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My Bug & Suggestion list
Demonic 2025-07-30 13:29
85 0 1 0
# 1
Edit Date : 30.07.2025

Hi everyone,

 

Here is a list of everything I found so far that either bothers me or that i would like to see changed;

Starting with all the bugs I've occured.

 

Bug: Open world PvP at Highlands (cave node), completely unplayable, everytime you enter or leave the cave, your game freezes.

Doesn't help that we have snow storms inside the cave too...

 

Bug: In open world, node war, siege war it still occurs that people are going invincible, if for whatever reason you take damage, you should be able to see the reason why you are taking damage. Please prioritise this somehow by implementing some code that overrules any filter that might be in place.

Damage taken = Show all reasons why you are taking damage.

 

Bug: Node Wars, beforehand you throw a dice, if the dice is in your favour you got the best performance, if you got the wrong number, you got absolutely no performance at all.

Restarting the console, doesn't fix the issue straight away, due it most likely being vram / memory related > LOOK INTO THIS AS THIS IS ONE OF THE REASONS PEOPLE PLAY THIS GAME.

 

Bug: Great that we got the termian beach event, but do we really have to see the shiny water well we are grinding in ulukita? (blue blur visible bug)

Also we got all these notification settings to hide the stuff that we don't want to see, but you give us an event and every 2 minutes we now get a lovely pop up about an ongoing war between the papu's & otters.

 

Bug: Fix the random super brightness that occurs in valencia dessert.

 

Bug: When a guild quest is active, the complete guild UI becomes inresponsive cause for whatever reason it gotta refresh everytime someone does an activity related to the guild quest, the storage becomes basically inaccessable.

 

Bug: Worker system, uses the same system that guild quest got.

Everytime a worker completes a task, if you happen to be assigning workers? > instantly refreshed back to the top

Are you trying to select a filter (town location) > instantly refreshed to the top and now its stuck, you gotta reopen the worker menu

 

Bug: Limbo's currently don't work properly, if you only got 1 limbo and you happen to disconnect / kicked out, you lose your limbo and you are unable to re-enter therefor you just lost 2-4 bil silver, please look into this as this is affecting a lot of players. (allow us to reenter the limbo with just the weakened limbo seal, incase you only got 1 limbo)

 

---------------------

 

Suggestion: Allow us to sprint/fly through towns

Suggestion: Give us an option to sort out the guild members by family name

Suggestion: Give us an option to see Family names in chat / open world, instead of character names.

Suggestion: When we get the Krogdalo all-in-one horse, please implement the same with the krogdalo horse gear

Suggestion: Give us a setting that hide all event related notifications & life skill successes (fishing, cooking, alchemy, etc.)

 

Suggestion: Make Construction Node Wars easier by adding build presets.

How will this work? You create a base design, save it like a crystal preset, when you want to place down a fort > you got access to the "presets" and you simply click the preset and you place it down where you are able to place it down.

 

Suggestion: Give us a new guild permission called: "Manage Fort"

This permission allows you to see the guild fort placement, that way the normal members are not able to see your fort location and leak it to their friends that happen to be in rival guilds.

 

Suggestion: The current guild permission: "Use guild skills" is too much, allow us to toggle guild skills to members, that way something vital like Command to Gather or Battle "CTG" cannot be used by someone who just wants to use guild buffs for lifeskills / droprate etc.

 

Suggestion: Currently all the guilds are "scouting for enemy bases by placing down a fort, removing them if they are able to place"
Make it so they can only place down a fort once, but if you did a misplacement, you are able to relocate it within X amount of meters (use the same system that house decoration has)

 

Suggestion: We nearly got all the items needed for the improved guild galley, but still no way to craft it, please make this complete.

Suggestion: With the upcoming PvP changes, please focus on releasing Dehkia spots, so we can finish our Dehkia artifacts.

 

Suggestion: Limit the amount of Evasion & Khazarad Crystals you can run or add extra negatives to it "example if 3 DR crystals -50% attack speed, if 4 = -60%, 5 = -70% & 6 = -80%"

 

Suggestion: Please make farms work well offline, just make it simple: every thing you place down has a minimum & maximum time needed to be complete, if you are completely offline > maximum time, if you are present and taking care of ya farms > minimum time.

 

If you made it this far, thank you for reading!

 

Regards, 

JailbaitNL - NUC GM

Character Name Demonic
Main Character
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