  • Ranger
    ranger Awaken
    Attack TypeRanged General WeaponKamasylven Sword
    [Sub] Dagger

    With the Elemental Sword at her side, the Ranger imbues the Kamasylven spirit with her own determination to deal critical damage at close range. The Ranger, in her awakened form, becomes a formidable opponent at any range.

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  • Sorceress
    sorceress Awaken
    Attack TypeMelee/Ranged Magic General WeaponScythe
    [Sub] Talisman

    The Scythe, with it's dreadful blade, channels the Sorceress's powerful dark magic into a hidden weapon that inflicts fatal wounds. It is said that nobody has seen the Sorceress open the doors of darkness and lived to tell the tale.

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  • Berserker
    berserker Awaken
    Attack TypeMelee General WeaponIron Buster
    [Sub] Ornamental Knot

    While two huge axes are intimidating, the Iron Buster is a one handed cannon that sits snug on the Berserker's hand. Although it was created by Ancient Dwarves, the Iron Buster is wielded almost naturally by the Berserker, offering him range and destructive power. This makes him outright horrifying.

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  • Wizard
    wizard Awaken
    Attack TypeRanged Magic General WeaponGodr Sphera
    [Sub] Dagger

    The Godr Sphera is a magical tool that allows the Wizard to focus his magical powers to a whole new level. They help bring forth Marg, the guardian of Fire, and Arne, the spirit of water. With these by his side, the Wizard is able to rain down even more powerful destruction on his opponents.

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  • Witch
    wizard Awaken
    Attack TypeRanged Magic General WeaponAad Sphera
    [Sub] Dagger

    The Aad Sphera are powerful magical tools which allow the Witch to unlock the mysteries of the elements. With these, the Witch can summon forth Gorr and Tett, guardians of earth and lightning. They also allow the Witch to speed up the steps required to cast her destructive spells, raining even more destruction on her enemies.

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