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Community

Revamp Trading
Aya*** 2019-12-20 09:23
545 1 0 0
# 1
Edit Date : 20.12.2019

? Suggestion ?

I have a mighty fine suggestion for the Black Desert staff , one that could very well bring the community together -- Personal Trading. No more trying to "snipe" your outfit your best friend wants to gift to you before she or he (they/thems too it's 2019 I know) posts it. No more waiting behind extensive place holders from people who have more time that GOD should allow any human ! You are now permitted to trade with friends , guild mates and even adventures that have heard of your name or family's fame from far and wide , as a true adventurer , making a name for yourself across the world [ i.e. my character "Nana" is trying her hand at cooking , people can now just buy Nana's cooking from the person (me.) Please buy my omelets ] , actually interacting with other players. So being charismatic and immersing yourself in the world actually feels like you are " becoming your true self ". Of course this way has to be planned between 2 players and as such the person(s) is not subject to the the "Official Trade Zone approved by the head of the merchant Guild"'s 15.5% - 30% taxes. Now you may be questioning on whether or not that would scrap the current market concept , to that I say "There are multiple ways to take this but due to my lack of sleep and patience to thoroughly acquire the other possible ways due to my steadily derailing train of thought , I shall just present my most cohesive one that plays in tandem with the current systems I have to work with."

? One Way: Ethical ?

There is a way to have equal balance between both , trading could be limited by the amount of Family fame you have , i.e. Nana's Family: Ayatan has the fame of 600 and there for because of the amount of fame the Ayatan family has accumulated , since I have 600 fame I have been granted 6 trades daily to trades (or weekly if you want to be a headass hardcore) with wherever and with whomever I please. Naturally there should be a maximum amount of items you can trade per trading interaction , which should be about 5 or 3 different items -- items should still be stackable , like I should be able to sell 100 oatmeal(s?) in one tab. This -- as I stated before will spur people to be more immersed in the world and interact with players , because at "end game" there is nothing to do besides PK people , there is no trading with new people to help the struggling adventurer get on their feet or assist in small ways (like selling them food BUY MY OMELETS or materials) or even guild mates , there is literally no purpose in being in guild , beside doing guild quests for pocket change even that's a competition , even with a guild hall there is no real immersive interactions with people , just saying hi and that's it -- you do not truly feel their presence because there is little sense of individuality , there is mostly solitude and there is a vast difference between the two terms I could be standing right next to my partner and they would need [ name item that could be useful but difficult to acquire ] and practically be a ghost or might as well be non existent in their time of need. As it stands there is no cooperation in the game aside from partying up to start fighting enemies , but there is my more to my true self besides blindness massacring monsters into puddles of goo and depression (Even then we can't share the drops , whoever picks it up gets the loot if you did not receive it too bad). Personally , I would like to get paid by adventurers for being a ferry and taking them over seas ... (Though with only 6 trades it may be hard to make real money but I could charge 1 million per an island and become my true self -- a person of who sells the service of convenience.) There are times people have wanted Event items that are no longer accessible -- we should be able to trade any duplicate items we have amongst our peers or perhaps sell them among our yet to be acquainted patron.

???? ???? ???????????? 
??? Ayatan ???

Big Brain Munny.jpg

Character Name Aya***
Main Character
# 2
Edit Date : 20.12.2019

I agree that trading could use an overhaul, and p2p trading was already something implemented, so it's somethjng that would be manageable. I think this would be a good start, and forcing a limit on direct trades would affect RMT and help to combat it.

Character Name CelestialArkit***
Main Character
FeedbackTopicRevamp Trading
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