Hello Adventurers, This is the Black Desert Console Service Team.
We're informing you of the latest update applied after the scheduled maintenance on May 29 (Thu).
"Today's update brings quality-of-life improvements in Training and Hunting, Life Skill bonus quest improvements, Imperial Alchemy Delivery box ingredient adjustments, Conquest War rule and reward updates, and more.
We hope these help you embark on better adventures in game, Adventurers!"

- Changed the Accuracy Rate as follows.
- Before: 16.5%
- After: 22.5%



- Removed "All Accuracy Rate +6% for 10 sec."


- Increased the traveled distance of the first jump motion.
- Increased the falling speed while airborne when using the skill from high terrain.
- Changed your character's rotation while airborne, when using a skill from high terrain, to smoothly follow the camera's direction.
- Changed the first jump motion to no longer be affected by Jump Height Increase effects.


- Removed Down Smash.
- Improved to combo smoothly regardless of whether Knockdown/Down Smash debuffs have been applied.


- Changed to combo into Bolt after the attack ends.
- Fixed the issue where your character would move abnormally when comboing into Bolt.
- [Scholar] Gravity Blink - Fixed the issue where the Invincible effect was not applied in PvE when using the skill forward during its cooldown.
- [Nova] Comet - Fixed the issue where the traveled distance was reduced.
- [Nova] Twisted Orbit, Royal Fencing: Lunge - Fixed the issue where your character would move abnormally when hitting enemies with these skills.
- [Mystic] Hurricane Kick - Changed the hit effects to appear more natural.
- [Berserker] Fierce Strike - Fixed the issue where WP was not consumed when using the skill in Beast Form.
- [Maehwa] Flow: Frostflower - Fixed the issue where the sound would not play when using the skill apart from a combo.
CONTENTS
Carrack Auto-Fishing
- Added a function that allows Carrack sailors to automatically discard fish below a specified grade.
- This function works regardless of your Fishing level.

-
- You can select this function from the Ring Menu to use it.

- Added a relevant description to the UI when Carrack auto-fishing is enabled.

First, for Training, during taming, horses will now follow you more quickly, significantly reducing the time spent waiting for them. As for Hunting, unique actions like shooting, dodging, and reloading have been improved so you can better enjoy the core of the content.
These may seem like minor changes, but we'll continue focusing on updates like these to make content more comfortable and enjoyable.
Hunting
- Improved so that you can reload while sprinting.

- Improved so that pressing L1/LB while moving will change your stance to crouching or standing.

- Improved so that you can reload faster after rolling.
Normal Reload | Reload After Rolling |
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- Fixed the issue where the direction of the reload effect was awkward when aiming while crouching.
Training
- Improved the effects in the following situations during the taming minigame:
- When getting closer to a horse during the minigame
- When in standby after taming
- Teleporting after the distance increases

- Improved so that tamed horses follow the adventurer more quickly, and if the distance between the tamed horse and the adventurer becomes too great, the horse will instantly teleport to the adventurer.

- Changed the maximum level on Season Servers to better align with their intended purpose and meaning, and removed the Life EXP increase buff.
- Adjusted the max level cap for Season Servers to Lv. 63 (99%).
- This change only applies to Season Servers, and Season characters can still level up without a cap on regular servers.
- Removed the Life EXP +30% buff that was applied at all times.
- Adjusted the max level cap for Season Servers to Lv. 63 (99%).
ITEM
- Changed the required amount of ingredients needed to craft Imperial Alchemy boxes.
- The required amount of Heavy Duty Packaging Cord and Black Stone Powder, which are used for mass packaging, remains the same as before.
![]() Example) Guru's Medicine Box x1
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|||||
Item | Before | After | Item | Before | After |
Elixir of Death | 9 | 6 | Brutal Death Elixir | 3 | 2 |
Grim Reaper's Elixir | 9 | 6 | Grim Soul Reaper's Elixir | 3 | 2 |
Griffon's Elixir | 9 | 6 | Strong Griffon's Elixir | 3 | 2 |
Elixir of Frenzy | 9 | 6 | Elixir of Endless Frenzy | 3 | 2 |
Elixir of Sky | 9 | 6 | Merciless Sky Elixir | 3 | 2 |
Elixir of Detection | 9 | 6 | Elixir of Sharp Detection | 3 | 2 |
Elixir of Armor | 9 | 6 | Elixir of Corrupted Armor | 3 | 2 |
- Changed the classification of Fourfinger Threadfin from Freshwater to Saltwater in Knowledge.
- Changed the following fish to be usable as ingredients in Cooking.
Whale Shark
Hammerhead Albacore Bigeye Tuna Hammer Whale Minke Whale Great White Shark Requiem Shark Granges D'or Giant Squid Luvar Killer Whale Coelacanth |
Bottlenose Dolphin
Narwhal Giant Grouper Bluefin Tuna Mako Shark Saw Shark Humpback Whale Yellowfin Tuna Axolotl Mackerel Tuna Sperm Whale Golden Siniperca Beluga Whale |
- Removed the phrase "An ingredient used in Cooking" from the item descriptions of the following fish:
- Giant Oarfish, Ribbonfish, Southern Rough Shrimp, Bigfin Reef Squid.
- Improved the item descriptions to clearly indicate the crafting material requirements for Imperial Delivery Medicine boxes and Cooking boxes.
- Changed the name of the following item:
- Before: Devil's Draught
- After: Devil's Elixir
- Changed certain Pearl equipment that were stored in the normal Inventory to now be stored in the Pearl Inventory.
- Accordingly, the items listed below in your possession have all been moved to your Heidel Storage.
- The following items were moved to the Heidel storage during the May 29 (Thu) mainteannce.
- Accordingly, the items listed below in your possession have all been moved to your Heidel Storage.
Lahr Arcien Champron (7 Days) | Karlstein Champron (7 Days) | Lahr Arcien Barding (7 Days) |
Karlstein Barding (7 Days) | Lahr Arcien Saddle (7 Days) | Karlstein Saddle (7 Days) |
Lahr Arcien Stirrups (7 Days) | Karlstein Stirrups (7 Days) | [Event] Lahr Arcien Horse Gear Set (7 Days) |
[Event] Karlstein Horse Gear Set (7 Days) | [Event] Launch Commemorative Wagon Cover | Springtide Rowboat Decoration |
Springtide Fishing Boat Decoration | Springtide Rowboat Decoration | Springtide Fishing Boat Decoration |
[Donkey] Wild Carrot Champron (7 Days) | [Donkey] Wild Carrot Barding (7 Days) | [Donkey] Wild Carrot Saddle (7 Days) |
[Donkey] Wild Carrot Stirrups (7 Days) | [Donkey] Wild Carrot Donkey Gear Set (7 Days) | [Event] Eternal Bond |
[Event] Calpheon's Prestige Earrings | [Event] Grána's Prestige Earrings | [Event] O'draxxia's Prestige Earrings |
[Event] Dark Thorn Horse Gear Set |
- Changed the following items to be storable in the Family Inventory.
- As a result, all existing items have been retrieved, and items with the same effects that can be stored in the Family Inventory have been reissued to the Heidel Storage.
- Changed the following [Event] items to normal items due to this update.
- [Event] Ellie's Magical Elixir → Ellie's Magical Elixir
- [Event] Fughar's Magical Elixir → Fughar's Magical Elixir
- Changed the following [Event] items to normal items due to this update.
![]() ![]() Ellie's Magical Elixir
Fughar's Magical Elixir
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- Changed Pearl Boxes to be Family-bound instead of character-bound.
- Accordingly, all Pearl Boxes in your possession have been moved to your Heidel Storage.
- Changed the weight of Bottle of River/Sea Water, Elixirs, Draughts, and Perfumes to 0.2LT.
Weight Change Examples | ||
Item | Before | After |
![]() Bottle of River Water
|
1.25 LT | 0.2 LT |
![]() Bottle of Sea Water
|
1.25 LT | |
![]() Tough Whale Tendon Elixir
|
0.8 LT | |
![]() Immortal: Harmony Draught
|
0.8 LT | |
![]() Fiery Celerity Draught
|
0.5 LT | |
![]() Immortal: Perfume of Khalk
|
0.5 LT | |
![]() Perfume of Khalk
|
0.5 LT |
QUEST & KNOWLEDGE
- Fixed following item names that appear during certain quests.
- Before: Khalk's Elixir, Elixir of Deep Sea, Spirit Perfume Elixir
- After: Perfume of Khalk, Perfume of Deep Sea, Perfume of Spirits
- Integrated "[Barter] [Daily] Lively Iliya Island" quests into one.
- Deleted the "[Barter] [Daily] Lively Iliya Island I - III" quests and integrated them into the "[Barter] [Daily] Lively Iliya Island" quest.
- The quest objective for "[Barter] [Daily] Lively Iliya Island" is to barter 15 times, and the rewards remain the same as completing all previous quests.
- Added a guide on how to reacquire the Ancient Magic Tome in Adventure Log Bookshelf - Caphras' Journal Volume 1, Chapter 2.
- Unified the subtitle colors in the cutscene illustrations that appear during the main quests "[Serendia] Golden Lion of Serendia" and "[Calpheon] Hero of Calpheon".
- Revamped the Bonus quests that can be accepted during Cooking, Alchemy, Training, and Hunting.
- Each Life Skill Bonus quest can be received based at a set probability for each quest.
- You can accept "[Bonus] Skill Up for (Life Skill)" quests without any daily limit.
- You cannot accept another "[Bonus] Skill Up for (Life Skill)" quest of the same Life Skill if one of them is already accepted and in progress.
- For example, if you have already accepted a "[Bonus] Skill Up for Cooking" quest, you cannot accept another "[Bonus] Skill Up for Cooking" quest, but you can accept a "[Bonus] Skill Up for Training" quest.
Cooking
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Quest | Objective | Rewards |
[Bonus] Skill Up for Cooking
(Beer / Grilled Bird Meat / Pickled Vegetables) |
One of the following quest objectives will be given.
Craft Beer x5,000 |
Obtain all of the following rewards
Milk x2,000
Egg x5,000 Special Garlic x2,000 Special Onion x2,000 Special Hot Pepper x2,000 Special Pepper x2,000 |
One of the following quest objectives will be given.
Craft Beer x2,000 |
Obtain all of the following rewards
Milk x1,000
Egg x2,500 High-quality Garlic x1,000 High-quality Onion x1,000 High-quality Hot Pepper x1,000 High-quality Pepper x1,000 |
|
One of the following quest objectives will be given.
Craft Beer x1,000
Craft Grilled Bird Meat x1,000 Craft Pickled Vegetables x1,000 |
Select one of the following rewards
Milk x1,000
Egg x2,500 High-quality Garlic x1,000 High-quality Onion x1,000 High-quality Hot Pepper x1,000 High-quality Pepper x1,000 |
- The "[Bonus] Skill Up for Cooking" quest becomes available when you cook the recipe that used to give the "[Bonus] Cooking for Heidelian Soldiers (Pickled Vegetables)" quest.
- The chance to receive the "[Bonus] Skill Up for Cooking" quest when cooking that recipe has been reduced by approximately 45% compared to the old quest.
- As part of this revamp, the "[Bonus] Cooking for Heidelian Soldiers (Pickled Vegetables)" quest is no longer available.
- Quests you've already accepted can be finished as usual. Any "[Bonus] Cooking for Heidelian Soldiers (Pickled Vegetables)" quests not completed by the June 12, 2025 (Thu) maintenance will be removed.
Alchemy
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Quest | Objective | Rewards |
[Bonus] Skill Up for Alchemy
(Clear Liquid Reagent / Pure Powder Reagent / Clown's Blood) |
One of the following quest objectives will be given.
Craft Clear Liquid Reagent x500 Craft Pure Powder Reagent x500 Craft Clown's Blood x500 |
Obtain all of the following rewards
Trace of Nature x500
Bloody Tree Knot x2,000 Monk's Branch x2,000 Spirit's Leaf x2,000 Old Tree Bark x2,000 Red Tree Lump x2,000 |
One of the following quest objectives will be given.
Craft Clear Liquid Reagent x100 Craft Pure Powder Reagent x100 Craft Clown's Blood x100 |
Basic Reward
Trace of Nature x250
Select Reward Thornwood Sap x500
Ash Sap x500 Maple Sap x500 Loopy Tree Sap x500 Fir Sap x500 |
|
Basic Reward
Trace of Nature x250
Select Reward Birch Sap x500
Cedar Sap x500 Pine Sap x500 Moss Tree Sap x500 |
- The "[Bonus] Skill Up for Alchemy" quest becomes available when you craft the recipe that used to give the "[Bonus] A Simple Test from Dalishain" quest.
- The chance to receive the "[Bonus] Skill Up for Alchemy" quest when crafting that recipe has been increased by approximately 243% compared to the old quest.
- As part of this revamp, the "[Bonus] A Simple Test from Dalishain" quest is no longer available.
- Quests you've already accepted can be finished as usual. Any "[Bonus] A Simple Test from Dalishain" quests not completed by the June 12, 2025 (Thu) maintenance will be removed.
Hunting
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|||
Quest | Objective | Location | Rewards |
[Bonus] Skill Up for Hunting
- Feather Wolf Pack - Giant Lion Pack - Narcion - Mountain of Eternal Winter |
Hunt [Wild] Feather Wolves x50
|
Kamasylvia
(Wild animal area around the Acher Guard Post) |
Acquire all of the following rewards
Hunter's Dawn
Hunter's Token x25 Forest Fury x2 Concentrated Magical Black Gem x10 |
Hunt [Wild] Feather Wolves x10
|
Acquire all of the following rewards
Hunter's Dawn
Hunter's Token x25 Mournful Crystal of the Forest x1 Black Gem x5 |
||
Hunt [Wild] Giant Lions x50
|
Valencia
(Areha Palm Forest) |
Acquire all of the following rewards
Hunter's Dawn
Hunter's Token x25 Lion Meat x2,000 Concentrated Magical Black Gem x10 |
|
Hunt [Wild] Giant Lions x10
|
Acquire all of the following rewards
Hunter's Dawn
Hunter's Token x25 Lion Meat x250 Black Gem x5 |
||
Hunt [Wild] hunting monsters x50 roaming in Narcion
|
O'dyllita
(Narcion) |
Acquire all of the following rewards
Hunter's Dawn
Hunter's Token x25 Breath of Narcion x2 Concentrated Magical Black Gem x10 |
|
Hunt [Wild] hunting monsters x10 roaming in Narcion
|
Acquire all of the following rewards
Hunter's Dawn
Hunter's Token x25 Narc's Wishstone x3 Black Gem x5 |
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Hunt [Wild] hunting monsters x50 roaming in the Mountain of Eternal Winter
|
Mountain of Eternal Winter
|
Acquire all of the following rewards
Hunter's Dawn
Hunter's Token x25 Breath of Omua x2 Concentrated Magical Black Gem x10 |
|
Hunt [Wild] hunting monsters x10 roaming in the Mountain of Eternal Winter
|
Acquire all of the following rewards
Hunter's Dawn
Hunter's Token x25 Erebjork's Grudge x3 Black Gem x5 |
- Hunter's Dawn is used immediately upon acquisition and grants the following buffs for 30 minutes:
- Hunting EXP +15%, Movement Speed +2, Critical Hit +2, Attack Speed +2
- The "[Bonus] Skill Up for Hunting" quest becomes available when Hunting monsters that used to give the old Bonus quest.
- [Bonus] A Hunting Quest for the Time of Poachers I
- [Bonus] A Hunting Quest for Both Our Homes I
- [Bonus] A Hunting Quest for Panicked Horses I
- [Bonus] A Hunting Quest for the Trembling Brother I
- As part of this revamp, the old Bonus quests are no longer available.
- Quests you've already accepted can be finished as usual. Any quests not completed by the June 12, 2025 (Thu) maintenance will be removed.
Training
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||
Quest | Objective | Rewards |
[Bonus] Skill Up for Training
(Tame a Wild Horse) |
Tame 1 Wild Horse
|
Select one Select one of the rewards below
Stonetail Wind's Meal x1
Fiery Celerity Draught x1 |
Talk to the Black Spirit
|
Obtain the reward below
Celerity Draught x1
|
- Added a Training Bonus quest that can be received during Imperial Deliveries with Tier 6 to Dream Horse or Imperial Steed.
NODE/CONQUEST WAR

Next, just like in Node War, we've adjusted the balance by breaking down command post and annex buildings by tier (territory), and rewards will now scale up with each tier, too, in Conquest War.
In addition to what was introduced today, we're preparing further improvements for Node and Conquest Wars, including balance adjustments for fort, command post, annex buildings, and siege weapons' matchup balance. We'll keep refining these systems to make your war experiences even more engaging.
Thank you for your continued support.
- Changed so that the defensive time no longer increases when Outer/Inner Gates are destroyed during Calpheon/Balenos/Valencia Conquest Wars.
- As before, if the defensive guild’s Command Post is not destroyed within 2 hours of the Conquest War starting, the defenders win and the Conquest War ends.
- If the defensive guild’s Command Post is destroyed, the Conquest War continues for up to 4 hours among the remaining offensive guilds.
- Changed the Conquest War Command Post, Field HQ, and all the other annexes to be categorized by tier (territory), with changes to DP and maximum durability.
- Tier 1: Decreased DP, while increased Max Durability.
- Tier 2: Increased both DP and Max Durability.
- Unlimited: Increased both DP and Max Durability.
- The affected annexes are as follows.
List of Affected Annexes | ||
Command Post | Field HQ | Flame Tower |
Enhanced Flame Tower | Hwacha | Big Hwacha |
Supply Depot | Recovery Center | Cannon Observatory |
Elephant Nursery | Medium Siege Tower Factory | Large Siege Tower Factory |
Ballista Workshop | Indomitable Flag | Indomitable Flag Factory |
Barricade | Iron Barricade | Wooden Fence |
Wooden Fence Gate | Defense Tower |
- Changed the rewards for Tier 2 and Unlimited Conquest Wars as follows.
- The rewards for Tier 1 Conquest War remain the same.
Tier 1 Conquest War (Unchanged) |
||
Rank | Item Name | Content |
[Lord who achieves victory by destroying all forts, or successfully defends within the time limit] | ![]() Glorious Victor Reward |
Gold Bar of the Glorious Battlefield 10,000G x3
Ancient Spirit Dust x1,000 Cron Stone x100 Resplendent Medal of Honor x100 Item Collection Increase Scroll x3 [Event] Scroll of the Glorious Battlefield x3 |
[Lord victorious through the score system]
1st (Lord)
|
![]() Burning Spirit Victor Reward |
Gold Bar of the Glorious Battlefield 10,000G x2
Gold Bar of the Glorious Battlefield 1,000G x5 Ancient Spirit Dust x500 Cron Stone x50 Resplendent Medal of Honor x100 Item Collection Increase Scroll x2 [Event] Scroll of the Glorious Battlefield x2 |
2nd | ![]() Burning Spirit Reward (V) |
Gold Bar of the Glorious Battlefield 1,000G x10
Resplendent Medal of Honor x50 |
3rd | ![]() Burning Spirit Reward (IV) |
Gold Bar of the Glorious Battlefield 1,000G x9
Resplendent Medal of Honor x50 |
4th | ![]() Burning Spirit Reward (III) |
Gold Bar of the Glorious Battlefield 1,000G x8
Resplendent Medal of Honor x50 |
5th | ![]() Burning Spirit Reward (II) |
Gold Bar of the Glorious Battlefield 1,000G x7 Resplendent Medal of Honor x50 |
6th | ![]() Burning Spirit Reward (I) |
Gold Bar of the Glorious Battlefield 1,000G x6 Resplendent Medal of Honor x50 |
Guilds with a Command Post or Field HQ remaining until the end | ![]() Burning Inspiration Reward |
Gold Bar of the Glorious Battlefield 1,000G x3 Resplendent Medal of Honor x50 |
Guilds without a Command Post or Field HQ remaining until the end | ![]() Fighting Spirit Reward |
Gold Bar of the Glorious Battlefield 1,000G x2 Resplendent Medal of Honor x50 |
Tier 2 Conquest War |
||
Rank | Item Name | Content |
[Lord who achieves victory by destroying all forts, or successfully defends within the time limit] | ![]() Prideful Victor Reward |
Gold Bar of the Glorious Battlefield 10,000G x3
Gold Bar of the Glorious Battlefield 1,000G x5 Ancient Spirit Dust x1,000 Cron Stone x100 Resplendent Medal of Honor x110 * Honorable Box of Spoils x2 Item Collection Increase Scroll x3 [Event] Scroll of the Glorious Battlefield x3 |
[Lord victorious through the score system]
1st (Lord)
|
![]() Burning Resolve Victor Reward |
Gold Bar of the Glorious Battlefield 10,000G x3
Ancient Spirit Dust x500 Cron Stone x50 Resplendent Medal of Honor x110 * Honorable Box of Spoils x2 Item Collection Increase Scroll x2 [Event] Scroll of the Glorious Battlefield x2 |
2nd | ![]() Burning Will Reward (V) |
Gold Bar of the Glorious Battlefield 10,000G x1
Gold Bar of the Glorious Battlefield 1,000G x2 Resplendent Medal of Honor x60 |
3rd | ![]() Burning Will Reward (IV) |
Gold Bar of the Glorious Battlefield 10,000G x1
Resplendent Medal of Honor x60 |
4th | ![]() Burning Will Reward (III) |
Gold Bar of the Glorious Battlefield 1,000G x9
Resplendent Medal of Honor x60 |
5th | ![]() Burning Will Reward (II) |
Gold Bar of the Glorious Battlefield 1,000G x8 Resplendent Medal of Honor x60 |
6th | ![]() Burning Will Reward (I) |
Gold Bar of the Glorious Battlefield 1,000G x7 Resplendent Medal of Honor x60 |
Guilds with a Command Post or Field HQ remaining until the end | ![]() Willcarved Reward |
Gold Bar of the Glorious Battlefield 1,000G x4 Resplendent Medal of Honor x60 |
Guilds without a Command Post or Field HQ remaining until the end | ![]() Resolute Resolve Reward |
Gold Bar of the Glorious Battlefield 1,000G x3 Resplendent Medal of Honor x50 |
Unlimited Conquest War |
||
Rank | Item Name | Content |
[Lord who achieves victory by destroying all forts, or successfully defends within the time limit] | ![]() Honored Victor Reward |
Gold Bar of the Glorious Battlefield 10,000G x4
Gold Bar of the Glorious Battlefield 1,000G x5 Ancient Spirit Dust x1,000 Cron Stone x100 Resplendent Medal of Honor x120 * Honorable Box of Spoils x3 Item Collection Increase Scroll x3 [Event] Scroll of the Glorious Battlefield x3 |
[Lord victorious through the score system]
1st (Lord)
|
![]() Radiant Conviction Victor Reward |
Gold Bar of the Glorious Battlefield 10,000G x4
Ancient Spirit Dust x500 Cron Stone x50 Resplendent Medal of Honor x120 * Honorable Box of Spoils x3 Item Collection Increase Scroll x2 [Event] Scroll of the Glorious Battlefield x2 |
2nd | ![]() Burning Conviction Reward (V) |
Gold Bar of the Glorious Battlefield 10,000G x1
Gold Bar of the Glorious Battlefield 1,000G x5 Resplendent Medal of Honor x70 |
3rd | ![]() Burning Conviction Reward (IV) |
Gold Bar of the Glorious Battlefield 10,000G x1
Gold Bar of the Glorious Battlefield 1,000G x2 Resplendent Medal of Honor x70 |
4th | ![]() Burning Conviction Reward (III) |
Gold Bar of the Glorious Battlefield 10,000G x1
Resplendent Medal of Honor x70 |
5th | ![]() Burning Conviction Reward (II) |
Gold Bar of the Glorious Battlefield 1,000G x9 Resplendent Medal of Honor x70 |
6th | ![]() Burning Conviction Reward (I) |
Gold Bar of the Glorious Battlefield 1,000G x8 Resplendent Medal of Honor x70 |
Guilds with a Command Post or Field HQ remaining until the end | ![]() Loyaltyforged Reward |
Gold Bar of the Glorious Battlefield 1,000G x5 Resplendent Medal of Honor x70 |
Guilds without a Command Post or Field HQ remaining until the end | ![]() Convicted Resolve Reward |
Gold Bar of the Glorious Battlefield 1,000G x4 Resplendent Medal of Honor x60 |
- Improved so that Guild Manors can be used while applying for Node/Conquest War participation.
- Improved so that you can enter the Guild Manor from Guild - Guild Member Status even while your guild is applying for Node/Conquest War participation.
- However, you still cannot enter the Guild Manor on a server where Node/Conquest War is in progress.
- Guild members who are not participating can still enter the Guild Manor on that server even when Node/Conquest War is in progress.
- Changed so that if you leave the Guild Manor 15 minutes before Node War starts (or after Conquest War starts) until the end, you will be moved to the nearest town if your previous location was a Node/Conquest War region.
- Improved so that you can enter the Guild Manor from Guild - Guild Member Status even while your guild is applying for Node/Conquest War participation.
※ The Node War mode (Construction/Occupation) selected by the Lord for the week will be maintained.
- Added the ability to check reward items in the Node/Conquest War result window.

UI
- Improved the notification message to clearly state that "Grand Prix Vera's Scroll" can be consumed when using the "Mount Name Change Coupon" at the Stable.

- Improved the notification message to provide clearer recovery details when using the "Fairy Queen's Might".

CHANGES & FIXES
- [Dark Knight] Fixed the issue where wearing Venia Riding Attire and Secrua Vediant together caused the right arm to look awkward.
- [Ranger] Fixed the issue where wearing Nereid Armor with Pumpkin Witch Shoes or Lovely Bloom Shoes looked awkward.
- [Berserker] Fixed the issue where equipping the Gladiator Outfit caused the hip area to look awkward.
- Fixed the issue that could cause the game to crash under certain conditions.
- Fixed the issue where reduced Durability was not shown in the equipment Durability display for items in the Stable's Equipped Gear & Inventory.
- [Shai] Improved the issue where wearing the Marshmallow Myop Armor with certain customizations resulted in the face being awkward during outfit's unique animation.
- [Witch] Fixed the issue where entering the Customization menu (Pearl Shop) while wearing Puff Mini Robe and Fallen God's Armor together caused the outfit to look awkward.
- [Dosa] Fixed the issue where dyeing parts 10 or 11 of the Azure Sky Outfit caused the collar area to look awkward.
- Fixed the issue where the text for Fishing titles appeared unnatural in some languages in the Title UI.
- Fixed the issue where you could not set a loop route in the desert while possessing a compass.
- Fixed the issue where you could move to the Land of the Morning Light when entering Black Shrine - Donghae (Solo) in certain situations.
- Improved awkward terrain at a specific location on the Junaid River.
- Fixed the issue where the auto-repair icon for wagons appeared as the ship auto-repair icon under certain conditions when boarding a wagon.
- Fixed the issue where you could not use Remote Collection for mounts if more than 20 horses were stored in a single stable.
- Fixed the issue where awkward messages appeared in the Crossroads quest available via the Black Spirit after completing the Mediah main questline with a Season character,.
- Fixed awkward phrasing in the Campsite UI.
- Fixed the issue where the Fishing Chair looked unnatural in certain situations.
- Fixed the issue where you could not search for "Miscellaneous Merchant" Gormin in the Sycraia Underwater Ruins via the Find NPC feature.
- Fixed awkward character animations during the “[Gunsunsae] Flames to Light the Night” quest.
- Fixed awkward phrasing in the “Cooperation with Sayena” quest.
- Improved the alignment of the platoon member list, HP bar, and widget in the Platoon UI.
- Fixed client crashes when detaching horse gear in the Stable.
- Fixed the issue where non-existent sailor slot descriptions were displayed on some ships.
- Fixed the issue where the key guides for Cooking Utensil and Alchemy Tool overlapped.
- Fixed the issue where some characters had the wrong HP or MP/WP/SP stats.
- Adventurers whose HP and MP/WP/SP were adjusted due to this fix have been notified separately via in-game Mail.