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Update [Updated] 01/08 Patch Notes 01.07.2020

Adventurers,

A new update has been released which includes Kunoichi, New UI and the heavily requested Training Dummies feature! Check out all the changes coming with this latest update!

 

 

 

 

The Enchanting Shadow makes her way to Black Desert. Start your new adventure with Kunoichi today! Uncover the Kunoichi’s past in our GM Note: [Link]

 

 

A new UI is being rolled out for Xbox One. You may have seen some parts of this being added over time (Fairy UI, New Mailbox) but we have added a large portion of the new UI to dialogue windows, enhancement windows and more. Check out the screenshots below to see the new UI elements added to Black Desert.

 

 

 

 

 

 

Other UI changes applied during this update include the Patrigio’s Apparel Bag and Morco’s Gear Bag, confirmation windows and the number input window.

 

 

 

We have added training dummies to Black Desert. By purchasing a training manual from Jamie Drucker, you will be able to spend a varying amount of time honing your skills on non-moving targets. These training manuals cost silver to purchase, and are available in Velia, Heidel, Calpheon, Altinova and Valencia. Once you have the manual, head to the training dummies and press Y to begin the training.

 

When using the Training Manual, you will be able to gain Combat and Skill EXP and a significantly lower rate than fighting monsters, however the EXP you gain will still be subject to other Combat EXP buffs such as Golden Bells, Hot Time Events, Milk Tea, Scrolls.

 

 

Duration Price
1 Hour 1,000,000 Silver
3 Hours 3,000,000 Silver
5 Hours 5,000,000 Silver
10 Hours 10,000,000 Silver

 

 

 

 

This update will also improve the rewards one can get when hunting the monsters, ‘Blue Whale’ and ‘ Fugitive Kalk’. The following changes have been made:

 

Monster Item Name Improvements
Blue Whale Hunting Skill Experience Hunting Skill EXP x3
Sharp Black Crystal Shard Max. Number increased from 1→2
Hard Black Crystal Shard Max. Number increased from 1→2
Black Stone (Weapon) Max. Number increased from 1→3
Black Stone (Armor) Min. Number increased from 1→2
Max. Number Increased from 4→5 
Gold Bar 10G x2 increase in drop rate
Gold Bar 100G x5.6 increase in drop rate
Blue Whale Oil

Max. Number increased from 2→3
x1.4 increase in drop rate

Blue Whale Tendon

Min. Number increased from 1→2
Max. Number Increased from 3→5 

Blue Whale Meat

Min. Number increased from 1→2
Max. Number Increased from 2→5

Fugitive Kalk Hunting Skill Experience Hunting Skill EXP x3
Sharp Black Crystal Shard Max. Number increased from 1→2
Hard Black Crystal Shard Max. Number increased from 1→2
Black Stone (Weapon) Max. Number increased from 1→3
Black Stone (Armor)

Min. Number increased from 1→2
Max. Number Increased from 4→5 

Gold Bar 10G x2 increase in drop rate
Gold Bar 100G x5.6 increase in drop rate
Fugitive Khalk’s Skin

Max. Number Increased from 1→3
x1.2 increase in drop rate

Fugitive Khalk’s Horn

Min. Number increased from 1→3
Max. Number Increased from 2→5

 

 

 

 

There will be extensive changes to items rewarded via quests, and new items added which will help new and old players alike power up their characters.

 

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Dev Note: We are overhauling rewards from missions and side quests to make the rewards more accessible for newer players. Beginner adventurers should be able to get items that will help them advance at a solid rate, and in the game right now, some of those key items that can really make a difference are locked in side quests that have requirements higher than the point where those items are relevant.

 

Due to this, we are restructuring quests to give these key items at the right time. We are also making changes to some of the items that can be obtained. We will be adding a new set of accessories that when enhanced, will not be consumed but instead their maximum durability will be decreased. This will give those newer players a reliable set of accessories that, although it will be weaker than the more powerful accessories, will act as a foundation for their accessories moving forward without the risks of completely losing them.

 

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We have removed certain items gained from the following side quests, and replaced them with items that will now be rewarded through the main quest.

 

Previous Region Side Quest Item New Region New Main Quest Reward
Mediah Beia’s Black Magic Gloves Valencia Honorary Combatant’s Gloves
Mediah Derek’s Light Leather Shoes Valencia Valiant Katan’s Boots
Mediah Mediah Merchants Union Helm Mediah Rugged Valley Helmet
Mediah Black Abyssal Weapon Mediah Black Abyssal Weapon

 

 

These items can be obtained in the following quests

 

Item Region Quest Item is Given
Honorary Combatant’s Gloves Valencia Torenandu’s Declaration of War
Valiant Katan’s Boots Valencia Bashims’ Answer
Rugged Valley Helmet Mediah

Successful Metal Casting [Crossroad 1]
Or
The Bautt Talisman [Crossroad 2]

Black Abyssal Weapon Mediah [Boss] The Overlord of Omar Lava Cave

 

 

The following quests that show up in your recommended quest tab have been removed. 

 

[Lv. 51 ADV Support] Mediah: Beia’s Black Magic Gloves
[Lv. 53 ADV Support] Mediah: Derek’s Light Leather Shoes

[Lv. 54 ADV Support] Mediah: Mediah Merchants Union Helm
[Lv. 55 ADV Support] Mediah: Black Abyssal Weapon

Because of these changes, we have had to modify the rewards of the previous subquests so that they no longer award the items that are given during the main quests. 

 

Item Removed From Subquests Items Added to the Subquests
Beia’s Black Magic Gloves Pure Magical Black Stone x2
Derek’s Light Leather Shoes Pure Magical Black Stone x2
Mediah Merchants Union Helm Pure Magical Black Stone x2
Black Abyssal Weapon Gold Bar 10G x4

 

New accessories have been added to the Valencia and Kamasylvian Main Quest Line. The Red Sand Crystal Ring will be available from the Valencia quests, and the Forest’s Eye Earring will be available from Kamasylvia main quests.

The Red Sand Crystal Ring replaces accessories currently given from Valencia quests. Rings previously earned through the quests will remain, however they will no longer be obtainable.


The Forest’s Eye Earring replaces the earrings currently given in the Kamasylvia quests. Earrings previously earned through the quests will remain, however they will no longer be obtainable.

The Red Sand Crystal ring and the Forest’s Eye Earring can be enhanced to Tri, and requires ‘Freed Magical Black Stones’ to enhance and ‘Freed Magical Shards’ to repair durability. Unlike other accessories, the Red Sand Ring and the Forest’s Eye Earring are not consumed during a failed enhancement, and will lose durability like weapons and armor. These items can be obtained throughout the Valencia and Kamasylvia main quests, and the Stones and Shards required can also be gained from the following Daily Subjugation Quests in those regions.

 

Valencia Subjugation Quests
Area Quest Name
Bashim Base [Daily] Hostile Tribe
Taphtar Plain [Daily] Redeeming Our Land
Waragon Nest [Daily] Moria’s Fervor for Research
Basilisk Den [Daily] Unsubdued Grudge
Cadry Ruins [Daily] You Wanna Tango?
Gahaz Bandit’s Lair [Daily] Subduing the Force
Crescent Shrine [Daily] Fuming Frenzy
Desert Naga Temple [Daily] Disruption
Titium Valley [Daily] Deep Grudge

 

Kamasylvia Subjugation Quests
Area Quest Name
Tooth Fairy Forest [Repeat] Raging Guardian of the Forest
Shady Tree Forest [Repeat] Full-Scale War
Manshaum Forest [Repeat] Struggle for the Forest

 

These accessories cannot use memory fragments, and requires the sole use of ‘Freed Magical Shards’ to restore durability. Using a ‘Freed Magical Shard’ will recover the Max Durability by 20, and when used in conjunction with Artisans Memory, will recover 80.

 

Region Item Removed Item Added
Valencia Sahazad’s Ring of Monarch Red Sand Crystal Ring
Barhan’s Ring of Conquest
Manmehan’s Ring of Gold
Saya’s Ring of Eternity

 

You will be able to collect the ring from the following missions.

 

Item Region Main Quest
Red Sand Crystal Ring Valencia

Don’t Need a Paper to Prove It!

Sahazad’s Worth
Barhan’s Authority
Manmehan’s Passion
Saya’s Interest
(Select one of these 4 Quests)

 

The Red Sand Crystal Ring can be enhanced to Tri, and has the following stats:

 

Enhancement AP Accuracy Max HP Increase Extra AP against Monsters
0 7 4 25 0
I 8 5 25 1
II 9 6 25 1
III 10 7 25 2

 

The following quests can no longer be accepted.

 

[EXC] Necklace of Sealed Magical Power
[EXC] Necklace of Concentrated Magical Power
[EXC] Necklace of Dim Magical Power
[EXC] Earring of Sealed Magical Power Exchange
[EXC] Ring of Sealed Magical Power Exchange
[EXC] Earring of Concentrated Magical Power Exchange
[EXC] Ring of Concentrated Magical Power Exchange
[EXC] Earring of Dim Magical Power Exchange
[EXC] Ring of Dim Magical Power Exchange
Investigate Hexe Sanctuary
Identifying Shadow Nature

 

 

※ For those who have already completed the quest lines, you will receive 1 of each weapon/armor and accessory per family through your mail.

 

 

 

To help improve Node and Conquest wars, we have made the following changes to annexes and forts.

Castle Gate: DP increased by around 15%
Square Fort /Command Post/Field HQ: DP increased by around 30%
Barricade: DP increased by around 40%
Iron Barricade: DP Increased by around 20%
Wooden Fence/ Wooden Fence Gate/ Siege Defense Tower: DP increased by around 40%

 

 

 

We have made some small adjustments to both the Tamer and the Dark Knight.

 

 

  • Cloud Stomping skill has been improved 

- Increased the number of maximum hits for the skill ‘Cloud Stomping’

- Damage of Cloud stomping has been increased by around 10%.

 

Before After

Hit Damage 481% x 2

Extra Hit Damage 723% x 4

 

Hit Damage 529% x 2

Extra Hit Damage 529% x 2, Max 4 Hits

Last Hit damage 794% x 4

 

 

 

 

- The Dark Knight will now gain +7.5% accuracy at level 60.

 

 

We are removing Green Armor from vendors across Black Desert. This is in an effort to stimulate the Central Markets prices for these items, and make earlier areas of the game a little more profitable. The following items have been removed from NPC’s.

 

Taritas Helmet

Strength Helmet of Heve
Taritas Gloves Strength Gloves of Heve
Taritas Armor Strength Armor of Heve
Taritas Shoes Strength Shoes of heve
Agerian Helmet Luck Helmet of Fortuna
Agerian Gloves Luck Gloves of Fortuna
Agerian Armor Luck Armor of Fortuna
Agerian Shoes Luck Shoes of Fortuna
Zereth Helmet Talis Helmet
Zereth Gloves Talis Gloves
Zereth Armor Talis Armor
Zereth Shoes Talis Shoes
Grunil Helmet Rocaba Helmet
Grunil Gloves Rocaba Gloves
Grunil Armor Rocaba Armor
Grunil Shoes Rocaba Shoes

 

Note: You can still purchase these items from vendors when you have the correct amount of amity. Amity is consumed when purchasing items this way.


We will also be raising the maximum prices of the following items on the Central Market. Items will not be set here, but will be able to reach new heights.

 

Armor

Max Price Increase (%) 
Heve Helmet 59%
Fortuna Helmet 59%
Grunil Helmet 56%
Rocaba Helmet 56%

 

[Updated] The following changes were made to Dandelion Weapons:

 

Before

After

Item Effect

Additional Damage to Humans

Extra Damage to All Species



Dandelion Enhancement Level

Before

After

+6 ~ +9

1

5

+10 ~ +12

2

6

+13 ~ +15

3

7

PRI (I)

4

8

DUO (II) ~ TRI (III)

4

9

TET (IV)

5

10

PEN (V)

5

12

 

 

 

 

- Fixed an issue where the auto-pathing in Valencia was not effective.
- Fixed an issue where an NPC in the Warrior Awakening quest would not disappear when the quest was completed.
- Fixed an issue in the Abandoned Iron Mines where certain locations would cause your character to be unable to attack.
- Fixed an issue where an Adventurer who was too far away would not appear when attacked by another adventurer.
- The Fairy Skill, Feathery Steps, will now apply when interacting with Imperial Delivery merchants. 
- Item Description for the Basteer Shuriken has been corrected.
- Pearl Shop Items added to the Central Market will now be registered at a set price. Prices can still vary, but that variation has been significantly reduced.