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Looking for Class Feedback and Suggestions!
Serikis 2022-12-22 22:01
363 2 2 0
# 1
Edit Date : 22.12.2022

I don't know why console doesn't have a thread for this so I'll make my own this portion is a copy paste from PC forums.

 

Greetings Adventurers!

 

In an effort to consolidate your valuable class feedback, we've created this post for you to submit your suggestions. Our team will be monitoring this thread daily to ensure all relevant feedback is collected and sent to the developers.

 

We ask that you provide your suggestions using the following template:


Family Name:
Region (NA/EU):
Class (Awakening/Succession):
Suggestion:
Details:

Please limit the suggestion to a single skill or topic, but feel free to post multiple suggestions! Suggestions concerning broader topics should include specific details on improvements. When sending your feedback, please be as detailed as possible. Media such as video and screenshots are also encouraged!

 

Comments that do not follow the template above will be deleted as the purpose of this post is to organize and collect your feedback. If you would like to discuss your class with your fellow adventurers, please make a separate discussion post in this Class Discussion Board and include the relevant class hashtags!

 

Example of good feedback:

Family Name: [CM]Vedir
Region: NA
Class: Dark Knight (Succession)
Suggestion: Dark Knight PvE Improvement Ideas
Details: Succession Dark Knight is underperforming in PvE, mainly at high end monster zones like Elvia Calpheon. Please increase her damage by increasing the critical hit chance of Absolute: Corrupt Ground from 50% to 100% in PvE. Her sustain could also be improved so I suggest increasing the HP and MP recovery from 40 to 50 and add an 40 HP recovery per hit effect to Absolute: Flow Ravage Rake. These improvements to her sustain skills will help with making her grinding more manageable at high end monster zones.
Example of bad feedback:
Family Name: [CM]Vedir
Region: NA
Class: Dark Knight (Succession)
Suggestion: Buff Dark Knight PvE
Details: Buff Dark Knight's damage and lower her cooldowns.

We look forward to hearing your wonderful suggestions!

 

Character Name Serikis
Main Character
# 2
Edit Date : 22.12.2022

Family Name: Doomhallow
Region (NA/EU): NA
Class (Awakening/Succession): Awakening
Suggestion: Attack speed increase/Cancels/more skill untility.
Details: Ever since the class reboots Guardian especially awakening has lost its class idenity of slow hard hitting. Since her creation she has had 3 second (with max attack speed buff 5/5) full commited attacks with next to no Cancels to get her out of it.  While this was okay before because she still kind of hit harder then other classes on one ability she doenst any longer. She is now 3 second animations and hits like a wet noodle while every other class dances around her and hits her like a freight train per ability.

 

One initional suggestion would be to increase her animations and attack speed so she can actually get an attack out prior to being hit by 5 attacks by another class. Second suggestion would be to give her more cancel options other then canceling out God Incinerator or Juggernaut with Infernal Nemesis. 

 

The final part of the converation intails her inability to actually use 90% of her kit in PvP. As Awakening Guardian the only protected 5 out of her 18 skills in awakeing if fighting multiple people. Three of those skills are a SA God Incinerator, Cleansing Flame and the first swing of Searing Fang (the 3rd hit is protected but not viable in against more then one target). Juggernaut being her only Foward Guard. And Finally her I frame (if not using her 100%) Ifernal Nemesis. 

 

Suggestion for the kit useage give her more viable FG's or possibly new skills with FG's on them.

Character Name Serikis
Main Character
This was deleted by the writer.
# 4
Edit Date : 11.01.2023

Family name: Immortalem

Class: Wizard (awakening)

Region: NA

Suggestion: PvP

Details: BETTER MOVEMENT. Faster cast time. Resistances? (Warning; holy wall of text)
  Wizard really struggles to keep up with any of the classes from what I've seen. Sure Teleport is nice but afterwards your are stuck with his slow run speed and clunky, unprotected movement. Try following your party around from one pack of mobs to another in grind zones like Gyfin and Oluns. You get left in the dust.  The Woosa is a good example of what I'd like the wizard/witch capable of doing. The movement doesn't even have to be protected. It just needs something! anything! Another option outside of the useless elementalization and the teleport with too long of a cool down. Also, cast time for some of our moves is stupidly slow, even with class buffs. By the time I've tried to pull off any 1 combo, the enemy player has had enough time to run three circles around me while doing 2 full combos. Add in lag and slows and your pretty much just standing in one spot trying to tank damage on a really squishy class. A class that is designed to be a turret of sorts that has very few options of escape also happens to be very squishy. That doesn't even make sense. Another thing I notice is my resistances seem to be completely non existent. Wizard has to be the easiest class to cc. My friends have lower resistance percentages and still get cc'd less. It's like the wizard was secretly nerfed in this area because it wasn't like this in the beginning. I post this in hopes something will change but I doubt PA even reads these suggestions. -.-

Character Name Omny
Main Character
FeedbackTopicLooking for Class Feedback and Suggestions!
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