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Announcements

Updates [Update] June 12th Update Notice
Black Desert 2025-06-12 09:00

Hello Adventurers, This is the Black Desert Console Service Team.
We're informing you of the latest update applied after the scheduled maintenance on June 12 (Thu).

Today's update introduces Dosa's Abyssal Legacy skill, reduced Contribution costs for node connections and house purchases, extends the price-guarantee period for fish, rebalances Conquest and Node Wars, and more.
We hope these help you embark on better adventures in game, Adventurers!




New and Improvements

Class
DOSA
All
Morning Fog
  • Added the Abyssal Legacy skill, "Morning Fog."
    • You can obtain the Abyssal Legacy skill after completing all of the Magnus Main questline, acquiring the [Knowledge] Abyssal Veins - Balenos, then accepting and completing "[The Magnus] Abyssal Revelation" via the Black Spirit.
      • If your Family has already completed this quest before, you can immediately accept and complete "[The Magnus] Abyssal Revelation" from the Black Spirit.
      • If you are unable to accept the "[The Magnus] Abyssal Revelation" quest, you can talk to the Skill Instructor NPC in Heidel to collect the "Abyssal Legacy".
Morning Fog
Blade Waltz
  • Changed so that you can use the skill via a Ring Menu Slot.
 
 
Succession
Prime: Fog Cleave
  • Changed so Fog level effects are also applied to Flow: Oblique Cleave upon learning this skill.
 
  • Changed the skill damage as follows.
Skill Name Before After
Prime: Cloudveil
Attack 1 damage 4372% x1
Attack 2 damage 4372% x2
Attack 3 damage 4372% x1
Attack 4 damage 4372% x2
Damage -58% in PvP only
Attack 1 damage 5421% x 1
Attack 2 damage 5421% x 2
Attack 3 damage 5421% x 1
Attack 4 damage 5421% x 2
Damage -66.1% in PvP only
Prime: Flow: Twin Slash III
(affects Chain: Final Slash)
Attack 1 damage 4565% x1
Attack 2 damage 4565% x2
Damage -59.1% in PvP only
Attack 1 damage 4793% x1
Attack 2 damage 4793% x2
Damage -61.1% in PvP only
Prime: Flow: Blinding Slash
(affects Chain: Shade Slash)
Attack 1 damage 5192% x1
Attack 2 damage 5192% x2
Damage -64.0% in PvP only
Attack 1 damage 5867% x1
Attack 2 damage 5867% x2
Damage -68.1% in PvP only
Prime: Fog Cleave III
(affects Flow: Oblique Cleave)
Attack 1 damage 4437% x1
Attack 2 damage 4437% x2
Attacks 1 and 2 damage -70.0% in PvP only
Attack 3 damage 5656% x1
Attack 3 damage -30.0% in PvP only
Attack 1 damage 4881% x1
Attack 2 damage 4881% x2
Attacks 1 and 2 damage -72.8% in PvP only
Attack 3 damage 6222% x1
Attack 3 damage -36.3% in PvP only
Prime: Summer Breeze IV
Attack 1 damage 3273% x1
Attack 2 damage 3273% x2
Attacks 1 and 2 damage -74.1% in PvP only
Last attack damage 5923% x2
Last attack damage -73.0% in PvP only
Attack 1 damage 3600% x1
Attack 2 damage 3600% x2
Attacks 1 and 2 damage -76.5%
Last attack damage 7108% x2
Last attack damage -77.5% in PvP only
Prime: Taeguk IV
Attack 1 damage 3637% x1, max 3 hits
Attack 1 damage -62.5% in PvP only
Attack 2 damage 9691% x2
Attack 2 damage -61.7% in PvP only
Attack 1 damage 3819% x1, max 3 hits
Attack 1 damage -64.3% in PvP only
Attack 2 damage 10176% x2
Attack 2 damage -63.5% in PvP only
Prime: Autumnal Blitz
Attack 1 damage 1898% x1, max 7 hits
Attack 1 damage -70.0% in PvP only
Attack 2 damage 8617% x2
Attack 2 damage -58.9% in PvP only
Attack 1 damage 1898% x1, max 7 hits
Attack 1 damage -72.0% in PvP only
Attack 2 damage 9651% x2
Attack 2 damage -62.4% in PvP only
Prime: Four Seasons
Attack 1 damage 2360% x1, max 5 hits
Attack 1 damage -62.3% in PvP only
Attack 2 damage 9150% x2
Attack 2 damage -66.7% in PvP only
Attack 1 damage 2360% x1, max 5 hits
Attack 1 damage -65.0% in PvP only
Attack 2 damage 10248% x2
Attack 2 damage -69.5% in PvP only
Dual Slash
Attack 1 damage 6012% x1
Attack 2 damage 6012% x2
Damage -69.0% in PvP only
Attack 1 damage 6733% x1
Attack 2 damage 6733% x2
Damage -72.3% in PvP only
Fogfall
3542% x1, max 3 hits
Damage -68.0%
5030% x1, max 3 hits
Damage -73.4% in PvP only
Reverse: Blade Waltz
Attack 1 damage 6211% x1
Attack 2 damage 6211% x2
Damage -51.0% in PvP only
Attack 1 damage 6832% x1
Attack 2 damage 6832% x2
Damage -55.4% in PvP only
 
 
Evasion Improvements
All
Evasion
  • Adjusted Evasion skills for the following 24 classes.
    • Warrior, Sorceress, Ranger, Musa, Maehwa, Valkyrie, Ninja, Kunoichi, Shai, Striker, Mystic, Dark Knight, Archer, Guardian, Hashashin, Nova, Sage, Corsair, Drakania, Woosa, Maegu, Scholar, Dosa, Lahn
    • Updated all motions, ensuring all classes now travel a similar distance when using the skill.
    • Increased the time during which your character can rotate based on camera direction while using the skill.
    • Improved to combo more smoothly into other skills.
      • The skill animation must fully complete before comboing into other skills.
Ninja Evasion to Shadow Stomp Example
Before After
    • Changed the Stamina cost to 150.
    • Changed so Invincible is applied during all motions of the skill (PvE only).
    • Removed all other effects (except Invincible for PvE only).
    • Changed to be affected by Movement Speed.
    • Changed the key commands to double-tapping the Direction key to perform forward, Direction + L2/LT to perform laterally and backward.
      • Class-specific Evasion skills with identical key commands hold priority over the Evasion skill. The latter will only be activated if the former cannot be used.
 
  • Applied the following class-specific changes due to the Evasion skill adjustments.
    • Ninja, Kunoichi - Changed so you cannot use Kunai Throw or Shuriken Throw during Ninja Evasion.
    • Musa, Maehwa - Changed so Super Armor is not applied during Evasion while in Tiger Blade stance.
    • Nova - Added the Evasion skill.

 

Class Changes
  • [Sorceress] Dark Flame (II to Absolute, Prime) - Removed the text stating that you can use Rushing Crow with ← + R2/RT from skill description.
    • Rushing Crow can now only be activated with ↑ + R2/RT.
  • [Kunoichi] Ghost Step - Fixed the issue where pressing △/Y after using the skill with your sah chakram would switch to your shortsword while standing in place.
  • [Guardian] Dragon's Maw - Improved on the issue where you could not combo into Flow: Howling Light.
  • [Sage] Core: Divine Executioner - Fixed the issue where, after learning the skill, if you used Flow: Judgment and then tried to combo into Divine Executioner while airborne, your character would not rotate based on the camera direction.
  • [Nova] Break Orbit, Accel: Break Orbit - Changed so you cannot use these skills if under a weight penalty.
  • [Nova] Comet - Fixed the issue where the Stamina cost was incorrectly displayed as 200.

 




CONTENTS

Storage Transport Function Improvements

  • Increased the number of Trade Wagons that can transport trade goods to other towns' storage from 1 to 5.
  • Changed the wagon used for transporting trade goods from storage from a general wagon to a Trade Wagon.
  • Improved the system so that only trade goods available for transport are displayed when moving items to a Trade Wagon.


 

Margoria Lost Items

  • Rumors have begun circulating among captains sailing the Great Ocean that valuable items can be obtained from Margoria Lost Items.
    • Revamped Margoria Lost Items as follows:
  • Added a new Margoria Lost Item that allows you to obtain a valuable item when opened with a Gold Key.
  • You can use the required key for each Margoria Lost Item to obtain one item according to a set probability.
  • Reduced the spawn rate of Margoria Lost Items by approx. 75%.
Obtainable Items (Silver Key)
Crow Merchant Guild's Binoculars
Aqueous Sunset Coral
Ocean's Melody Conch
Silver Moon's Pearl
Gem of Azure Abyss
Margoria Crystal
Zulatia Crystal Serni Crystal
Eltro Crystal Moss-Covered Map Golden Galley Figurine Golden Turtle Shell
Obsidian Crystal Bracelet Elaborate Pearl Necklace Gilded Coral Crow Coin Bundle (700 - 1000)
Crow Coin Bundle (300 - 500) Crow Coin Bundle (100 - 200) Crow Coin Bundle (50 - 100) Violent Wave Plywood
Delicately Polished Support Wave Residue Adhesive Gold Bar 10G x2-3  
Obtainable Items (Gold Key)
Crow Merchant Guild's Binoculars Aqueous Sunset Coral Ocean's Melody Conch Silver Moon's Pearl
Gem of Azure Abyss Margoria Crystal Zulatia Crystal Serni Crystal
Moss-Covered Map Golden Galley Figurine Golden Turtle Shell Obsidian Crystal Bracelet
Elaborate Pearl Necklace Gilded Coral Crow Coin Bundle (700 - 1000) Crow Coin Bundle (300 - 500)
Crow Coin Bundle (100 - 200)      
  • The following items obtainable from Margoria Lost Items can be sold in NPC shops.
Item NPC shop price
Crow Merchant Guild's Binoculars
2,000,000,000 Silver
Aqueous Sunset Coral
1,500,000,000 Silver
Ocean's Melody Conch
1,500,000,000 Silver
Silver Moon's Pearl
1,200,000,000 Silver
Gem of Azure Abyss
1,000,000,000 Silver

Gathering and Hunting Area Improvements

We've addressed several minor but frustrating issues in Gathering and Hunting. For example, in the Narcion Hunting region, Bush Thicket Beetles that interfered with aiming your hunting rifle have been improved for a smoother gameplay experience.
  • Improved so that the Mystery Box spawning from Buried Trace during Gathering cannot be interacted with again after the first interaction.
  • Changed the Bush Thicket Beetle to no longer spawn in the Narcion Hunting area.
  • Adjusted the placement of some non-hunting monsters in the Narcion region.
  • Changed the Swarm of Bees to no longer spawn in the Hunting area near the Ash Forest in Kamasylvia.
  • Increased the chance to obtain Millennial Wild Ginseng by 50%.



Saltwater Crocodile Habitat

  • Saltwater Crocodiles have increased in number and expanded their habitat. As the more aggressive Saltwater Crocodiles expanded their territory, Ninesharks and Black Rusts have disappeared from the area.
    • Added new groups of Saltwater Crocodiles to the Saltwater Crocodile Habitat.
    • Changed the Saltwater Crocodile Habitat so that Ninesharks and Black Rusts no longer appear there.
 

Eased Contribution Point Costs for Purchasing Houses & Node Connection

From Balenos to the Mountain of Eternal Winter, required Contribution Points for connecting nodes have been adjusted.


Along with this, Contribution Points needed to purchase houses have also been adjusted to ensure they don’t exceed 5. Although this adjustment mainly targets houses in regions like Kamasylvia and Drieghan, where CP cost was especially high, CP required for purchasing houses are set according to their usage and size. Therefore, as the required CP for larger houses have been lowered, CP needed for smaller ones have also been reduced.
As a result, required CP has been decreased not only in Kamasylvia and Drieghan, but also for houses that already required fewer than 5.

With these updated CP requirements, we hope adventurers will find even more diverse and useful ways to spend their CP.

  • Decreased the required Contribution Points to connect the following nodes.
 
Territory Node CP Before CP After
Balenos Western Gateway 3 2
Balenos Bandit's Den Byway 3 2
Balenos Heidel Pass 3 2
Balenos Bartali Farm 2 1
Balenos Florin Gateway 3 2
Territory Node CP Before CP After
Serendia Northern Guard Camp 3 2
Serendia Central Guard Camp 3 2
Serendia Southern Guard Camp 3 2
Serendia Northwestern Gateway 3 2
Serendia Southwestern Gateway 3 2
Serendia Eastern Border 3 2
Serendia Eastern Gateway 3 2
Serendia Alejandro Farm 2 1
Serendia Biraghi Den 3 2
Serendia Southern Neutral Zone 3 2
Serendia Orc Camp 3 2
 
Territory Node CP Before CP After
Calpheon Delphe Knights Castle 3 2
Calpheon Anti-Troll Fortification 3 2
Calpheon Delphe Outpost 3 2
Calpheon Northern Wheat Plantation 2 1
Calpheon Isolated Sentry Post 3 2
Calpheon Epheria Sentry Post 3 2
Calpheon Elder's Bridge Post 3 2
Calpheon Marni Cave Path 3 2
Calpheon Trina Fort 3 2
Calpheon Trina Beacon Towers 3 2
Calpheon Beacon Entrance Post 3 2
Calpheon Serendia Western Gateway 3 2
Calpheon Calpheon Castle 3 2
Calpheon North Kaia Pier 3 2
Calpheon Rhutum Sentry Post 3 2
Calpheon Abandoned Monastery 3 2
Calpheon South Kaia Pier 3 2
Calpheon Behr Downstream 3 2
Calpheon Kuit Islands 3 2
Calpheon Star's End 3 2
Calpheon Calpheon Northwestern Outpost 3 2
 
Territory Node CP Before CP After
Mediah Mediah Northern Gateway 3 2
Mediah Altinova Gateway 3 2
Territory Node CP Before CP After
Valencia Rock Post 3 2
Valencia Pujiya Canyon 3 2
Valencia Runn Gateway Intersection 3 2
Valencia Barhan Gateway 3 2
Valencia Desert Naga Temple 3 2
Valencia Pilgrim's Haven 3 2
Valencia Ibellab Oasis 3 2
Valencia Pilgrim's Sanctum: Obedience 3 2
Valencia Pilgrim's Sanctum: Abstinence 3 2
Valencia Pilgrim's Sanctum: Sharing 3 2
Valencia Pilgrim's Sanctum: Sincerity 3 2
Valencia Pilgrim's Sanctum: Humility 3 2
Valencia Pilgrim's Sanctum: Purity 3 2
Valencia Pilgrim's Sanctum: Fast 3 2
Valencia Rakshan Observatory 3 2
Valencia Crescent Mountains 3 2
Valencia Titium Valley 3 2
Valencia Pila Ku Jail 3 2
Valencia Gavinya Volcano Zone 3 2
Valencia Arehaza - Specialties 3 1
Valencia Muiquun - Specialties 3 1
Territory Node CP Before CP After
Kamasylvia Navarn Steppe 3 2
Kamasylvia Manshaum Forest 3 2
Kamasylvia Mirumok Ruins 3 2
Kamasylvia Kamasylvia Castle 2 1
Kamasylvia Acher Guard Post 3 2
Kamasylvia Tooth Fairy Forest 3 2
Kamasylvia Tooth Fairy Cabin 2 1
Kamasylvia Lake Flondor 3 2
Kamasylvia Gyfin Rhasia Temple 3 2
Kamasylvia Ash Forest 3 2
Kamasylvia Acher Western Camp 2 1
Kamasylvia Grándiha 2 1
Territory Node CP Before CP After
Drieghan Sherekhan Necropolis 3 2
Drieghan Marcha Outpost 3 2
Drieghan Dormann Lumber Camp 2 1
Drieghan Blood Wolf Settlement 3 2
Territory Node CP Before CP After
O'dyllita Thornwood Forest 3 2
O'dyllita Crypt of Resting Thoughts 3 2
O'dyllita Starry Midnight Port 3 2
O'dyllita Tunkuta 3 2
O'dyllita Olun's Valley 3 2
O'dyllita Narcion - Chicken Meat Production 2 1
O'dyllita Starry Midnight Port - Fish Drying Yard 3 1
Territory Node CP Before CP After
Mountain of Eternal Winter Wind Nol's Perch 3 2
Mountain of Eternal Winter Snowstorm Guard Post 3 2
Mountain of Eternal Winter Jade Starlight Forest 3 2
Mountain of Eternal Winter Tori Woods 3 2
Mountain of Eternal Winter Sherekhan Iron Mine 3 2
Mountain of Eternal Winter Derelict Trade Post 3 2
Mountain of Eternal Winter Camp Balacs 3 2
 
  • Decreased Contribution Points required to purchase houses in the following territories:
    • Kamasylvia, Drieghan, Balenos, Serendia, Calpheon, Mediah, Valencia
Location CP Before CP After
Grána 1 8 5
Grána 2 8 5
Grána 3, 1F 8 3
Grána 3, 2F 6 3
Grána 4 8 5
Grána 5 6 4
Grána 6 8 3
Grána 7 5 3
Grána 8 8 3
Grána 9 6 4
Grána 10 5 3
Grána 11 8 4
Grána 12, 1F 8 5
Grána 12, 2F 8 5
Grána 13 8 5
Grána 14 8 5
Grána 15 6 4
Grána 16 5 3
Grána 17 5 3
Viv Foretta Hamlet 2 3 2
Location CP Before CP After
Duvencrune 2 7 5
Duvencrune 3 5 3
Duvencrune 6 5 4
Duvencrune 7 7 5
Duvencrune 8 5 3
Duvencrune 9, 1F 5 3
Duvencrune 9, 2F 7 5
Duvencrune 10 5 3
Duvencrune 11. 1F 5 3
Duvencrune 11, 2F 5 4
Dormann Lumber Camp 1 7 3
Dormann Lumber Camp 2 7 3
Khimut Lumber Camp 1, 1F 5 3
Khimut Lumber Camp 1, 2F 7 3
Location CP Before CP After
Velia 2-3 5 3
Velia 3-2, 2F 5 2
Location CP Before CP After
Heidel 1-5 4 3
Heidel 3-1, 2F 4 2
Heidel 3-4 5 3
Heidel 5-2 5 3
Heidel 5-3 4 3
Heidel 6-2, 2F 3 2
Heidel 6-4, 2F 5 4
Heidel 7-3, 2F 4 3
Heidel 7-5 5 4
Heidel 8-5 4 3
Heidel 9-3 4 3
Heidel 9-4 5 4
Glish 4 4 3
Location CP Before CP After
Workshop District 1-6, 1F 5 4
Workshop District 2-3, 2F 5 3
Workshop District 2-5, 2F 5 3
Noble Quarter 1-4, 2F 5 3
Noble Quarter 1-5, 2F 4 3
Noble Quarter 2-2, 2F 3 2
Merchant Lane 2-6 5 3
Merchant Lane 2-9, 2F 5 3
Merchant Lane 3-10 5 3
Merchant Lane 3-1 5 3
Merchant Lane 3-7, 2F 4 3
Merchant Lane 3-9, 2F 5 3
Market Street 1-4, 2F 5 4
Market Street 2-3, 2F 4 3
Market Street 2-4 4 3
Market Street 3-2, 3F 4 2
Market Street 3-6, 2F 5 3
Market Street 4-2, 2F 5 2
Market Street 4-4, 2F 4 2
Market Street 4-5, 2F 5 3
Market Street 5-1 5 1
Market Street 5-3, 2F 4 2
Market Street 5-6, 2F 5 2
Market Street 6-3, 2F 4 2
Market Street 7-2 4 3
Market Street 7-5, 2F 5 3
Market Street 7-7, 2F 5 3
Port Epheria 1-2, 3F 3 2
Port Epheria 1-3 4 2
Port Epheria 2-2, 2F 4 2
Port Epheria 2-5 5 4
Chapel 1-4, 3F 4 3
Chapel 3-4, 2F 4 3
Chapel 3-6 4 3
Chapel 4-6 5 4
Chapel 4-7 5 4
Calpheon East Gate 5, 2F 4 3
Gabino Farm 7 4 3
Florin 1-3 4 3
Keplan 1-3, 2F 4 2
Keplan 1-5, 3F 5 4
Keplan 2-2, 2F 5 3
Keplan 2-2, 3F 4 3
Keplan 2-3, 3F 5 4
Keplan 3-1, Storage 4 2
Keplan 3-3, Storage 4 3
Trent 4 4 3
Trent 6 5 4
Location CP Before CP After
Altinova 1-2 4 2
Altinova 2-1, 2F 4 2
Altinova 2-3 5 4
Altinova 5-3 5 3
Altinova 6-3, 2F 4 3
Altinova 6-6 4 3
Altinova 7-4 5 4
Altinova 8-3 4 2
Altinova 8-4 5 4
Altinova 9 5 4
Altinova 10-4 5 3
Location CP Before CP After
Valencia 4-2, 1F, Rm. 2 4 3
Valencia 4-2, 2F 5 4
Valencia 6-2, 2F, Rm. 3 5 4
Valencia 10-2 5 4
Valencia 12-3 5 3
Valencia 14-4 5 4
Valencia 15-3, 2F 4 2
Valencia 15-5, 2F 4 3
Valencia 16-3, 2F 5 4
Valencia 17-4, 2F 5 4
Valencia 18-2, 1F 4 3
Valencia 18-2, 2F 5 3
Valencia 19-3, 2F 4 2
Valencia 20-2, 1F 4 3
Valencia 20-2, 2F 5 4
Valencia Plantation 1-3 4 3
Ancado Inner Harbor 1-3 4 3
Shakatu Camp 1-3 4 3
Shakatu Camp 2-2 4 3
Sand Grain Bazaar 1-3 4 3
Sand Grain Bazaar 2-3 4 3
  • With the decrease in required CP for certain nodes and houses, the reduced amount of CP has been returned if you invested in those nodes or hourses.

  • Added production nodes near Keplan.
Production Node Produce Required CP
Marni's Lab - Lumbering
Fir Timber, Spirit's Leaf
1
Gianin Farm - Lumbering
Cedar Timber, Cedar Sap
1
Abandoned Quarry - Mining
Zinc Ore, Powder of Earth
1
North Abandoned Quarry - Mining
Copper Ore, Rough Translucent Crystal
1
 
  • Improved the process so you can move to the next worker more quickly when using "View Continuously" option while contracting workers with the Work Supervisor NPC.
 
As modern society moves at a hectic pace, we’ve prepared an update to help add a little more relaxation—a morning coffee break—for adventurers.

Since fish decrease in value over time, many of you sell fish caught via auto-fishing overnight in the morning. To ensure you don’t have to worry about their value during your busy morning, we've extended the price guarantee period for fish.

Fish Price Guarantee Period Extended

  • Changed the price guarantee period for fish from 24 hours to 48 hours.
    • Changed the time it takes for the current value to decrease with the increase in the price guarantee period.
    • Increased the price guarantee period for fish originating from O'dyllita from 36 hours to 60 hours.
      • The price guarantee period for fish species from the Mountain of Eternal Winter remains unchanged.
Price Guarantee Before (Example) Price Guarantee After (Example)
※ Also increased the price guarantee period for currently owned fish during the June 12 (Thu) maintenance.
- Fish stored in (Crio’s / Shim Cheong’s / Expanded Shim Cheong’s) Miraculous Fish Tank: Remaining price guarantee period increased by 120 hours
- Fish stored in Inventory: Remaining price guarantee period increased by 24 hours
- Not increased for fish with price guarantee period already expired.
 
Common Fish
Skipjack Ray Flatfish Crawfish Yellowfin Sole
Rosy Bitterling Dark Chub Beltfish Cuttlefish Bluefish
Mackerel Spined Loach Sandeel Perch Stumpy Bullhead
Mackerel Pike Crab Notch Jaw Butterflyfish Blackfin Sweeper
Flying Fish Bitterling Soho Bitterling Flounder Fourfinger Threadfin
Greenling Barbel Steed Round Herring Rock Hind Sandfish
Yellowfin Sculpin Dolphinfish Shuttles Hoppfish Mudskipper Surfperch
Catfish Pollack Goby Minnow Mudfish Croaker
Balenos Mullet Amberjack Amur Minnow Roundtail Paradisefish Bleeker
Cherry Icefish Gunnel Bass Dollarfish Whiting
Dark-banded Rockfish Starfish Crucian Carp Bluegill Blue Tang
Smelt Grayling Silver-Stripe Round Herring Tongue Sole Gurnard
Minnow Trout Mullet Striped Catfish Scorpion Fish
Kuhlia Marginata Amur Ide Salmon Common Minnow Squid
Rockfish Sweetfish Terrapin Short Ninespine Stickleback Saurel
Sardine Shellfish Filefish Stone Moroko Morning Loach
Oily Shiner Bubble Eye Dace Horn Fish Mitre Squid
Seahorse Jellyfish Pintado Rosefish Bigeye
Stippled Gunnel Clownfish      
High-quality Fish
Stickleback Boxfish Pomfret Checkerboard Wrasse Diamond Minnow
Maomao John Dory Flower Icefish Siganid Striped Shiner
Yellow-head Catfish Sailfish Octopus Mori Freshwater Eel
Amur Goby Sea Eel Swellfish Red Snow Crab Cherry Salmon
Cero Swordfish Golden-thread Tapertail Anchovy Lionfish
Angler Arowana Lenok Atka Mackerel Carp
South Torrent Catfish Marlin Herring Grass Carp Yellow Swordfish
Black Marlin Morning River Goby       
Rare Fish
Snakehead Porcupine Fish Black Shiner Black Porgy Sunfish
Whale Shark Charr Goliath Grouper Moray Hammerhead
Granges D'or Large-headed Goby Albacore Blackfin Sea Perch Sea Bass
Bigeye Tuna Cuvier Giant Octopus Giant Squid Grouper
Basking Shark Porgy Striped Goliath Grouper Redbreasted Wrasse Luvar
Hammer Whale Burbot Short Barbel Gudgeon Miho Spine Loach Minke Whale
Tiger Shark Great White Shark Requiem Shark Killer Whale Grunt
Nibbler Bottlenose Dolphin Blue Grouper Skate Swiri
Coelacanth Mandarin Fish Spotted Barbel Rapid Goby Smokey Chromis
Tilefish King Spine Loach Dwarf Gudgeon Green Sturgeon Axolotl
Ransonnet's Surfperch Narwhal Blacktip Chromis Giant Grouper Greater Amberjack
Spotted Sea Bass Mackerel Tuna Striped Bonito Thresher Shark Bluefin Tuna
Red Seabream Eyespot Puffer Tuna Sturgeon Mako Shark
Saw Shark Neon Damselfish Pacu Piranha Leather Carp
Sperm Whale Humpback Whale Yellowfin Tuna Pufferfish Bahaba
Golden Siniperca Beluga Whale      
Prize Catch
Black Halibut Duke Squid Ghost Fish Golden Albacore Southern Rough Shrimp
Ranchu Red Garra Blanket Octopus Dorado White Crucian Carp
Red Handfish Rainbowfish Ribbonfish Manta Ray Hammer Mackerel
Sea Angel Rainbow Sardine Migaloo Sea Pig Sea Bunny
Vaquita Humphead Parrotfish Betta Blue Bat Star Moon Jelly
Pink Dolphin Blobfish Blue Lobster Koi Salp
Tripod Fish Albino Coelacanth Nautilus Flapjack Octopus Glass Octopus
Silver Beltfish Electric Catfish Frilled Shark Yellow Corvina Footballfish
Giant Bitterling Barreleye Cloaking Shark Blue-ringed Octopus Blue Angel
Green Sea Turtle Pelican Eel Pirarucu Spotted Spined Loach Deep Sea Snailfish
White Grouper Golden Sea Bass Black Spotted Dolphin Bigfin Reef Squid  



ITEM

  • Improved the item description of the Combat & Skill EXP 530% Scroll to more clearly indicate how to obtain it.
  • Improved the item descriptions for some material items.
    • Improved some material items to display usage, how to obtain, and crafting materials/ingredients information if they were previously missing.
    • Changed the item description format to be consistent across items with different formats.
 
  • Changed the weight of the following event draught items from 0.5LT to 0.2LT:

[Event] Vibrant Cherry Blossom Draught
[Event] Heartwarming Spring Draught
[Event] Verdure Draught
[Event] Beast's Draught
[Event] Giant's Draught
[Event] Savage Draught


  • Increased the max price for Stuffed Weasel on the Central Market.
    • Before: 500,000 Silver
    • After: 1,000,000 Silver
 

 
  • Added additional items usable with your Fairy's Continuous Care.

[Loyalty] Finto's Seafood Grilled with Butter [Event] 530 Times Sour Cake Cursed Message Scroll (120 min) [Event] Scary Halloween Candy
[Event] Sweet Sikhye [Event] Sweet Big Lollipop [Event] Delicious Japchae Beginner's Four-leaf Clover
[Event] Valentine Chocolate [Event] Bubble-bobblin' Budae Jjigae [Event] Sour Candy [Event] Life Skill Mastery Increase Scroll
[Event] Teachers' Flower [Event] Beef Thin Skirt [Event] Foxfire [Event] Spooky Halloween Candy
[Event] Perfume of Brutal Khalk [Event] Top-quality Sushi [Event] Carnation [Event] Special Coconut Juice
[Event] Pi [Event] Fughar's Magical Elixir [Event] Hangwa Sweets [Event] Energy of Happiness
[Event] Wise Housekeeper [Event] Black Spirit Flondor Goose Egg J's Special Scroll Book of Combat (1/7/15/20/30 Days)
[Event] Book of Life (7 Days) Glorious Extra Skill EXP Scroll Dragon's Blessing Finto's Stir-Fried Seafood
Golden Pig's Blessing [Event] 530 Times Sweet Cake [Event] 530 Times Moist Cake [Event] Perfume of Deep Serene Sea
[Event] Supreme Old Moon Scroll [Event] Sweet Choco Stick Box [Event] Delphad Castillion's Support Scroll [Event] Heartwarming Spring Draught
[Event] Perfume of Charming Swiftness [Event] Crispy Roast Turkey [Event] Special Valentine Chocolate [Event] Spring's Herbal Decoction
[Event] Red Candy Cane [Event] Sweet and Sour Pumpkin Candy [Event] Coming-of-Age Perfume [Event] Cold Dark Beer
[Event] Golden Blessing of Agris [Event] Nutritious Bibimbap [Event] Giovan Grolin's Sus Scroll [Event] Traces of a Festival
[Event] Cacao Chocolate [Event] Special Grape Parfait [Event] Hearty Grilled Turkey [Event] Halloween Gosphy Cookie
[Event] Luck Increase Scroll [Event] Blessing of Flame [Event] Black Spirit's Energy Winter Crystal
Book of Life (1/7/15/20/30 Days) Blessing of Old Moon Scroll Melee Damage Reducer Magic Damage Reducer
Ellie's Magical Elixir Glorious Item Drop Rate Increase Scroll Ranged Damage Reducer Well-brewed Mesima Tea
Tear of Repentance Fughar's Magical Elixir Finto's Seafood Pasta [Event] Roasted Sweet Potato
[Event] Inferior Old Moon Scroll [Event] Sweet Milk Tea [Event] Warm Sweater [Event] Longevity Carnation
[Event] Perfume of Flawless Courage [Event] Handmade Valentine Chocolate [Event] Star Candy [Event] Tender Braised Short Ribs
[Event] Refreshing Pumpkin Candy [Event] Vibrant Cherry Blossom Draught [Event] Rice Cake [Event] Magical: Elixir of Labor
[Event] Morning Light Traditional Wine [Event] Ellie's Magical Elixir [Event] Scroll of the Glorious Battlefield [Event] Big Lollipop
[Event] Snowfall Crispy Bites [Event] Snowfall Fishcake Frenzy [Event] Creepy Witches! [Event] Tear of Repentance
[Event] 7-year Wild Ginseng [Event] Ready to Subjugate [Event] Blue Candy Cane [Event] Pineapple Juice
[Event] Flondor Golden Goose Egg [Event] Halloween Clickety-clack Cookie [Event] Perfume [Event] Golden Apple
[Battlefield] Exquisite Cron Meal [Event] Book of Combat (7/20 Days) Old Moon Fortune Scroll Glorious Extra Combat EXP Scroll
 
Dim Tree Spirit's Armor used to need more Caphras Stones for enhancement than Red Nose's Armor because, back when these were top-tier gear, Dim Tree Spirit's Armor offered slightly better stats.


But nowadays, since most adventurers use both as stepping stones to even better gear, we decided it'd be easier to just make the Caphras Stone requirements the same for both. We've also adjusted the Dandelion awakening weapon so it now needs the same number of Caphras Stones as the other boss weapons.


Now that all boss weapons and defense gear require the same amount of Caphras Stones for enhancement, we hope this makes Caphras Enhancement more convenient for all adventurers.

  • Changed the required amount of Caphras Stones to enhance Dim Tree Spirit's Armor to match the amount needed for other boss defense gear.
Enhancement Level
Caphras Stones Required Before
(Caphras Lv. 1-20)
Caphras Stones Required After
(Caphras Lv. 1-20)
TRI (III)
1,706 1,483
TET (IV) 11,189 9,729
PEN (V) 24,460 21,744
TRI (III) Dim Tree Spirit's Armor
Caphras Enhancement Level Stones Required per Level (Before) Stones Required per Level (After)
0 22 19
1 33 28
2 44 38
3 67 57
4 92 79
5 93 80
6 94 81
7 95 82
8 97 84
9 98 85
10 91 79
11 92 80
12 93 81
13 94 82
14 95 83
15 96 84
16 97 85
17 98 86
18 99 87
19 116 103
20 - -
TET (IV) Dim Tree Spirit's Armor
Caphras Enhancement Level Stones Required per Level (Before) Stones Required per Level (After)
0 88 76
1 148 128
2 236 204
3 414 358
4 567 491
5 579 502
6 591 513
7 603 524
8 616 536
9 628 547
10 602 525
11 614 536
12 626 547
13 638 558
14 650 569
15 662 580
16 674 591
17 686 602
18 698 613
19 869 729
20 - -
PEN (V) Dim Tree Spirit's Armor
Caphras Enhancement Level Stones Required per Level (Before) Stones Required per Level (After)
0 176 153
1 264 230
2 352 307
3 352 307
4 817 713
5 817 714
6 1258 1098
7 1368 1194
8 1408 1234
9 1448 1274
10 1440 1272
11 1480 1312
12 1520 1352
13 1560 1392
14 1600 1432
15 1640 1472
16 1680 1512
17 1720 1552
18 1760 1592
19 1800 1632
20 - -
 
  • Changed the required amount of Caphras Stones to enhance Dandelion Awakening Weapon to match the amount needed for other boss main and sub-weapons.
Enhancement Level
Caphras Stones Required Before
(Caphras Lv. 1-20)
Caphras Stones Required After
(Caphras Lv. 1-20)
TRI (III)
1,823 1,590
TET (IV) 17,689 15,378
PEN (V) 33,768 29,403
TRI (III) Dandelion Awakening Weapon
Caphras Enhancement Level
Stones Required per Level (Before) Stones Required per Level (After)
0 24 20
1 36 31
2 48 41
3 72 62
4 98 85
5 99 87
6 100 88
7 102 89
8 103 90
9 104 91
10 97 85
11 98 86
12 99 87
13 100 88
14 101 89
15 102 90
16 103 91
17 104 92
18 105 93
19 128 105
20 - -
TET (IV) Dandelion Awakening Weapon
Caphras Enhancement Level
Stones Required per Level (Before) Stones Required per Level (After)
0 144 124
1 240 208
2 384 332
3 672 582
4 917 795
5 934 810
6 951 825
7 968 840
8 985 856
9 1002 871
10 959 833
11 976 848
12 993 863
13 1010 878
14 1027 893
15 1044 908
16 1061 923
17 1078 938
18 1095 953
19 1249 1098
20 - -
PEN (V) Dandelion Awakening Weapon
Caphras Enhancement Level
Stones Required per Level (Before) Stones Required per Level (After)
0 345 297
1 451 389
2 556 481
3 662 573
4 1044 905
5 1176 1020
6 1308 1135
7 1440 1250
8 1573 1365
9 1705 1480
10 1752 1522
11 1884 1637
12 2016 1752
13 2148 1867
14 2280 1982
15 2412 2097
16 2544 2212
17 2676 2327
18 2808 2442
19 2988 2670
20 - -
■ With these changes, during the June 12, 2025 (Thu) maintenance, any Caphras Stones used beyond the maximum allowed amount into Dim Tree Spirit’s Armor or Dandelion Awakening Weapons at TRI (III) to PEN (V) enhancement levels have been returned to your Heidel storage.

[Caphras Stone Refund Criteria]
Dim Tree Spirit’s Armor
- TRI (III): More than 1,483 Caphras Stones used
- TET (IV): More than 9,729 Caphras Stones used
- PEN (V): More than 21,744 Caphras Stones used
Dandelion Awakening Weapon
- TRI (III): More than 1,590 Caphras Stones used
- TET (IV): More than 15,378 Caphras Stones used
- PEN (V): More than 29,403 Caphras Stones used
 


 

MONSTER

Improved Atoraxxion Boss Battles
  • When you claim the weekly quest rewards for Vahmalkea and Sycrakea, you will also receive the entry item for the next boss area.
    • If you have the corresponding boss area entry item, you can talk to the exit NPC "Elribta's Door" in the final area of each biome to move to the next biome's boss battle prep zone.
      • If you have the dagger that lets you enter the boss battle prep zone, the usual button to move to the next area won't appear anymore.
    • Example: When you complete one of the four weekly quests for Vahmalkea:
      • Depending on the weekly quest you completed, you will receive the "Corrupt Yolun Dagger" along with your rewards.
      • If you have the "Corrupt Yolun Dagger" and talk to the Elribta's Door in Vaha's Garden, a button to move to Syca's Garden will be activated.
 
  • Added how to obtain and usage information to following two items required to enter Atoraxxion boss areas:
    • Lucretia Dagger
    • [Elvia] Lucretia Dagger
    • Corrupt Yolun Dagger
    • [Elvia] Corrupt Yolun Dagger
  • Increased the amount of Vaha's Cold Thorn obtainable by defeating the following monsters in Atoraxxion: Vahmalkea.
    • Cetus, Monoceros, Lacerta, Creomar, Ancient Puturum



MOUNT

Following the previous update, which improved QoL and presentation for horse taming, we've added fun new elements, increased revenue, and improvements that enhance the excitement of checking tamed horses to Training today.

Additionally, to further heighten the anticipation when checking which wild horse has been tamed, wild horses with special stats, distinct from normal horses, have been added.

  • The environment in the mountains and fields of Black Desert has been improved to better support the growth of wild horses, allowing adventurers to capture better wild horses.
    • Changed the level range of capturable wild horses from 1–10 to 1–20.
    • Changed the tier range of capturable wild horses from Tier 6–7 to Tier 6–8.
 
  • According to rumors among stable keepers, new breeds of wild horses that have never been seen before are being discovered.
    • A rare male wild horse, which grows 2.5 times slower but sells for about 5 times the price, may appear at a low chance.
    • A female wild horse with 4 breeding counts may appear at a low chance.
 
  • Changed the Remote Collection feature in the stable to follow the rules below when used.
    • Remote Collection is available for up to 20 horses regardless of the actual available space in the stable. If you exceed 20 horses and there is insufficient space in the stable, Remote Collection will be unavailable.

 

  • Added the permanently usable Agewrought Luminous Rope.
    • You can obtain Agewrought Luminous Rope as follows.
Agewrought Luminous Rope
Prerequisites
At least Training Master 1
Quest Complete: [Training Leap Artisan 10] Emergency Aid
Quest Complete: [Leap] Honor to the Training Family #6
 After meeting the prerequisites, accept and complete the "[Leap] Honor to the Training Family #7" quest from Lorenzo Murray in Velia.
 
  • Applied the below to Capturing Rope for Wild Horses (including the Agewrought Luminous Rope).
    • Changed the discard key for the Capturing Rope during wild horse taming from X/A to R2/RT.
    • Improved the Capturing Rope so that you can now climb up by pressing X/A when there is climbable terrain ahead during use.
  • Improved so that after failing to tame a wild horse or discarding the rope, you can move by holding a direction key.

 




QUEST & KNOWLEDGE

  • Improved so that if you already own the "Oquilla's Eye" knowledge, the Chat button that grants this knowledge will no longer appear when interacting with the Oquilla's Storage Keeper, Herrad Romsen.
  • Improved so that all quests related to [Dahn's Gloves] now appear in the Suggested tab.
  • Added knowledge loot so that you can obtain the knowledge of each Boss when defeating any World, Field, or Guild Boss.
    • Now you are guaranteed to obtain the knowledge of the respective Boss when you land the last hit on any World, Field, or Guild Boss.
  • Added knowledge entries for the following Bosses:
    • Khan
 
 
A "neat" silhouette of an unknown fish species?
Rumors abound amongst the fishers.
  • Rumors of "whatzit stones" being fished up have spread amongst fishers in Velia.
    • You can check out this story by accepting the "Something Neat" quest from the Black Spirit - Quest menu with a character from Lv. 7.



NODE/CONQUEST WAR

To ensure that each siege weapon used in Node and Conquest War have more defined roles, we are adjusting the balance of siege weapons.

Additionally, we have improved the Cadria Elephant's hit detection and made changes to its movements that looked unnatural. This may feel like a downgrade in performance compared to before, so we have increased the skill damage and made certain skills more flexible to use.

  • Changed the balance of the following siege weapons.
    • Cannon (Cannonballs obtained through Crafting)
      • Increased the damage dealt to Wooden Fence/Wooden Fence Gate/Barricade/Siege Tower/Gate by 30%.
      • Increased the damage dealt to Flame Tower/Enhanced Flame Tower/Hwacha/Enhanced Hwacha by 60%.
    • Cannon ([Guild] Cannonball purchased from the Guild Military Supply Merchant)
      • Increased the damage dealt to Flame Tower/Enhanced Flame Tower/Hwacha/Enhanced Hwacha by 24%.
    • Siege Tower: Medium and Large Siege Towers are now separated by Conquest War tiers, and their Durability & DP have been adjusted as below
      • Tier 1: Increased Durability, decreased DP.
      • Tier 2 & Unlimited: Increased both Durability and DP.
    • Flame Tower: Added a debuff in Unlimited Conquest War and Unlimited Node War (Construction) that reduces Damage Reduction and Evasion Rate on Flame Tower hits.
      • Each time you are hit by the Flame Tower, you receive Damage Reduction -25 & Evasion Rate -7.5% for 15 sec.
      • This debuff stacks.

  • Fixed the issue where cannonballs obtained through crafting did not deal 30% more damage to the following annex buildings compared to [Guild] Cannonballs purchased from the Guild Military Supply Merchant:
    • Barricade, Wooden Fence, Wooden Fence Gate, Siege Defense Tower, Gate, Flame Tower, Enhanced Flame Tower, Hwacha, Enhanced Hwacha.
 
  • Changed the following for the Cadria Elephant.
    • Changed the following attack skills so they no longer ignore Forward Guard and Super Armor effects:
      • Charge, Horn Attack
    • Increased the damage of attack skills.
      • Changed the damage calculation so that, instead of being affected by the target’s Damage Reduction stats, a fixed amount of damage is dealt in Node/Conquest War if Damage Reduction is 300 or higher, regardless of the actual stat value.
      • However, Damage Reduction Rate still applies.
      • Total damage dealt on Fore Chop and Horn Attack hits: 2,900.
      • Damage per Charge hits: 1,450.
      • Example: If the target’s Damage Reduction Rate is 30%, about 2,030 damage will be dealt on a Fore Chop hit.
    • Changed the attack area of Horn Attack to match the skill motion.
    • Improved Fore Chop so you can rotate from the start of the skill until just before the attack.
    • Increased the rotation speed while moving for Horn Attack and Charge.
 
The method for determining the closing time of Node War forts with hidden timers has been changed so that battles remain tense until the very end
  • Adjusted the Occupation Node Wars so that the closing time for the Question Mark Fort is now randomly set in seconds instead of minutes.
  • [Node War Tier 2 - Construction Mode] Decreased the damage dealt by Lynch Cannon to Flame Tower, Hwacha, Enhanced Flame Tower, and Big Hwacha by approx. 50%.
  • [Node War Unlimited - Construction Mode] Decreased the damage dealt by Lynch Cannon to Flame Tower, Hwacha, Enhanced Flame Tower, and Big Hwacha by approx. 25%.
  • [Node War - Occupation Mode] Decreased the damage dealt by Lynch Cannon to Flame Tower and Enhanced Flame Tower by approx. 40%.
  • [Node War - Occupation Mode] Decreased the damage dealt by Lynch Cannon to Hwacha and Big Hwacha by approx. 30%.
  • Removed the Knockdown effect from [Practice] Lynch Cannon.
  • Adjusted the effects of trap items.
    • Venom Trap - Removed the dismount effect and increased the damage to 600 every 2 sec for 20 sec when the trap is activated. (Before: 350 damage)
    • Flame Trap: Increased the explosion radius by 50%.
Trap Before After
Venom Trap
Dismount effect, 350 damage every 2 sec for 20 sec Removed Dismount effect, 600 damage every 2 sec for 20 sec
Flame Trap
Same trigger range and explosion radius Trigger range remains the same, explosion radius increased by 50%
  • Fixed the issue where installed traps could be destroyed by attacks from an adventurer's summon.
 
  • Improved the rewards obtainable from Node Wars.
    • This applies to rewards obtained from Node Wars after the June 12 (Thu) update, and does not apply to rewards obtained before the update.
Valencia
  Tier 3 Tier 4 Tier 5
Gold Bar of the Glorious Battlefield 10,000G - - x1
Gold Bar of the Glorious Battlefield 1,000G x8 x8 -
Essence of Honor x6 x6 x6
Essence of Gallantry x6 x6 x6
Item Collection Increase Scroll x1 x2 x2
Glorious Item Drop Rate Increase Scroll x1 x1 x1
Determined Loot Box x2 x3 x3
Resplendent Medal of Honor x30 x35 x40
Additional rewards for occupying the ? node
(Determined Triumph Reward of Resilience)
Gold Bar of the Glorious Battlefield 1,000G x2
Determined Loot Box x3
Resplendent Medal of Honor x15
※ You'll get one of the following items from the Determined Loot Box according to a set probability.
Determined Loot Box
Splendid Spirit Stone of Destruction Fragment Splendid Spirit Stone of Protection Fragment Corrupt Oil of Immortality
Glorious Crystal of Gallantry - Olucas Gold Bar Box Sturdy Forest Tread
Glorious Crystal of Gallantry - Ah'krad Immortal: Perfume of Deep Sea Immortal: Perfume of Courage
Perfume of Deep Sea x3 Perfume of Courage x3 Superior Whale Tendon Potion x3
Tough Whale Tendon Elixir x3 Gold Bar 1,000G  


 
Calpheon
  Tier 3 Tier 4 Tier 5
Gold Bar of the Glorious Battlefield 10,000G x1 x1 x1
Gold Bar of the Glorious Battlefield 1,000G - - x2
Essence of Honor x7 x8 x8
Essence of Gallantry x7 x8 x8
Item Collection Increase Scroll x2 x2 x2
Glorious Item Drop Rate Increase Scroll x1 x1 x1
Kindling Loot Box x2 x3 x3
Chilling Fragment x5 x5 x5
Resplendent Medal of Honor x45 x50 x55
Additional rewards for occupying the ? node
(Kindling Triumph Reward of Resilience)
Gold Bar of the Glorious Battlefield 1,000G x2
Kindling Loot Box x3
Resplendent Medal of Honor x20
※ You'll get one of the following items from the Kindling Loot Box according to a set probability.
Kindling Loot Box
Deboreka Necklace Deboreka Earring Deboreka Ring
Deboreka Belt Splendid Spirit Stone of Destruction Fragment Splendid Spirit Stone of Protection Fragment
Corrupt Oil of Immortality x3 Glorious Crystal of Gallantry - Olucas Gold Bar Box
Sturdy Forest Tread x3 Glorious Crystal of Gallantry - Ah'krad Immortal: Perfume of Deep Sea
Immortal: Perfume of Courage Perfume of Deep Sea x5 Perfume of Courage x5
Superior Whale Tendon Potion x5 Tough Whale Tendon Elixir x5 Gold Bar 1,000G
 

 
Balenos
  Tier 3 Tier 4 Tier 5
Gold Bar of the Glorious Battlefield 10,000G x1 x1 x1
Gold Bar of the Glorious Battlefield 1,000G x2 x2 x5
Essence of Honor x10 x10 x10
Essence of Gallantry x10 x10 x10
Item Collection Increase Scroll x2 x2 x2
Glorious Item Drop Rate Increase Scroll x2 x2 x2
Blazing Loot Box x2 x3 x3
Chilling Fragment x10 x10 x10
Resplendent Medal of Honor x60 x70 x80
Additional rewards for occupying the ? node
(Blazing Triumph Reward of Resilience)
Gold Bar of the Glorious Battlefield 1,000G x3
Blazing Loot Box x3
Resplendent Medal of Honor x25
※ You'll get one of the following items from the Blazing Loot Box according to a set probability.
Blazing Loot Box
Deboreka Necklace Deboreka Earring Deboreka Ring
Deboreka Belt Splendid Spirit Stone of Destruction Fragment Splendid Spirit Stone of Protection Fragment
Corrupt Oil of Immortality x5 Sturdy Forest Tread x5 Energy of All Creations
Glorious Crystal of Gallantry - Olucas Glorious Crystal of Gallantry - Ah'krad Immortal: Perfume of Courage x2
Perfume of Courage x10 Immortal: Perfume of Deep Sea x2 Perfume of Deep Sea x10
Superior Whale Tendon Potion x10 Tough Whale Tendon Elixir x10 Gold Bar Box
Gold Bar 1,000G    
 
  • Improved Node War participation rewards.
  Before After
Tier 1 - Determined Resolve Reward
- Gold Bar of the Glorious Battlefield 1,000G x3
- Resplendent Medal of Honor x30
- Gold Bar of the Glorious Battlefield 1,000G x4
- Resplendent Medal of Honor x30
Tier 2 - Kindling Resolve Reward
- Gold Bar of the Glorious Battlefield 1,000G x4
- Resplendent Medal of Honor x30
- Gold Bar of the Glorious Battlefield 1,000G x5
- Resplendent Medal of Honor x45
Unlimited - Blazing Resolve Reward
- Gold Bar of the Glorious Battlefield 1,000G x5
- Resplendent Medal of Honor x40
- Gold Bar of the Glorious Battlefield 1,000G x6
- Resplendent Medal of Honor x60

 



SYSTEM

  • Changed the bookshelf furniture interaction so that if a character is reading a book and you switch to another character, the reading animation will no longer persist and will now disappear for better game optimization.
  • Changed the maximum level on Season Servers to better align with their intended purpose and meaning, and removed the Life EXP increase buff.
    • Adjusted the max level cap for Season Servers to Lv. 63 (99%).
      • This change only applies to Season Servers, and Season characters can still level up without a cap on regular servers.
    • Removed the Life EXP +30% buff that was applied at all times.
 
  • Improved so that if you possess a compass, you can ping your location to guild/platoon/party members in the desert or Great Ocean.
    • Guild/platoon/party members can see the pinged location even if they don't have a compass themselves.



CHANGES & FIXES

  • Fixed typos in the event messages that occur when exploring islands.
  • Changed some details in the "Teacher in Tarif" knowledge entry.
  • Fixed the issue where certain location on Haemo Island was awkwardly displayed on the World Map.
  • Fixed the issue where Fishing Resource info was not displayed correctly when fishing.
  • Fixed the issue where Fishing would be canceled if a party or guild member used Mythical Doom's Shadows of Hellfire during Fishing.
  • Fixed the message that appeared when attempting to install an annex with wrong tier during Fort or Command Post construction.
  • [Dark Knight] Fixed the issue where wearing Venia Riding Attire and Secrua Vediant together caused the right arm to look awkward.
  • [Berserker] Fixed the issue where equipping the Gladiator Outfit caused the hip area to look awkward.
  • [Tamer] Fixed the issue where the Violet Vulpes outfit looked awkward in certain poses.
  • [Corsair] Fixed the issue where wearing the La Orzeca Helmet together with an eye accessory caused both to be displayed at the same time.
  • Fixed the issue where the wind UI and sail UI were not aligned when boarding a ship.
    • [Drakania] Fixed the issue where the below related quests did not proceed after completing the awakening quest.
    • [Awakening Weapon] Artisans in Mediah
    • [Awakening Complete] Memories of the Past
    • [Skill Preset Coupon] Using a Variety of Skills I
    • [Awakening Complete] Gift of Skill Reset
  • [Drakania] Fixed the issue where the title "Ignite the Frozen Sky" could not be obtained after the awakening quest.
  • Fixed the issue where knowledge could not be obtained from certain guild bosses.
  • Fixed the issue where the NPC Bareeds III in Altinova was duplicated.
  • Fixed some descriptions and typos in the dialogue of NPCs in the Ancient Stone Chamber in Balenos, as well as in the O'dyllita and Mediah main quests.
  • Fixed the issue where multiple rewards could be obtained simultaneously from Conquest War rewards Blazing Loot Box, Kindling Loot Box, and Determined Loot Box.
  • Removed all furniture buffs applied to characters during the June 12, 2025 (Thu) maintenance due to the furniture buff system update.
  • Changed the acquisition method in the item description of the Blue Shark from Fishing to Harpooning.
  • Fixed the issue where harnessing a wagon via the stable keeper at Wind Nol's Perch sometimes failed.
  • Fixed the issue where boss notifications would not appear on time while using the Central Market.
  • Fixed the issue where you couldn't catch multiple fish or items at once during carrack sailor fishing.
  • Fixed the issue where discarding an item with no enhancement level displayed its enhancement level as +15.
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