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Announcements

Updates [Update] May 15th Update Notice
Black Desert 2025-05-15 09:00

Hello Adventurers, This is the Black Desert Console Service Team.
We're informing you of the latest update applied after the scheduled maintenance on May 15 (Thu).

Today's update brings a new Node War results window, a multi-item search feature, auto-fishing for Carracks, class adjustments, and more.
We hope these help you embark on better adventures in game, Adventurers!





New and Improvements

ALL CLASSES
The goal of this balance patch was to give a solid boost to classes that are currently underperforming in PvE, changing the way they're perceived and making the improvements noticeable. This was a different approach from us, aimed at addressing the shortcomings of our previous, more conservative patches. Since we made many adjustments to the stats, we had to be mindful of any side effects. So, as we started the balance adjustment period, we made it clear that we'd step in for immediate changes if things got out of hand.

With today's update, this season's balance adjustments are wrapping up, but that doesn't mean we're done with all balance patches. We'll keep an eye on class balance and won't hesitate to make further changes if needed. Moreover, as we mentioned in the recent dev update video, we're carefully planning long-term changes not just for PvE, but for the entire PvP system as well. We'll make sure to set up a time to explain these plans in more detail to you adventurers soon.
SORCERESS
Main, All
Night Crow
  • Improved the motion speed when used for the first time after jumping.
    • Changed the falling speed to be faster when used for the first time after jumping.
 
Awakening
 
  • Adjusted the following skills' damage.
Skill Name Before After
Turn-back Slash III
Attack damage 1518% x2
Last attack damage 3795% x2
Damage -48.0% in PvP only
Last attack damage -74.0% in PvP only
Attack damage 1973% x2
Last attack damage 4934% x2
Damage -60.0% in PvP only
Last attack damage -80.0% in PvP only
Soul Harvest
Attack damage 3034% x2
Extra attack damage 4055% x2
Damage -73.5% in PvP only
Extra attack damage -52.6% in PvP only
Attack damage 3497% x2
Extra attack damage 4688% x2
Damage -77.0% in PvP only
Extra attack damage -59.0% in PvP only
Wings of the Crow
Attack damage 2260% x2
Damage -30.0% in PvP only
Attack damage 3767% x2
Damage -58.0% in PvP only
Grim Reaper's Judgment IV
Attack damage 7666% x2
Attack damage 9015% x3 when consuming shards or during extra charged Grim Reaper
Damage -71.7% in PvP only
Attack damage 8509% x2
Attack damage 10007% x3 when consuming shards or during extra charged Grim Reaper
Damage -74.5% in PvP only
Black Spirit: Turn-back Slash
Attack damage 1518% x2
Last attack damage 5313% x2
Damage -48.0% in PvP only in PvP only
Last attack damage -74.0% in PvP only in PvP only
Attack damage 1973% x2
Last attack damage 6907% x2
Damage -60.0% in PvP only in PvP only
Last attack damage -80.0% in PvP only in PvP only
Black Spirit: Grim Reaper's Judgment
Attack damage 10951% x3
Damage -72.4% in PvP only
Attack damage 12090% x3
Damage -75.0% in PvP only
 
BERSERKER
Main, Succession
Beastly Wind Slash, Prime: Beastly Wind Slash
  • Changed the skills as follows.
    • Changed the description to more accurately reflect the actual effects.
    • Changed the cooldown: 5 sec → 6 sec
      • Changed the Skill Add-on tier: 1 → 2 
 
Flow: Windstorm
  • Changed the skill as follows.
    • Changed to apply Beastly Wind Slash's damage in the same manner regardless of using the Main or Succession version.
      • Removed Succession: Flow: Windstorm, accordingly.
    • Changed the cooldown: 5 sec → 6 sec
      • Changed the Skill Add-on tier: 1 → 2 
 
Prime: Fierce Strike
  • Changed the skill as follows.
    • Changed the cooldown: 4.5/4/4/3.5 sec → 6 sec
      • Changed the Skill Add-on tier: 1 → 2 
    • Changed the skill so your character now only rotates to match the camera direction up until the attack for Beast Form.
    • Changed to deal reduced damage with skills during cooldown for Beast Form.
    • Removed the Counter Attack effect and added Down Attack for all hits.
 
Ultimate: Frenzied Destroyer
  • Changed the cooldown: 5 sec → 6 sec
 
Prime: Tackling Rock
  • Changed the cooldown: 4.5 sec → 6 sec
    • Changed the Skill Add-on tier: 1 → 2
 
Falling Rock
  • Changed the skill as follows.
    • Changed to apply Predatory Hunt's damage equally for all skill levels.
      • Removed Succession: Falling Rock, accordingly.
    • (III to IV) Changed to apply a larger attack area even if you do not jump 3 or more times with Predatory Hunt.
 
Quaking Fury
  • Changed to apply the same amount of Ire of Beast's damage.
 
Prime: Storming Beast
  • Changed so you can only continue the skill consecutively up to 4 times.
 
  • Adjusted the following skills' damage.
Skill Name Before After
Absolute: Ire of Beast
Attack damage 4989% x2
Damage -54.0% in PvP only
Attack damage 7533% x2
Damage -60.0% in PvP only
Prime: Frenzied Destroyer IV
Attack damage 1511% x2, max 2 hits
Extra attack damage 4816% x2
Damage -63.0% in PvP only
Extra attack damage -57.8% in PvP only
Attack damage 4533% x1, max 2 hits
Extra attack damage 5201% x2
Damage -66.0% in PvP only
Extra attack damage -60.9% in PvP only
Prime: Beastly Wind Slash IV
Attack damage 5289% x2
Last attack damage 4408% x2
Damage -81.6% in PvP only
Attack 1 damage 7034% x1
Attack 2 damage 7034% x2
Damage -83.0% in PvP only
Prime: Fierce Strike IV
Attack damage 3965% x1, max 2 hits
Extra attack damage 3965% x2
Beast Form attack damage 3172% x2, max 4 hits
Damage -25.8% in PvP only
Beast Form damage -62.51% in PvP only
Attack 1 damage 5353% x1, max 2 hits
Attack 2 damage 5353% x2
Beast Form damage 3806% x2, max 4 hits
Damage -67.0% in PvP only
Beast Form damage -68.81% in PvP only
Prime: Predatory Hunt
Attack damage 3396% x2, max 3 hits
Last attack damage 6034% x2
Damage -50.0% in PvP only
Attack damage 5094% x1, max 3 hits
Last attack damage 8568% x2
Damage -50.0% in PvP only
Prime: Raging Thunder III
Attack damage 2948% x1, max 29 hits
Last attack damage 2900% x2
Damage -62.9% in PvP only
Attack damage 6043% x1, max 15 hits
Last attack damage 3074% x2
Damage -65.0% in PvP only
Prime: Tackling Rock III
Attack damage 1354% x1
Extra attack damage 3385% x2
Damage -70.0% in PvP only
Attack damage 2031% x1
Extra attack damage 5078% x2
Damage -75.0% in PvP only
Prime: Storming Beast
Attack damage 2364% x1, max 6 hits
Knee kick attack damage 1767% x2
Knee kick attack damage -56.5% in PvP only
Attack damage 5201% x1, max 4 hits
Knee kick attack damage 3887% x2
Damage -77.0% in PvP only
 
Awakening
 
Ground Lifting
  • Improved to be able to combo from Axe of Destruction, Wailing Beast, and Frenzied Tyrant.
 
Titan Blow (I to IV)
  • Changed the cooldown: 10/9/8/7 sec → 9/8/7/6 sec
 
Flow: Ancient Wave
  • Changed the skill as follows.
    • Changed the cooldown: 15 sec → 13 sec
    • Changed to now combo into Flow: Split Shot immediately after the attack instead of during the skill.
 
Flow: Slugfest
  • Improved to combo smoothly into Ground Lifting from the last attack.
 
  • Adjusted the following skills' damage.
Skill Name Before After
Ground Lifting III
Attack damage 1562% x2
Extra attack damage 2343% x2
Damage -81.2% in PvP only
Extra attack damage -62.5% in PvP only
Attack damage 2031% x2
Extra attack damage 3046% x2
Damage -85.5% in PvP only
Extra attack damage -71.2% in PvP only
Titan Blow IV
Last attack damage 5211% x2
Damage -56.2% in PvP only
Last attack damage 6522% x2
Damage -65.0% in PvP only
Flow: Split Shot
Attack damage 4093% x2
Damage -64.0% in PvP only
Attack damage 4912% x2
Damage -70.0% in PvP only
Black Spirit: Titan Blow
Attack damage 8415% x2
Damage -56.6% in PvP only
Attack damage 9871% x2
Damage -63.0% in PvP only
 
TAMER
Awakening
Cloud Stomping
  • Moved "All Evasion Rate +12% for 10 sec when using the skill" to Leafweave and Flow: Gust.
 
Leafweave, Flow: Gust
  • Changed the skills as follows.
    • Removed "Magic AP +16 for 5 sec when using the skill."
    • Added "All Evasion Rate +12% for 10 sec when using the skill."
 
Moonlight Strike
  • Changed the skills as follows.
    • Removed the bleeding damage and Movement Speed debuff on hits.
    • Added "Magic AP +16 for 10 sec when using the skill."
 
Skybound Stab (I to III)
  • Changed the cooldown: 9/8/7 sec → 8/7/6 sec
 
Flow: Soaring Strike
  • Changed the cooldown: 10 sec → 7 sec
 
  • Adjusted the following skills' damage.
Skill Name Before After
Allround Spinner IV
Attack damage 4184% x4
Extra attack damage 4184% x2
Damage -80.7% in PvP only
Attack damage 4894% x4
Extra attack damage 4894% x2
Damage -83.5% in PvP only
Cloud Stomping
Spin attack damage 3126% x1, rotate max 8 times
Last attack damage 2084% x2
Damage -62.0% in PvP only
Spin attack damage 5627% x1, rotate max 8 times
Last attack damage 3751% x1
Damage -74.7% in PvP only
Moonlight Strike III
Attack damage 2528% x2
Damage -50.0% in PvP only
Attack damage 4550% x2
Damage -72.2% in PvP only
Flow: Full Moon
Attack damage 6713% x2
Damage -67.7% in PvP only
Attack damage 8062% x2
Damage -73.1% in PvP only
Heuklang: Howling
Attack 1 damage 533% x4
Attack 2 damage 2775% x2
Damage -40.0% in PvP only
Attack 1 damage 533% x4
Attack 2 damage 6105% x2
Damage -70.0% in PvP only
Celestial Slam
Attack 1 damage 3281% x1, max 2 hits
Last attack damage 3281% x2
Damage -37.5% in PvP only
Attack 1 damage 4429% x1, max 2 hits
Last attack damage 4429% x2
Damage -53.7% in PvP only
Black Spirit: Moonlight Strike
Attack damage 3539% x2
Damage -50.0% in PvP only
Attack damage 6370% x2
Damage -72.2% in PvP only
 
MUSA
Awakening
  • Adjusted the following skills' damage.
Skill Name Before After
Musa's Resolve
Attack damage 4176% x2
Damage -80.0% in PvP only
Attack damage 3758% x2
Damage -77.8% in PvP only
Twister
Attack damage 5280% x2
Damage -81.0% in PvP only
Attack damage 4688% x2
Damage -78.6% in PvP only
Spinner IV
Form 1 attack 1 damage 3133% x2, max 2 hits
Form 1 last attack damage 6304% x2
Form 2 attacks 1, 2, and 3 damage 3133% x2
Form 2 last attack damage 3133% x4
Damage -66.2% in PvP only
Form 1 attack 1 damage 2816% x2, max 2 hits
Form 1 last attack damage 5660% x2
Form 2 attacks 1, 2, and 3 damage 2816% x2
Form 2 last attack damage 2816% x4
Damage -62.4% in PvP only
Flow: Backflow
Attack damage 8869% x2
Damage -66.4% in PvP only
Attack damage 8010% x2
Damage -62.8% in PvP only
Flow: Low Blow
Attack damage 12667% x2
Damage -70.0% in PvP only
Attack damage 11729% x2
Damage -67.6% in PvP only
Pyrostorm III
Attack damage 4880% x3
Extra attack damage 4392% x2
Damage -72.2% in PvP only
Attack damage 4477% x3
Extra attack damage 4030% x2
Damage -69.7% in PvP only
One Step Back
Attack damage 5781% x2
Damage -71.4% in PvP only
Attack damage 5119% x2
Damage -67.7% in PvP only
Inferno Slash
Attack damage 10907% x2
Damage -73.7% in PvP only
Attack damage 10172% x2
Damage -71.8% in PvP only
Eradicate
Attack damage 4403% x2, max 2 hits
Damage -65.8% in PvP only
Attack damage 4027% x2, max 2 hits
Damage -62.6% in PvP only
 
MAEHWA
Main, Succession
  • Adjusted the following skills' damage.
Skill Name Before After
Prime: Red Moon III
Attack 1 damage 2681% x2
Attack 2 damage 2681% x2
Attack 3 damage 2681% x4
Damage -69.0% in PvP only
Attack 1 damage 2938% x2
Attack 2 damage 2938% x2
Attack 3 damage 2938% x4
Damage -71.7% in PvP only
Red: Red Moon III
Attack 1 damage 3830% x4
Last attack damage 5745% x2
Damage -69.0% in PvP only
Attack 1 damage 4198% x4
Last attack damage 6297% x2
Damage -71.7% in PvP only
Prime: Blooming III
Attack damage 5842% x1
Extra attack damage 6184% x2
Damage -62.0% in PvP only
Attack damage 6835% x1
Extra attack damage 7235% x2
Damage -67.5% in PvP only
Red: Blooming III
Attack damage 12513% x2
Damage -70.0% in PvP only
Attack damage 14640% x2
Damage -74.4% in PvP only
Razorblade Corolla
Attacks 1, 2, and 3 damage 2510% x2
Last attack damage 5019% x2
Damage -68.0% in PvP only
Attacks 1, 2, and 3 damage 2625% x2
Last attack damage 5250% x2
Damage -69.4% in PvP only
Prime: Petal Swirl
Attack damage 4545% x2
Damage -59.8% in PvP only
Attack damage 4854% x2
Damage -62.3% in PvP only
Chaos: Crimson Gust
Attack damage 4373% x3
Damage -80.0% in PvP only
Attack damage 4605% x3
Damage -81.0% in PvP only
Blooming Stride
Attack damage 3814% x3
Damage -71.2% in PvP only
Attack damage 4199% x3
Damage -73.8% in PvP only
Blooming Step
Attack damage 3695% x3
Damage -81.5% in PvP only
Attack damage 4116% x3
Damage -83.4% in PvP only
Decapitating Dragon
Attack damage 5004% x1
Extra attack damage 6244% x2
Damage -77.5% in PvP only
Attack damage 5339% x1
Extra attack damage 6662% x2
Damage -78.9% in PvP only
Decapitating Cyclone
Attack 1 damage 3702% x1
Attack 2 damage 3702% x1
Cyclone attack damage 3200% x2
Damage -70.0% in PvP only
Attack 1 damage 3991% x1
Attack 2 damage 3991% x1
Cyclone attack damage 3450% x2
Damage -72.2% in PvP only
 
Awakening
Flow: Frostflower
  • Changed the skill as follows.
    • Removed the first attack and changed to always activate with the previously extra attack motion.
    • Reduced the attack area to match the visual effects.
    • Improved to combo more smoothly from Oppression, Coldsnap, Moonrise, Moonbreak, and Flow: Cloud Stab.
 
Petal Drill
  • Changed the effect: All AP +20 for 10 sec → All DP -30 for 10 sec when using the skill
 
Petal Bloom
  • Removed the All DP debuff.
 
Oppression
  • Increased the attack area. (The pull in effect's range remains unchanged.)
 
Black Spirit: Moonrise
  • Changed the skill as follows.
    • Increased the activation speed.
    • Changed the debuff effects to Stiffness on attack 1 hits and Floating on attack 2 hits.
    • Added Down Attack.
    • Changed to no longer combo into other skills during the skill. You can combo once the attack ends.
    • Improved to combo more smoothly into other skills.
 
  • Adjusted the following skills' damage.
Skill Name Before After
Flow: Frostflower
Attack damage 4426% x2
Extra attack damage 4426% x2
Damage -61.1% in PvP only
Attack damage 5001% x2
Damage -62.0% in PvP only
Black Spirit: Moonrise
Attack 1 damage 5488% x2
Attack 2 damage 4390% x2
Attack 3 damage 4390% x3
Damage -64.1% in PvP only
Attack 1 damage 4390% x2
Attack 2 damage 6058% x2
Attack 3 damage 6058% x2
Damage -65.0% in PvP only
 
VALKYRIE
Main, Succession
Prime: Judgment of Light (I to II)
  • Changed the skill as follows.
    • Reduced the cooldown: 15/14 sec → 13/13 sec
    • Slightly increased the motion speed.
 
Gladius Gloriae
  • Reduced the cooldown: 12 sec → 10 sec
 
Righteous Charge
  • Improved to now combo smoothly into Prime: Purificatione.
 
Prime: Sanctitas de Enslar
  • Improved to now combo smoothly into Prime: Purificatione.
 
  • Adjusted the following skills' damage.
Skill Name Before After
Prime: Glaring Slash IV
Attack damage 5112% x3
Damage -67.9% in PvP only
Attack damage 6134% x3
Damage -73.3% in PvP only
Prime: Shield Throw III
Attack damage 4013% x1, max 4 hits
Succession: Flow: Spinning Shield's damage 4013%
Damage -67.0% in PvP only
Attack damage 4414% x1, max 4 hits
Succession: Flow: Spinning Shield's damage 4414%
Damage -70.0% in PvP only
Prime: Purificatione
Attack damage 3335% x1
Energy explosion attack damage 3335% x2
Damage -59.0% in PvP only
Attack damage 4022% x1
Energy explosion attack damage 4022% x2
Damage -66.0% in PvP only
Prime: Sanctitas de Enslar
Marked attack damage 1877% x1
Last attack damage 4693% x2
Damage -48.1% in PvP only
Marked attack damage 2435% x1
Last attack damage 6089% x2
Damage -60.0% in PvP only
Prime: Judgment of Light I
Attack damage 10126% x2
Damage -73.2% in PvP only
Attack damage 11032% x2
Damage -75.4% in PvP only
Prime: Judgment of Light II
Attack damage 7268% x3
Damage -70.6% in PvP only
Attack damage 8003% x3
Damage -73.3% in PvP only
Divine Slam
Attack damage 6786% x2
Damage -73.1% in PvP only
Attack damage 7607% x2
Damage -76.0% in PvP only
 
NINJA, KUNOICHI
Main, All
Ankle Cutter (I to V, Absolute)
  • Changed the cooldown: 13/13/12/12/11/10 sec → 12/11/10/9/8/7 sec
 
Fatal Blow (V, Absolute)
  • Changed the cooldown: 5 sec → 6 sec
    • Changed the Skill Add-on tier to 2.
 
KUNOICHI
Main, Succession
Prime: Fatal Blow (I to III)
  • Changed the cooldown: 4 sec → 6 sec
    • Changed the Skill Add-on tier to 2.
 
  • Adjusted the following skills' damage.
Skill Name Before After
Prime: Fatal Blow III
Attack damage 3750% x2
Damage -75.0% in PvP only
Attack damage 4565% x2
Damage -77.0% in PvP only
Prime: Shadow Stomp IV
Attack damage 10185% x2
Damage -70.8% in PvP only
Attack damage 8740% x2
Damage -66.0% in PvP only
Prime: Shadow Explosion
Attack damage 8670% x3
Damage -65.3% in PvP only
Attack 1 damage 7030% x3
Damage -57.2% in PvP only
Prime: Wheel of Wrath
Ninjutsu Release attack 1 damage 3862% x2
Ninjutsu Release attack 2 damage 12016% x2
Damage -78.2% in PvP only
Ninjutsu Release attack 1 damage 3368% x2
Ninjutsu Release attack 2 damage 10478% x2
Damage -75.0% in PvP only
 
NINJA
Main, Succession
Shuriken: Moon Dive
  • Improved to smoothly combo into Prime: Beheading the Dead and Prime: Black Moonlight.
 
Ninjutsu: Decapitation
  • Changed the skill as follows.
    • Changed the All DP for 10 sec on hits debuff: -15 → -20
    • Improved to combo smoothly into other skills.
 
Ghost Claw
  • Changed the skill as follows.
    • Changed the Attack Speed for 10 sec buff: +17% → +15%
    • Changed the cooldown: 15 sec → 12 sec
 
Covert: Cut Throat
  • Changed the cooldown: 10 sec → 7 sec
 
Prime: Fatal Blow
  • Changed the cooldown: 5 sec → 6 sec
    • Changed the Skill Add-on tier to 2.
 
Prime: Black Moonlight (I to III)
  • Changed the cooldown: 16/14/12 sec → 14/12/10 sec
 
Prime: Shadow Slash III
  • Changed the Attack Speed for 10 sec buff: +10% → +15%
 
Prime: Beheading the Dead
  • Improved to combo smoothly into Prime: Black Moonlight.
 
Prime: Evasive Shuriken Malice
  • Increased the duration when comboing the forward skill into Ninjutsu: Shadow Stomp and Alert Stance.
 
Prime: Shuriken Flight
  • Improved to combo smoohtly into Shadow Stomp after extra hits.
 
  • Adjusted the following skills' damage.
Skill Name Before After
Shuriken: Moon Dive
Attack damage 6666% x2
Damage -65.0% in PvP only
Attack damage 8046% x2
Damage -71.0% in PvP only
Illusion of Restraint
Attack damage 2142% x4
Damage -47.5% in PvP only
Attack damage 2812% x4
Damage -60.0% in PvP only
Ninjutsu: Decapitation
Attack 1 damage 4221% x2
Attack 2 damage 4221% x3
Damage -71.4% in PvP only
Attack 1 damage 4559% x2
Attack 2 damage 4559% x3
Damage -73.5% in PvP only
Ghost Slash
Attack damage 2790% x2
Damage -31.0% in PvP only
Attack damage 3850% x2
Damage -50.0% in PvP only
Ghost Claw
Attack 1 damage 2070% x2
Attacks 2 and 3 damage 3105% x2
Damage -64.3% in PvP only
Attack 1 damage 2639% x2
Attacks 2 and 3 damage 3959% x2
Damage -72.0% in PvP only
 
Awakening
Sudden Decapitation (I to IV)
  • Changed the Attack Speed for 10 sec buff: +10% → +15%
 
Bloodthirst: Katana Shower (I to IV)
  • Changed the cooldown: 12/11/10/8 sec → 11/9/8/7 sec
 
WITCH, WIZARD
"For Wizard and Witch Succession, they shared the same skills with only minor differences from Prime: Elemental Flow. This limited how distinct the two classes could be from each other. With this update, we've changed Wizard Succession by increasing the cooldowns for Prime: Earthquake and Prime: Meteor Shower, but boosting their damage to better separate the classes' concepts.
Additionally, we've adjusted the cooldown reduction for Tier 3 magic when using elemental skills, making the main Tier 3 magic vary based on your skill focus."
Main, Succession
Prime: Voltaic Discharge: Focus
  • Increased attack 1's activation speed.
 
Prime: Voltaic Discharge: Diffuse
  • Changed the skill as follows.
    • Moved the attack area closer to the character. Changed the Knockback debuff to now only apply on attack 1 hits.
    • Increased the activation speed.
 
Prime: Earth's Response: Destruction
  • Changed the skill as follows.
    • Removed the Movement Speed debuff on hits.
    • Fixed the defensive effect in the description to match the actual effect.
    • Changed so your character now rotates to follow the camera direction right up until the attack during the skill.
    • Increased the rotation speed of your character to match the camera direction while moving during the skill.
 
Prime: Fireball
  • Changed the skill as follows.
    • Changed so instantly casting and charging the skill now deals the same damage.
    • Improved so your character can rotate according to the camera direction right up until firing the skill.
      • Once fired, your character will stop rotating with the camera.

Prime: Earth's Response: Flow
  • Changed so your character now rotates to follow the camera direction right up until the attack.
 
Prime: Voltaic Pulse
  • Changed the Casting Speed effect: +10% → +20%
  • Changed the cooldown: 6 sec → 7 sec
 
Prime: Bolide of Destruction
  • Changed the skill as follows.
    • Added "Casting Speed +20% for 10 sec when using the skill."
    • Changed the cooldown: 6 sec → 7 sec.
 
Prime: Fireball Explosion: Spread, Prime: Fireball Explosion: Areal
  • Changed the cooldown: 11/10/9 sec → 11/9/7 sec
 
Prime: Lightning Storm: Strike, Prime: Lightning Storm: High Voltage
  • Changed the skill as follows.
    • Changed the cooldown: 9 sec → 7 sec
    • Changed so that holding O/B after use now prioritizes activating Rain of Fire or Earthen Eruption.
 
Prime: Residual Lightning: Combo, Prime: Residual Lightning: High Voltage
  • Changed the cooldown: 9 sec → 7 sec.
 
Prime: Frigid Fog: Disrupt
  • Changed the cooldown: 10/9/8 sec → 10/9/7 sec
 
Prime: Frigid Fog: Control
  • Changed the cooldown: 10/10/10 sec → 10/9/7 sec
 
Prime: Aqua Jail Explosion
  • Changed the skill as follows.
    • Changed the debuffs: Movement Speed & Evasion Rate Decrease on hits → Magic DP -15
    • Changed the cooldown: 5 sec → 7 sec.
      • Changed the Skill Add-on tier: 1 → 2
 
Prime: Equilibrium Break
  • Changed the skill as follows.
    • Changed the debuff: AP Decrease on hits → Magic DP -15
    • Changed the cooldown: 6 sec → 7 sec
 
Prime: Earthquake: Destruction, Prime: Earthquake: Evade
  • Removed the Magic DP debuff on hits.
 
  • Adjusted the following skills' damage.
Skill Name Before After
Prime: Earth Arrow III
3726% x2
Damage -53.0% in PvP only
5216% x2
Damage -66.4% in PvP only
Prime: Fireball III
Attack damage 2514% x2
Charged attack damage 4190% x2
Damage -63.2% in PvP only
6620% x2
Damage -76.6% in PvP only
Prime: Fireball Explosion: Spread III
6381% x2
Damage -63.0% in PvP only
7657% x2
Damage -69.1% in PvP only
Prime: Fireball Explosion: Areal III
3730% x2
Damage -46.7% in PvP only
6155% x2
Damage -67.7% in PvP only
Prime: Meteor Shower: Areal
Attack damage 3316% x2
Meteor attack damage 6486% x2
Damage -36.7% in PvP only
Meteor attack damage -48.6% in PvP only
Attack damage 3813% x2
Meteor attack damage 7459% x2
Damage -44.9% in PvP only
Meteor attack damage -55.3% in PvP only
Prime: Residual Lightning: Combo III
Attack damage 2238% x2
Last attack damage 2391% x2
Extra attack damage 2391% x2
Damage -55.6% in PvP only
Last attack damage -55.2% in PvP only
Attack 1 damage 2551% x2
Attack 2 damage 2726% x2
Attack 3 damage 2726% x2
Damage -60.8% in PvP only
Prime: Residual Lightning: High Voltage III
4359% x3
Damage -55.1% in PvP only
5144% x3
Damage -62.0% in PvP only
Prime: Voltaic Discharge: Focus
3356% x1, max 4 hits
7142% x2
Damage -72.7% in PvP only
3960% x1, max 4 hits
8428% x2
Damage -76.9% in PvP only
Prime: Voltaic Discharge: Diffuse
5013% x1, max 5 hits
Damage -68.5% in PvP only
10277% x1, max 3 hits
Damage -74.4% in PvP only
Prime: Earth's Response: Flow
2504% x2
Damage -49.3% in PvP only
3756% x2
Damage -66.2% in PvP only
Prime: Earth's Response: Destruction
3338% x1, max 3 hits
Damage -46.7% in PvP only
5675% x2
Damage -57.5% in PvP only
Prime: Bolide of Destruction
4582% x3
Damage -62.9% in PvP only
5040% x3
Damage -66.3% in PvP only
Prime: Voltaic Pulse
7044% x2
Damage -60.0%
7748% x2
Damage -63.7%
Prime: Aqua Jail Explosion
2245% x6
6736% x2 when comboed with other skills
Damage -64.6% in PvP only
2514% x6
7544% x2 when comboed with other skills
Damage -68.4% in PvP only
Prime: Equilibrium Break
8757% x2
Damage -72.3% in PvP only
10071% x2
Damage -75.9% in PvP only
 
WIZARD
Main, Succession
Rain of Fire
  • Changed the cooldown: 11 sec → 10 sec
 
Prime: Earthquake: Destruction, Prime: Earthquake: Evade
  • Changed the cooldown: 12 sec → 20 sec
 
Prime: Meteor Shower: Focus
  • Changed the cooldown: 18 sec → 30 sec
 
Prime: Elemental Flow
  • Changed the cooldown reduction effect per element when using tier 1 and 2 skills as follows.
Element Before After
Fire
Activating a tier 2 skill reduces the cooldown of a tier 3 skill by 2 sec
Activating a tier 2 skill reduces the cooldown of a tier 3 skill by 6 sec
Earth
Activating a tier 2 skill reduces the cooldown of a tier 3 skill by 1 sec
Activating a tier 2 skill reduces the cooldown of a tier 3 skill by 6 sec
Lightning
Activating a tier 1 skill reduces the cooldown of a tier 3 skill by 6 sec
Activating a tier 2 skill reduces the cooldown of a tier 3 skill by 2 sec
Activating a tier 1 skill reduces the cooldown of a tier 3 skill by 4 sec
Activating a tier 2 skill reduces the cooldown of a tier 3 skill by 6 sec
Ice
Activating a tier 1 skill reduces the cooldown of a tier 3 skill by 4 sec
Activating a tier 2 skill reduces the cooldown of a tier 3 skill by 2 sec
Activating a tier 1 skill reduces the cooldown of a tier 3 skill by 2 sec
Activating a tier 2 skill reduces the cooldown of a tier 3 skill by 5 sec
 
  • Adjusted the following skills' damage.
Skill Name Before After
Prime: Meteor Shower: Focus
6270% x4
Damage -68.06% in PvP only
11725% x3
Damage -77.2% in PvP only
Prime: Earthquake: Evade
6700% x2
Damage -42.0% in PvP only
10184% x2
Damage -60.7% in PvP only
Prime: Earthquake: Destruction
11381% x2
Damage -51.8% in PvP only
15137% x2
Damage -63.6% in PvP only
Rain of Fire
Attack 1 damage 2921% x2
Attack 2 damage 2921% x4
Damage -60.0% in PvP only
Attack 1 damage 3359% x2
Attack 2 damage 3359% x4
Damage -65.2% in PvP only
 
WITCH
Main, Succession
Earthen Eruption
  • Changed the cooldown: 11 sec → 10 sec
 
  • Adjusted the following skills' damage.
Skill Name Before After
Prime: Multiple Magic Arrows
Extra attack damage 7610% x2 (requires Prime: Elemental Flow)
Damage -77.1% in PvP only
9132% x2
Damage -80.9% in PvP only
Prime: Meteor Shower: Focus
6270% x4
Damage -68.06% in PvP only
8360% x3
Damage -68.06% in PvP only
Earthen Eruption
Attack 1 damage 2358% x3
Attack 2 damage 3538% x4
Attack 3 damage 2932% x3
Attacks 1 and 2 damage -62.0% in PvP only
Attack 3 damage -47.0% in PvP only
Attack 1 damage 2452% x3
Attack 2 damage 3538% x4
Attack 3 damage 4046% x3
Attacks 1 and 2 damage -65.0% in PvP only
Attack 3 damage -57.2% in PvP only
 
STRIKER
All
Flow: Prey Hunt
  • Changed to reset Flash Step's cooldown upon use.
    • The key command to use Flash Step with ↑+ L2/LT after consuming Martial Spirit during Crouching Wolf and Succession: Crouching Wolf has been removed, accordingly.
  • Removed the effect of summoning Echo Spirits when using the skill with your gauntlet after learning Awakening: Enlightened Gardbrace.

Heart and Soul
  • Changed the cooldown: 9 sec → 8 sec
 
Prime: Crimson Fang (I to IV)
  • Added "All AP +4/8/12/20 for 10 sec when using the skill."
 
Prime: Skull Crusher
  • Changed the skill as follows.
    • Added "All DP -20 for 10 sec on hits."
    • Improved to combo more smoothly into Prime: Rage Hammer.
 
Succession: Flow: Savage Fang
  • Fixed the description to mention the correct skill name.
 
Prime: Knee Hammer, Prime: Somersault
  • Changed so that damage is reduced during cooldown.
 
Prime: Wolf's Fang
  • Adjusted the damage when used during cooldown.
 
  • Adjusted the following skills' damage.
Skill Name Before After
Prime: Knee Hammer III
2528% x2
Damage -62.7% in PvP only
3251% x2
Damage -71% in PvP only
Prime: Hidden Claw III
Attack damage 2469% x2
Discharge Energy damage 3292% x1
Damage -73.1% in PvP only
Attack damage 2610% x2
Discharge Energy damage 3481% x1
Damage -74.6% in PvP only
Increases the damage for the following affected skill.
- Succession: Flow: Savage Fang
Prime: Crimson Fang IV
Attack damage 2856% x2
Discharge Energy damage 3808% x1
Damage -57.8% in PvP only
Attack damage 3111% x2
Discharge Energy damage 4148% x1
Damage -61.3% in PvP only
Increases the damage for the following affected skills.
- Flow: Deathstrike, Flow: Bombardment, Combo: Hurricane, Succession: Combo: Hurricane, Succession: Combo: Final Blow (Discharge Energy damage)
Absolute: Explosive Blow
(Flow: Explosive Blow)

2502% x2
Damage -42.5% in PvP only
2713% x2
Damage -47% in PvP only
Increases the damage for the following affected skills.
- Combo: Venom Fang, Combo: Final Blow (Attack damage)
Prime: Somersault III
3512% x2
Damage -56.2% in PvP only
3800% x2
Damage -59.5% in PvP only
Increases the damage for the following affected skill.
- Rising Blast Combo
Prime: Roaring Tiger
Attack damage 5615% x2
Discharge Energy damage 6738% x1
Damage -60% in PvP only
Attack damage 6140% x2
Discharge Energy damage 7368% x1
Damage -63.4% in PvP only
Prime: Wolf's Fang
Attack damage 3805% x2 before fully charged
Attack damage 5327% x2 when fully charged
Damage -60% in PvP only
Attack damage 4216% x2 before fully charged
Attack damage 5902% x2 when fully charged
Damage -63.9% in PvP only
Wolf's Explosive Fangs
Attack 1 damage 3246% x2
Attack 2 damage 3246% x2
Attack 1 damage 3831% x2 during Flow: Prey Hunt
Attack 2 damage 3831% x2 during Flow: Prey Hunt
Damage -69% in PvP only
Attack 1 damage 3681% x2
Attack 2 damage 3681% x2
Attack 1 damage 4344% x2 during Flow: Prey Hunt
Attack 2 damage 4344% x2 during Flow: Prey Hunt
Damage -72.7% in PvP only
Heart and Soul
Attack damage 6304% x2
Attack damage 6003% x3 when fully charged
Damage -62.3% in PvP only
Attack damage 7067% x2
Attack damage 6729% x3 when fully charged
Damage -66.4% in PvP only
 
Awakening
Ferocious Assault
  • Improved to prevent fall motions from being displayed when using a skill at different heights.
 
Flow: Crosswind
  • Increased the attack area. Slightly repositioned it in front of your character.
 
Autumn Blaze
  • Added Echo Spirit effects to be applied when using the skill.
 
  • Moved the effect of increased damage by consuming Martial Spirit Shards for the following skills.
Before After
Flow: Crosswind
Ferocious Assault
Savage Somersault
Skull Crusher (I to IV)
Rampaging Predator (I to III)
 
  • Adjusted the following skills' damage.
Skill Name Before After
Ultimate Crush IV
Attack 1 damage 3408% x1
Attack 2 damage 3408% x2
Attack 3 damage 3408% x2
Damage -69.7% in PvP only
Attack 1 damage 4004% x1
Attack 2 damage 4004% x2
Attack 3 damage 4004% x2
Damage -74.2% in PvP only
Infernal Destruction IV
Attack 1 damage 4923% x2, max 2 hits
Last attack damage 3282% x1
Attack 1 damage -58% in PvP only
Last attack damage -44% in PvP only
Attack 1 damage 5750% x2, max 2 hits
Last attack damage 3833% x1
Attack 1 damage -64% in PvP only
Last attack damage -52.1% in PvP only
Spiral Cannon III
Attack damage 2823% x3
Extra attack damage 2420% x2
Damage -34.5% in PvP only
Attack damage 3077% x3
Extra attack damage 2638% x2
Damage -39.9% in PvP only
Flow: Crosswind
3111% x2
Damage -60.8% in PvP only
5021% x2
Damage -75.7% in PvP only
Battle Cry
Attack damage 3648% x4
Last attack damage 4180% x1
Damage -59.5% in PvP only
Attack damage 5348% x4
Last attack damage 6128% x1
Damage -72.4% in PvP only
Endless Explosion III
Attacks 1, 2, and 3 damage 2503% x2
Attack 4 damage 2503% x2
Damage -57.1% in PvP only
Attacks 1, 2, and 3 damage 3347% x2
Attack 4 damage 3347% x2
Damage -67.9% in PvP only
Rampaging Predator
5756% x2
Damage -63.4% in PvP only
7022% x2
Damage -70% in PvP only
Flow: Bite Off
7047% x2
Damage -67.9% in PvP only
8259% x2
Damage -72.6% in PvP only
Echo Spirit
3144% x8
Damage -45.3% in PvP only
3471% x8
Damage -50.5% in PvP only
Fallout
4626% x2
Damage -45% in PvP only
6930% x2
Damage -63.3% in PvP only
Autumn Blaze

Attack 1 damage 4226% x1
Last attack damage 4226% x2

Damage -63.2% in PvP only

Attack 1 damage 4851% x1
Last attack damage 4851% x2
"Echo Spirit Effect" attack damage 1553% x2
Damage -70.2% in PvP only
"Echo Spirit Effect" damage -78.5% in PvP only
Savage Somersault
3530% x2
Damage -49.3% in PvP only
5440% x2
Damage -67.1% in PvP only
Black Spirit: Ultimate Crush
10224% x2
Damage -69.7% in PvP only
12013% x2
Damage -74.2% in PvP only
 
Rampaging Predator, Prime: Rampaging Predator, Flow: Bite Off
  • Changed the visual effects to match the actual attack area.
 
MYSTIC
Awakening
Tidal Burst (I to IV)
  • Changed the skill as follows.
    • Changed the cooldown: 4/4/3/3 sec → 6/6/5/5 sec.
    • Changed to deal reduced damage during cooldown.
    • Changed the Recover HP amount per hit: 46/59/91/114 → 50/80/110/140.
 
Rapid Stream (I to IV)
  • Changed to deal reduced damage in PvP as well during cooldown.
  • Changed the All DP decrease debuff to now be applied for all hits.
    • The buff's duration and DP amount varies per skill level.
 
Wave Orb (I to III)
  • Changed the cooldown: 13/12/11 sec → 12/11/10 sec.
 
Rising Dragon (III to IV)
  • Changed the cooldown: 8 sec → 7 sec.
 
Dragon Strike
  • Improved to combo smoothly into Raging Wind.
 
Raging Wind
  • Fixed the awkward motions when comboed into Dragon Strike.
 
Hurricane Sweep
  • Improved to be usable with your gauntlet if Soul Basher is locked.
 
  • Adjusted the following skills' damage.
Skill Name Before After
Rapid Stream IV
Attack damage 3133% x1, max 6 hits
Consecutive kick damage 3133% x2
Damage -78.0% in PvP only
Attack damage 3666% x1, max 6 hits
Consecutive kick damage 3666% x2
Damage -81.0% in PvP only
Wave Orb III
Attack damage 9384% x2
Sea Dragon's attack damage 7038% x2
Damage -80.0% in PvP only
Sea Dragon's attack damage -76.0% in PvP only
Attack damage 10145% x2
Sea Dragon's attack damage 7678% x2
Damage -81.5% in PvP only
Sea Dragon's attack damage -78.0% in PvP only
Sea Burial III
Attack damage 4791% x2
Sea Dragon's attack damage 4791% x2
Damage -76.5% in PvP only
Sea Dragon's attack damage -65.8% in PvP only
Attack damage 5270% x2
Sea Dragon's attack damage 5270% x2
Damage -78.6% in PvP only
Sea Dragon's attack damage -68.9% in PvP only
Spiral Torpedo III
Attack damage 2523% x1, max 4 hits
Damage -52.0% in PvP only in PvP only
Attack damage 3154% x1, max 4 hits
Damage -61.6% in PvP only in PvP only
Rising Dragon IV
Attack damage 8372% x2
Sea Dragon's attack damage 11960% x1
Damage -78.2% in PvP only
Sea Dragon's attack damage -75.1% in PvP only
Attack damage 9125% x2
Sea Dragon's attack damage 13178% x1
Damage -80.0% in PvP only
Sea Dragon's attack damage -77.4% in PvP only
Hurricane Sweep
Spin kick attack damage 3780% x2
Jump Spin Kick attack damage 3780% x2
Low Kick attack damage 3780% x2
Damage -79.8% in PvP only
Spin kick attack damage 4492% x2
Jump Spin Kick attack damage 4492% x2
Low Kick attack damage 4492% x2
Damage -83.0% in PvP only
Gushing Waters
Attack damage 7553% x2
Damage -73.0% in PvP only
Attack damage 8497% x2
Damage -76.0% in PvP only
Dragon Strike
Attack damage 3080% x2
Damage -60.0% in PvP only
Attack damage 4001% x2
Damage -69.2% in PvP only
Raging Wind
Attack damage 3280% x2
Damage -65.5% in PvP only
Attack damage 4100% x2
Damage -72.4% in PvP only
Earth Splitter
Attack damage 8152% x2
Damage -70.0% in PvP only
Attack damage 8734% x2
Damage -72.0% in PvP only
Black Spirit: Hurricane Sweep
Spin kick attack damage 4536% x2
Jump Spin Kick attack damage 4536% x2
Low Kick attack damage 4536% x2
Damage -79.8% in PvP only
Spin kick attack damage 5390% x2
Jump Spin Kick attack damage 5390% x2
Low Kick attack damage 5390% x2
Damage -83.0% in PvP only
Black Spirit: Spiral Torpedo
Attack damage 2775% x1, max 4 hits
Damage -52.0% in PvP only
Attack damage 3469% x1, max 4 hits
Damage -61.6% in PvP only
Black Spirit: Sea Burial
Attack damage 6593% x2
Sea Dragon's attack damage 4395% x2
Damage -79.2% in PvP only
Sea Dragon's attack damage -65.5% in PvP only
Attack damage 7252% x2
Sea Dragon's attack damage 4878% x2
Damage -81.1% in PvP only
Sea Dragon's attack damage -68.9% in PvP only
 
NOVA
Nova Awakening has been adjusted to enhance her explosive moves via En Garde and her sting, which switches between scythe and rapier styles. Sting focuses on delivering powerful hits with swift, efficient movements, so we've reduced its attack area and adjusted the combos and effects of Comet, Royal Fencing: Lunge, and Twisted Orbit to strike enemy weaknesses more aggressively, while also significantly boosting their overall damage.

Additionally, to emphasize the rapier style's thrusting focus, we've reduced the travel distance and impact of slashing skills, making thrusting skills stand out more.
Main, Succession
  • Changed the following skills so their debuffs now apply in PvE only.
Skill Name
Storming Star (I to Absolute)
Command: Fianchetto (I to Absolute)
Command: Rime Ice (I to Absolute) (Succession: Rime Ice is not affected.)
 
Awakening
Royal Fencing: Lunge
  • Changed the skill as follows.
    • Reduced the attack area.
    • Changed your character to no longer rotate based on camera direction once an attack hits.
    • Changed to now apply Super Armor during the skill.
    • Removed Down Smash during the skill.
    • Changed the cooldown: 3 sec → 5 sec
    • Changed so you can now use the skill during cooldown.
    • Changed to deal reduced damage during cooldown.
    • Removed All Evasion Rate Decrease on hits.
    • Changed to be usable with your morning star while Icy Kiss and Face the Darkness are locked.
 
Royal Fencing: Remise
  • Changed the skill as follows.
    • Reduced the attack area.
    • Changed your character to rotate based on camera direction while attacking.
    • Removed Super Armor during the skill.
    • Added Knockdown on attack 2 hits. Now applies Super Armor when Core: Royal Fencing: Remise is learned.
    • Moved the All DP Decrease on hits debuff to Royal Fencing: Fleche.
    • Changed the Recover per hit effect: SP → 80/100/120 HP
    • Changed the cooldown: 4 sec → 6 sec (Changed the Skill Add-on tier: 1 → 2)
 
Black Spirit: Royal Fencing: Remise
  • Changed the skill as follows.
    • Removed Super Armor during the skill.
    • Added Stiffness on hits and Knockdown on last hits.
    • Removed All DP Decrease on hits.
    • Changed the Recover per hit effect: SP → 160 HP
    • Changed the Recover Star's Breath per hit amount: 3.3% → 3.8%
 
Accel: Royal Fencing: Remise
  • Changed the skill as follows.
    • Reduced the attack area.
    • Changed your character to rotate based on camera direction while attacking.
    • Changed the cooldown: 4 sec → 6 sec (Changed the Skill Add-on tier: 1 → 2)
    • Removed Super Armor during the skill.
    • Added Knockdown on attack 2 hits. Now applies Super Armor when Core: Royal Fencing: Remise is learned.
    • Changed the Recover per hit effect: SP → 160 HP
    • Changed to now only combo into Break Orbit and Royal Fencing: Lunge while attacking.
    • Moved the All DP Decrease on hits debuff to Royal Fencing: Fleche.
 
Royal Fencing: Fleche
  • Changed the skill as follows.
    • Reduced the attack area.
    • Fixed the attack to match the motion.
    • Changed your character to rotate based on camera direction while attacking.
    • Changed to now only combo into Break Orbit, Royal Fencing: Lunge, and Royal Fencing: Remise while attacking.
    • Changed the cooldown: 4 sec → 6 sec
      • Changed the Skill Add-on tier: 1 → 2
    • Moved the Casting Speed Increase effect to Royal Fencing: Lunge.
    • Changed to now require holding ↓ + O/B after attack 1 to combo into attack 2.
 
Accel: Royal Fencing: Fleche
  • Changed the skill as follows.
    • Reduced the attack area.
    • Fixed the attack to match the motion.
    • Increased the activation speed.
    • Changed your character to rotate based on camera direction only until just before the attack
    • Changed the cooldown: 4 sec → 6 sec
      • Changed the Skill Add-on tier: 1 → 2
    • Moved the Casting Speed Increase effect to Royal Fencing: Lunge.
 
Royal Fencing: Riposte
  • Changed the skill as follows.
    • Reduced the attack area.
    • Changed the duration of the All AP Increase effect: 5 sec → 10 sec
      • Changed to now only apply the effect when the skill is first used and not per every motion.
    • Changed your character from moving during attacks 2 and 3.
    • Changed the Floating debuff on attack 3 hits to now apply in PvE only. Changed Forward Guard to last during the entire motion.
    • Changed to now apply Down Attack.
    • Changed to be comboable from attack 1 with your morning star.
    • Changed so you combo into attack 3 from the following skills:
      • Starfall, Star's Call, Accel: Star's Call, Comet
 
Swooping Ring
  • Changed the skill as follows.
    • Reduced the attack area.
    • Unified the attack area to the widest range for all skill levels.
    • Unified the traveled distance to the farthest range for all skill levels.
    • Changed so you no longer recover Stamina during the skill.
    • Changed the cooldown: 8 sec → 7 sec
    • Improved to smoothly combo from Comet, Royal Fencing: Riposte, Royal Fencing: Lunge, Twisted Orbit, and Accel: Twisted Orbit.
 
Accel: Swooping Ring
  • Reduced the attack area.
  • Changed the cooldown: 6 sec → 7 sec
  • Improved to smoothly combo from Comet, Royal Fencing: Riposte, Royal Fencing: Lunge, Twisted Orbit, and Accel: Twisted Orbit.
 
Comet
  • Changed the skill as follows.
    • Unified the traveled distance and attack area to the highest skill level.
    • Slowed the initial motion speed when activating the skill.
      • You'll maintain the same fast activation speed as before when comboing from other skills.
    • Changed Knockdown on hits to apply in PvE only. Now applies Super Armor during the skill.
      • Knockdown will also apply in PvP when Core: Comet is learned.
    • Fixed the description to mention no collision while moving.
 
Brutal Ring
  • Changed the skill as follows.
    • Changed so you can activate the skill by pressing L2/LT + O/B with your sting.
      • Changed Command: Blooming Icy Thorns to quick/ring menu slot use only with your sting.
    • Changed Bound on hits to apply in PvE only. Added Forward Guard during the skill.
    • Increased the attack area.
    • Changed so you cannot combo into Star's Ring during the skill, but only after the skill's attack ends.
 
Slicing Ring
  • Changed the skill as follows.
    • Changed the attack area to center on your character.
    • Changed the defensive effect: Forward Guard → Super Armor
    • Changed the Recover HP per hit amount: 240 → 300
    • Fixed the issue where Forward Guard blocks after comboing from certain skills would recover additional Star's Breath.
    • Changed the Recover Star's Breath per hit amount: 1.5% → 3%.
    • Changed so you can only combo into Break Orbit, Royal Fencing: Lunge, Comet, or Brutal Ring during the skill.
 
Frozen Ring
  • Changed the skill as follows.
    • Changed the defensive effect: Super Armor → Forward Guard
    • Increased the duration of the defensive effect.
    • Changed the duration of All DP Decrease: 5 sec → 10 sec
      • (I to II) Changed the All DP -15 on hit for 10 sec to -20, matching other levels.
    • Added Stun on hits (PvE only).
    • Changed the debuff applied when learning Core: Frozen Ring: Stiffness → Stun
    • Changed so that you can only combo into Brutal Ring after all attacks have hit.
 
Accel: Frozen Ring
  • Changed the skill as follows.
    • Changed the defensive effect: Super Armor → Forward Guard
    • Increased the duration of the defensive effect.
    • Changed to now combo smoothly into other skills.
    • Changed the debuff applied when learning Core: Frozen Ring: Stiffness → Stun
    • Changed so that you can only combo into Brutal Ring after all attacks have hit.
 
Twisted Orbit
  • Changed the skill as follows.
    • Reduced the attack area.
    • Changed so your character cannot change directions while moving during the skill.
    • Changed so your character displays the falling animation if stopped midair.
    • Changed the defensive effect to Super Armor while moving, and defensive effects will not activate while attacking.
    • Removed Invincible in PvE only.
    • Removed Down Smash during the skill.
    • Added Stiffness on hits.
    • Changed to no longer be usable during cooldown.
    • Improved so you can press R1/RB to combo from Comet, Royal Fencing: Lunge, Royal Fencing: Riposte, or Swooping Ring.
    • Changed some of the skill's motions. Added a ready animation and made the movement animation play faster.
 
Accel: Twisted Orbit
  • Changed the skill as follows.
    • Reduced the attack area.
    • Changed so your character cannot change directions while moving during the skill.
    • Changed so your character displays the falling animation if stopped midair.
    • Changed the defensive effect to Invincible while moving, and defensive effects will not activate while attacking.
    • Removed Invincible in PvE only.
    • Removed Down Smash during the skill.
    • Added Stiffness on hits.
    • Changed the cooldown: 5 sec → 3 sec
    • Changed to no longer be usable during cooldown.
    • Improved so you can press R1/RB to combo from Comet, Royal Fencing: Lunge, Royal Fencing: Riposte, or Swooping Ring.
    • Changed some of the skill's motions. Added a ready animation and made the movement animation play faster.
 
Starfall
  • Changed the skill as follows.
    • Changed the defensive effect applied when learning Core: Starfall: Super Armor → Forward Guard
    • Changed the debuff: Floating → Knockdown
 
Break Orbit
  • Changed the skill as follows.
    • Changed the Stamina cost: 150 → 100
    • Changed the cooldown: 1 sec → 2 sec
    • Changed so you can now use the skill during cooldown.
    • Added Invincible when using the skill in PvE only.
 
Star's Call
  • Changed so you combo the stab attack faster into the last attack motion.
    • Changed so you now combo into other skills after the last attack motion.
  • Changed the defensive effect: Forward Guard → Super Armor before the attack hits.
  • Changed Knockdown to apply in PvP as well.
  • Deleted the Recover Star's Breath on blocks and changed the Recover Star's Breath per hit amount: 3.5% → 5%.
  • Changed the cooldown: 10 sec → 8 sec
 
Accel: Star's Call
  • Added Super Armor before the attack hits.
 
Black Spirit: Star's Call
  • Changed the defensive effect: Forward Guard → Super Armor before the attack hits.
  • Deleted the Recover Star's Breath on blocks and changed the Recover Star's Breath per hit amount: 2.3% → 3.5%.
 
En Garde
  • Changed the All AP Increase for 30 sec effect: +20 → +30
 
  • Adjusted the following skills' damage.
Skill Name Before After
Slicing Ring
5298% x3
Damage -65.1% in PvP only
7311% x3
Damage -70.0% in PvP only
Swooping Ring IV
5063% x2
Damage -56.4% in PvP only
7544% x2
Damage -70.5% in PvP only
Royal Fencing: Remise III
Attack damage 3071% x1, max 3 hits
Last attack damage 3071% x2
Damage -55.0% in PvP only
Attack 1 damage 5835% x1, max 2 hits
Attack 2 damage 5835% x1
Attack 3 damage 5835% x 2
Damage -76.0% in PvP only
Accel: Royal Fencing: Remise
Attack damage 6783% x1, max 3 hits
Last attack damage 6783% x2
Damage -75.4% in PvP only
Attack 1 damage 7054% x1, max 3 hits
Attack 2 damage 7054% x2
Damage -74.0% in PvP only
Comet IV
2442% x1, max 4 hits
Damage -60.0% in PvP only
7570% x2
Damage -63.0% in PvP only
Royal Fencing: Fleche III
Attack 1 damage 3216% x1, max 2 hits
Attack 2 damage 3216% x1, max 3 hits
Attack 3 damage 3216% x1
Damage -63.2% in PvP only
Attack 1 damage 4309% x1, max 2 hits
Attack 2 damage 4309% x1, max 4 hits
Attack 3 damage 4309% x1
Damage -66.4% in PvP only
Accel: Royal Fencing: Fleche
Stab attack damage 5124% x1, max 4 hits
Last attack damage 5124% x2
Damage -76.6% in PvP only
3638% x1, max 9 hits
Damage -70.9% in PvP only
Frozen Ring IV
5389% x1, max 5 hits
Damage -66.3% in PvP only
6521% x1, max 5 hits
Damage -66.9% in PvP only
Accel: Frozen Ring Critical Hit Rate +50% (PvE only)
Critical Hit Rate +25% (PvP only)
Damage -76.5% in PvP only
Critical Hit Rate +50%
Damage -72.0% in PvP only
Starfall III
6933% x2
Damage -57.6% in PvP only
10053% x2
Damage -70.0% in PvP only
Twisted Orbit
1319% x2
Damage -55.0% in PvP only
6595% x1
Damage -46.5% in PvP only
Accel: Twisted Orbit
2623% x2
Damage -60.0% in PvP only
7869% x1
Damage -49.0% in PvP only
Royal Fencing: Lunge
4030% x2
Damage -57.9% in PvP only
5078% x2
Damage -60.0% in PvP only
Royal Fencing: Riposte
Swing attacks 1 and 2 damage 2724% x1
Upward strike attack damage 3710% x2
Damage -62.5% in PvP only
Attack 1 damage 5720% x1
Attack 2 damage 5720% x1
Attack 3 damage 5565% x2
Damage -68.5% in PvP only
Brutal Ring
5047% x3
Damage -70.8% in PvP only
7066% x3
Damage -71.5% in PvP only
Star's Call
Stab attack damage 4984% x2
Last attack damage 4984% x1
Damage -55.0% in PvP only
Stab attack damage 10018% x2
Last attack damage 10018% x1
Damage -73.3% in PvP only
Accel: Star's Call
Damage -69.1% in PvP only
Damage -67.5% in PvP only
Black Spirit: Star's Call
Attack 1 damage 3271% x1, max 4 hits
Stab attack damage 6542% x2
Damage -55.0% in PvP only
Attack 1 damage 4252% x 1, max 4 hits
Stab attack damage 9159% x 2
Damage -64.6% in PvP only
Black Spirit: Royal Fencing: Remise
Swing attacks 1 and 2 damage 4724% x1
Stab attack damage 2953% x2
Damage -55.0% in PvP only
Attack 1 damage 5196% x1, max 2 hits
Attack 2 damage 5196% x2
Damage -66.0% in PvP only
 
DRAKANIA
Main, Succession
Prime: Sundering Claw
  • Changed the cooldown: 12 sec → 8 sec
 
  • Adjusted the following skills' damage.
Skill Name Before After
Markthanan's Fang
Attack 1 damage 3504% x1
Attack 2 damage 3504% x1
Damage -30.0% in PvP only
Attack 1 damage 7884% x1
Attack 2 damage 7884% x1
Damage -68.8% in PvP only
Soaring Claw
Attack damage 2658% x2
Damage -30.0% in PvP only
Attack damage 7602% x2
Damage -75.5% in PvP only
 
WOOSA
Awakening
Perilous Waltz
  • Changed the description of the All DP Increase effect to accurately reflect the actual effect: All DP +20 for 5 sec → All DP +30 for 10 sec
 
MAEGU
Awakening
Emberclaw Crush
  • Improved to combo smoothly into Emberclaw Slash.
 
  • Adjusted the following skills' damage.
Skill Name Before After
Emberclaw Torrent IV
Attack 1 damage 5101% x2
Attack 2 damage 5101% x2
Attack 3 damage 8745% x2
Damage -75.2% in PvP only
Attack 1 damage 4710% x2
Attack 2 damage 4710% x2
Attack 3 damage 8074% x2
Damage -73.1% in PvP only
Emberclaw Slash IV
Attack damage 5841% x3
Damage -79.7% in PvP only
Attack damage 5201% x3
Damage -77.2% in PvP only
Twirling Foxflare IV
Attack damage 4482% x1, max 3 hits
Damage -63.4% in PvP only
Attack damage 4212% x1, max 3 hits
Damage -61.1% in PvP only
Flow: Foxflare Encore
(Twirling Foxflare IV)
Attack damage 3138% x3
Last attack damage 3138% x2
Damage -63.4% in PvP only
Attack damage 2949% x3
Last attack damage 2949% x2
Damage -61.1% in PvP only
Emberclaw Crush III
Attack 1 damage 2917% x2
Attack 2 damage 8750% x2
Damage -78.1% in PvP only
Attack 1 damage 2732% x2
Attack 2 damage 8196% x2
Damage -76.6% in PvP only
Emberclaw Finale III
Attack damage 10087% x3
Damage -74.2% in PvP only
Attack damage 9372% x3
Damage -72.2% in PvP only
Foxflare Cleave
Attack damage 4654% x2
Damage -61.3% in PvP only
Attack damage 4229% x2
Damage -57.4% in PvP only
Twirling Retreat
Attack damage 4157% x1, max 3 hits
Last attack damage 3741% x2
Damage -71.3% in PvP only
Attack damage 3685% x1, max 3 hits
Last attack damage 3316% x2
Damage -67.6% in PvP only
Foxflare Ambush
Attack damage 3967% x1, max 3 hits
Damage -69.7% in PvP only
Attack damage 3595% x1, max 3 hits
Damage -66.6% in PvP only
Black Spirit: Twirling Retreat
Attack 1 damage 4157% x1, max 3 hits
Attack 2 damage 3741% x2
Attack 3 damage 7482% x2
Damage -71.3% in PvP only
Attack 1 damage 3685% x1, max 3 hits
Attack 2 damage 3316% x2
Attack 3 damage 6632% x2
Damage -67.6% in PvP only
Black Spirit: Emberclaw Crush
Attack damage 8750% x3
Damage -78.1% in PvP only
Attack damage 8184% x3
Damage -76.6% in PvP only

 

Class Changes
  • [Ninja] Crescent Slash - Fixed the issue where the sound did not play when comboing into the skill off cooldown.
  • [Striker] Black Spirit: Skull Crusher - Fixed the issue where the skill's extra attack damage was applying the normal variation's damage.
  • [Striker] Black Spirit: Ferocious Assault - Fixed the "Recovers HP" amount to correctly state 600 in the description.
  • [Archer] Meteor Dive - Fixed the issue where it was not possible to combo into the skill backward after notching an arrow with Storm of Light.
  • [Archer] Steady Breath - Fixed the issue where you couldn't use the skill with your greatbow when Exhale was locked.
  • [Lahn] Phantom Dance - Fixed the issue where Super Armor was applied instead of Invincibility for a short time when using the skill with your crescent pendulum.
  • [Tamer] Leafweave, Flow: Gust - Fixed the issue where pressing R1/RB or R2/RT with your shortsword or celestial bo staff would not activate the skills.
  • [Witch] Fixed the issue where your character's face would become distorted when selecting a different expression while setting the idle expression.
  • [Witch] Thorns of Denial - Changed so that Tectonic Block will not activate when holding L1/LB during the skill. You can now only combo into Tectonic Block after the attack ends.
  • [Striker] Skull Crusher, Rampaging Predator - Fixed the issue where the effects of Bloody Fang would not apply when using the skills by consuming Martial Spirits.
  • [Nova] Absolute: Command: Rime Ice - Fixed the issue where the skill description incorrectly mentioned an All AP Increase effect.
  • [Berserker] Prime: Fierce Strike (I to IV), Fierce Strike (I to Absolute), Ultimate: Fierce Strike - Fixed the description of controls and attack damage to be more natural.
  • [Berserker] Predatory Hunt (I to Absolute) - Revised the skill description to be more detailed.
  • [Berserker] Succession: Flow: Windstorm - Fixed the issue where Skill Add-ons were applied to attack 2.
  • [Berserker] Flow: Windstorm - Fixed the issue where the Push the target effect of Beastly Wind Slash, which applies in PvE only, was not applied.
  • [Wizard] Prime: Lightning Storm: High Voltage, Prime: Lightning Storm: Strike - Fixed the issue where the skill order displayed in the Skill window differed from Witch.
  • [Mystic] Heavy Fist - Adjusted the skill motion to be more natural when using the skill via R1/RB after comboing certain skills with Combo: Bolster Thump.
  • [Archer] Ultimate: Zephyr Leap - Fixed the issue where character controls were unnatural when holding ↓+ O/B after using the skill with your greatbow.
  • [Woosa] Soul Cleanse - Fixed the issue where the character could not pass through monsters if the skill is used during cooldown.
  • [Kunoichi] Prime: Crescent Slash - Changed the sound effect that plays when performed.
 
As announced in the 'Dev Update' on April 22, 2025, we’re giving all adventurers a special gift as a token of our gratitude: a Secret Scroll of Pure Equilibrium and three Weapon Exchange Coupons.

Coupon Code : DEVU-PDAT-EREW-ARDS
Valid until: June 15, 2025 (Sun) 23:59 (UTC)

Contents

Secret Scroll of Pure Equilibrium / Weapon Exchange Coupon Box / Sub-weapon Exchange Coupon

 




CONTENTS

  • Reports have surfaced of new fish species appearing in Lake Kamasylvia, Lake Grána, and Lake Flondor.
    • Now you can catch the yellow-grade fish at a set probability in Kamasylvia lakes, Grána lakes, and Lake Flondor.
 
  • The marine ecosystem has grown richer, opening up new areas where you can catch blue and yellow grade fish.
    • Improved to allow catching blue and yellow grade fish in the following areas.
Balenos Coastal Cave Balenos Coastal Cliff Waterfall Eastern Balenos Coast
Surroundings of Eastern Balenos Island Sausan Garrison Coast Mediah Shore
Stonebeak Shore Ibellab Oasis  
  • Updated fish descriptions to include capture methods and classify them as Common, High-quality, Rare, or Prize Fish based on their grade.
    • Changed the term "Big Fish" to "High-quality Fish" to better reflect rarity in fish grade labeling.
      • Changed item descriptions for the Calpheon Fishing Rod, Ash Tree Float, etc. from "Chance to Catch Big Fish" to "Chance to Catch High-quality Fish."
Fish Grade Labeling
Green Common Fish
Blue High-quality Fish
Yellow Rare Fish
Red Prize Fish


Carrack Sailor Fishing

A new sailor has joined the Epheria Carrack, letting you fish while you sail. Recently introduced as "Carrack Auto Fishing" in the dev updates, this feature lets you pursue seafaring activities—bartering or battling ocean monsters—while earning extra revenue. For simplicity, it doesn't rely on Fishing Mastery, so you can keep your focus on sailing.
 
Also, in our update video, we mentioned that the chance of catching Prize-grade fish was capped at 1%. We've bumped it up to 3% to make landing those valuable fish even more exciting.
 
We're working on a feature that will automatically discard fish below a certain grade, which is currently being used effectively in general fishing. We're aiming to roll this out to you soon.
  • Added the exclusive Oceanbound Otter Fishing Rod to allow fishing sailors to board the Epheria Carrack.
    • Now you can enjoy carrack sailor fishing when the Oceanbound Otter Fishing Rod is installed and a fishing sailor is on board.
      • The Otter accompanies sailing with just the Oceanbound Otter Fishing Rod equipped, but Carrack Sailor Fishing is not activated if no sailor is placed in the fishing sailor slot.
    • You can obtain the Oceanbound Otter Fishing Rod and fishing sailor with the following method:
Oceanbound Otter Fishing Rod
How to Obtain
 
Complete the Suggested "[The Great Expedition] Otter Barterer" quest and then complete the "[Sailor Fishing] An Otterly Good Friend" quest via [Fish Vendor] Crio in Velia.

 
※ The quest objective is to hand over Crow Coin Coupon x 200 to Crio.
※ If you have completed [Sailor Fishing] An Otterly Good Friend, you can exchange additional rods with Crio.
※ The Prize Catch group consists of Prize Fish and Ancient Relic Crystal Shard.
  • Added a sailor slot for managing the fishing sailor with the introduction of Carrack Sailor Fishing.

    • Expanded the cabin capacity from 100 to 110 with the addition of the fishing sailor slot.
    • Applied ship stats to the fishing sailor slot, similar to other sailor slots.
    • Only assigned sailor's stats are applied when no fishing rod is installed on the Carrack.
[Carrack Sailor Fishing Rules]
※ Carrack Sailor Fishing occurs once every 180 seconds. (he sailing UI gauge on the right charges the fishing progresses.)
 
※ Fishing progresses only while the Carrack is sailing, and does not progress when stationary. (Fishing continues during Ram, Power Accel., BreezySail, QuickRetreat, AbruptTurn, and SmoothTurn.)
※ Fishing gauge does not reset even if you release and then re-engage the Carrack's controls.
※ Fish caught through Carrack Sailor Fishing are obtained in the character's inventory. If a fish tank is present, they are obtained in the tank.
※ Only the Prize Catch Fish Rate from the fishing rod's effects is applied. The Prize Catch Fish Rate does not increase with Fishing Mastery.
- The Prize Catch Fish Rate is fixed at 3% when using the Oceanbound Otter Fishing Rod for Carrack Sailor Fishing.
- The Prize Catch group consists of Prize Fish and Ancient Relic Crystal Shard.
※ Fish caught through Carrack Sailor Fishing are subject to both the Weekly Fishing Contest and Fish Guide.
※ Catching fish through Carrack Sailor Fishing affects the fishing resource of the respective sea area.
 

 
※ Fishing gauge resets in the following situations:
- When the fishing rod is unequipped or replaced in the Carrack equipment slot.
- When the ship is checked into the wharf or destroyed.
- When moving to the character selection screen or exiting the game.

※ Fishing is paused in the following situations:
- When the Durability of the Oceanbound Otter Fishing Rod is fully consumed.
- When the sailor placed in the fishing slot in the Manage Sailors UI is sick.
- When the ship is stationary.

 




ITEM

  • Changed certain items named as elixirs to perfumes to accurately reflect their actual applied effects.
    Changed Items
    Khalk's ElixirPerfume of Khalk
    Elixir of Deep Sea → Perfume of Deep Sea
    Spirit Perfume ElixirPerfume of Spirits
    Bracing Spirit Perfume ElixirPerfume of Bracing Spirits
    Premium Elixir Box → High-quality Perfume Box.

    ※ The above changes are also applied to Event and Immortal variants.
  • Changed to display an acquisition message at the top of the screen upon obtaining the following items:
    • Stuffed Llama
    • Stuffed Frost Wolf
    • Stuffed Snow Leopard
    • Stuffed Snowfield Ili Pika

 

  • Changed to no longer display a cheer animation upon obtaining the following items:
    • Bheg's Shining Helmet
    • Muskan's Bloody Steel Helmet

 

  • Improved the item description of Heavy Duty Packaging Cord.
    • Improved the item description to provide more accurate information on its usage.
    • Added How to Obtain and Usage info in the item description.

  • Changed the Boss defense gear exchange with 100 Latent Boss Aura to now grant a box item instead.
    • Changed it so that when you obtain Boss defense gear from the box, you also receive the corresponding Boss defense gear title.

 

  • Improved the item description of Sailor Contract Certificate.
    • Removed unnecessary details from the item description.
    • Added clearer instructions on how to hire sailors and improved the How to Obtain text in the item description.



QUEST & KNOWLEDGE

  • Changed the "Dragon's Choice" title to the Life category.

In Balenos, there were two main quests with an identical name, [Balenos] There's No "I" in Homework. However, only one of these granted the Inventory +1 Expansion item, while the other offered no such reward. To address this, the version without a reward has been removed. If you’ve already completed or are currently on this quest, you can now proceed with the version that grants the reward and receive the inventory expansion item.
  • Improved so that adventurers who have already completed or are currently on the unrewarded version of the [Balenos] There's No "I" in Homework quest can now proceed with the rewarded version.
    • Characters meeting the above conditions can accept the [Balenos] There's No "I" in Homework quest via Eileen in Velia.
    • During the May 15 (Thu) maintenance, any ongoing unrewarded [Balenos] There's No "I" in Homework quests will be forfeited.
 
Previously, deleting a character would also reduce the number of completed quests in Rulupee's Travels. But with today's update, you can delete characters without losing your progress. From now on, the quest count in Rulupee's Travels won't decrease, no matter what happens. Enjoy uninterrupted adventures with Rulupee's Travels.
  • Improved how quests are counted towards the completion of Rulupee's Travels..



NODE/CONQUEST WAR

  • Added a UI to view Node War results.
    • At the end of a Node War, the results window will automatically appear for adventurers who participated in the Node War.
    • You can check the results of the Node War you participated in again from the Node/Conquest War Status tab in the Guild menu.
※ During Node/Conquest War, records can only be checked on the server where it is ongoing. Information cannot be checked on other servers, but past records can be reviewed.
※ When Node/Conquest War is not in progress, records can be checked on all servers. (When opening this window for the first time, the most recent records are displayed.)
※ Node War records are kept up to the most recent 30 entries, and only records within 90 days can be checked.


  • Added a feature to display the location of all guild members on the World Map during Node/Conquest Wars.



UI

  • Added a multi-search function to the Find My Item feature.
    • You can view multiple search results containing the word by appending a semicolon (;) to the end of the word.
      • For example, entering Black;Cron will display search results containing the words Black and Cron.
      • To achieve the intended search results, enter the search term immediately after the semicolon (;) without any spaces.


  • Added a method to change the order of characters in the End Game window.
    • Select a character you want to move and then select the target position character, which will move the selected character to that position and push others back by one spot.
    • This method moves the character to the front of the target position, so if characters are arranged in the order A, B, C, D, moving A to B's position results in no change, and you can change the order using the swap method.
    • You can use this function by pressing L3/LS.
 
  • Improved the display of the Return and Rent buttons in NPC chats to appear at the bottom of the list.

Until now, AP and DP were shown based solely on gear score—a simple and straightforward approach. However, as content like Node War (limited) and Conquest War—which demand more precise setups—has grown in importance, and as players look to optimize their builds for the specific monster zones, being able to see your total stats has become invaluable. To address this, we've updated the stat display so you can now choose to view either gear score view or total stats view.

Looking ahead, we believe that displaying total stats provides a more accurate picture than gear score alone. If adventurers become more comfortable with and prefer the total stats view, we'll consider making it the default in the future update.
  • Added a setting to display stats using Total Stats.
    • Stat display now updates in the Equipment window, the My Stats panel in Monster Zone Info, and the top-left of the screen according to your Stat Display setting.
    • You can assign a hotkey to toggle Stat Display.
    • AP and DP icons in the top-left now change color based on your Stat Display setting.
    • AP and DP font colors now change based on your species damage display setting.
  •  
Gear Score Setting Total Stats Setting (set to "No Species Damage")
 
  • Improved to display Family names in different colors for adventurers who achieve 1st, 2nd, and 3rd place in Node/Conquest War Results.
 
  • Updated images for some fish species so the fish knowledge image matches the fish item icon.
 
  • Improved the Life Guild Missions icon.
    • You can now check which quest is in progress through icons in the Guild Mission List tab.

 

  • Improved the visibility of the season servers in the Server Selection window.



SYSTEM

  • Improved the closing speed of the World Map.
  • Changed so that you can no longer disband a guild while inside the Guild Manor.



CHANGES & FIXES

  • Fixed the issue where the resurrection window did not disappear in certain situations even when the character was resurrected.
  • Fixed the issue where some enhancement failure effects were very short.
  • Fixed the issue where titles were not properly obtained after having acquired more than 100 titles consecutively without logging out from a single character.
  • [Maehwa, Ninja, Dark Knight, Scholar] Fixed the issue where the back outfit was exposed in the Character Selection window.
  • [Ninja] Fixed the issue where the main and sub-weapons were held awkwardly in the Character Selection window.
  • Fixed the issue where the appearance of the float was not reflecting its type after casting the Fishing Rod.
  • Changed the system so that no message about cooldown appears when changing the title category during the title change cooldown.
  • Fixed the issue where the loading screen would sometimes display progress over 100% after selecting a character.
  • Fixed the issue where a transparent object was placed at a specific location in Wind Nol's Perch.
  • Fixed the issue where you could not open Place Mode or furniture was occasionally not visible when leaving the Elvia Realm.
  • Fixed the issue where weapons were not visible during the tutorial cutscene if not equipped while progressing [Woosa Awakening] New Plane of Enlightenment and [Maegu Awakening] New Plane of Enlightenment.
  • Fixed the issue where the Gear UI appeared awkward in the Mount Equipment UI at the wharf and stable.
  • [Maegu] Fixed the issue where the ear appeared unnatural during the speaking animation.
  • Fixed the issue where an awkward message appeared when selecting certain ship equipment icons at the wharf.
  • Fixed the issue where a period-based title did not occasionally reapply after reacquiring it post-expiration.
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