Black Desert will begin in a moment.

Install the Black Desert launcher if your game doesn't start.

Please Install the Black Desert launcher to start the game.

1 Run the downloaded - file to install the Black Desert launcher.

2 Please start the game once installation is complete.

Community

Red Battlefield/BA Feedback
Wavy 2023-08-30 04:17
198 1 2 0
# 1
Edit Date : 30.08.2023

 

The likelihood of this picking up traction is low, but figured I'd share some suggestions that I believe would help RBF increase in relevancy and become a satisfying pasttime in the game rather than keep it to myself and hope that others find some value in this or improve and push for better changes. If you see something you do or don't agree with, please give this post some type of interaction to help create a space that gets RBF looked into for improvements.

  • Reduce time per match to 10 minutes. 20 minutes for an activity with poor performance and poor rewards is overkill. The lingering "Ending..." timeframe should be reduced and the focus/loop should be to remove the player from that instance and ready to go for another one in as short of a timeframe as possible.
  • A reconnect feature with an immediate prompt to re-enter upon reloading the game should be implemented in the case that a player is disconnected from their RBF session
  • Allow RBF to be entered from Battle Arena. It is tedious to go through multiple loading screens
  • Reduce player count to 6 to 10 players per team to work around poor console performance in high player-count scenarios
  • Increase RBF payout. A min payout for wins/losses and the payout bonus increases based on points accrued. In other words, players with high point counts should be rewarded appropriately. RBF should be a relatively competitive avenue for achieving progression. It's far behind other methods. 
  • In addition to the point above, the points should be proportionately split between all characters who've dealt damage to a target based on the %damage dealt
  • Provide more quests, challenges and achievements that generate caphras and/or dust to incentivize and reward participants looking to make endgame progression.
  • Unique PvP questline for choice of a pet with relevant PvP bonuses such as (HP, DR, EVA, ACC, etc...) would give an interesting unique incentive to this piece of content and give a useful, but not overpowered bonus to those who've invested time into the content
  • Cosmetic aura rewards based on player performance highlight player performance outside of the content and can impact and influence other players to try out the content
  • The losing team buffs should only be applied in the case of drastic point differences.
  • Give us similar UI customization as PC to only show our RBF points without needing to display our entire name
  • There has to be a better way to allow players to spawn and exit their base. The falling animation is clunky and allows us who're in the enemy base to often take free kills in the enemy base because of the poor design
  • A NPC should be placed in BA and major cities to allow us to turn in RBF quests rather than needing to try and die at the end to get to talk to them or join a new session

Character Name Wavy
Main Character
# 2
Edit Date : 01.09.2023

Greetings Wavy

 

Thank you for your feedback regarding Red Battlefield & Battle Arena.

There's a lot of nice suggestions here & we of course will always read over all suggestions in an effort to make further improvements to existing content as well as inspiring future content development.

We of course will always take suggestions into consideration & will make you aware of these additions on our webpage. I encourage you to always voice your suggestions & opinions as we greatly appreciate the effort put into each post like this.

 

[GM]Ash

Character Name [GM]Ash
Main Character
FeedbackTopicRed Battlefield/BA Feedback
TOP

We use cookies, with your consent, to customize content and advertising.
More information

Yes, I agree.