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Announcements

Updates [Update] October 18 (Wed) Update Notice (Last Updated: 10/26/2023 05:50 UTC)
Black Desert 2023-10-17 00:00
Hello Adventurers, This is the Black Desert Console Service Team.

We're informing you of the latest update applied after the scheduled maintenance on Wednesday, October 18th.

This update brings Atanis' Element, Khan's Heart improvements and Marni's Realm revamps.
Adventurer's, with this update we hope you will enjoy it & create more wonderful adventures in the game.

 

 

New Additions & Improvements

All Classes 
The cooldown for the guild skill "Command to Gather" has been decreased, allowing guild members to use the skill more easily during guild activities or world boss subjugations.

Common
Command to Gather
  • Changed the cooldown: 11 hr → 4 hr
    • If the skill was on cooldown, the cooldown has been reset.
 
Sorceress
For Sorceress Succession, we focused on improving the control and continuous combat experience in PVE gameplay. We addressed the issue where the Bound effect was applied when using ""Beak Kick"" in PVP situations, making it inconvenient to combo into debuff effects. We also resolved the issue where the evasion rate didn't decrease.
We also changed the commands for the skill ""Dark Flame"" to ↓ + R1/RB to avoid unintended activation of skills. Additionally, we improved to combo smoothly into the last attack after the third attack, when holding ↓+ R1/RB after using the skill. And we increased the PVE damage of enhanced skills and improved the combo between enhanced skills and succession skills, allowing for more continuous combat.

Main Weapon, Succession
Darkness Released (I to Absolute)
  • Fixed the issue where Down Attack was not applied during backstep attack.
 
Prime: Black Wave
  • Improved to combo smoothly into the last attack after the third attack, when holding ↓ + R1/RB after using the skill.
 
Prime: Claws of Darkness
  • Fixed the issue where the sound effect was not played when performing the skill's attack 3.
 
Prime: Rushing Crow
  • Decreased the Magic DP on hits.
    • Magic DP 15 → 20 for 10 sec on hits
 
Beak Kick
  • Changed the bound effect will now only be applied to monsters on hits.
 
Dark Flame, Ultimate: Dark Flame
  • Changed the command to ↓ + R1/RB.
 
Succession: Ultimate: Dark Flame
  • Changed the cooldown: 12 sec → 9 sec
 
Ultimate: Dark Flame, Black Wave
  • Improved to combo smoothly into Black Wave when pressing ↓ + R1/RB + R2/RT after Ultimate: Dark Flame.
 
Prime: Turn-back Slash
  • All evasion rate -9% on last attack hits.
 
Shadow Hellfire
  • Changed the cooldown: 16 sec → 14 sec
 
Shadow Wave
  • Changed the cooldown: 23 sec → 16 sec
 
Prime: Dark Flame
  • Improved to combo smoothly into the skill after Shadow Hellfire.
 
Shadow Hellfire, Shadow Wave
  • Improved to combo smoothly into the skills when pressing R2/RT after Crow Nightmare, Engulfing Shadow, Abyssal Blow.
 
Shadow Ignition, Crow Nightmare, Engulfing Shadow, Abyssal Blow
  • Improved to combo smoothly into the following Lv. 56 and 57 Rabam skills:
    • Shadow Ignition
    • Crow Nightmare
    • Engulfing Shadow
    • Abyssal Blow
 
  • Changed the skill damage as follows.
Skill Before 변경 후
Prime: Black Wave (I to III)
Attack damage 950/1070/1375% x6/6/7, max 3 hits
Damage -62.9/62.9/63% in PvP only
Attack damage 1028/1158/1488% x6/6/7, max 3 hits
Damage -65.8% in PvP only
Prime: Claws of Darkness (I to IV)
Attack damage 715/852/937/1055% x3, max 3 hits
Servant attack damage -/-/937/1055% x2, max 3 hits
(Nullified during cooldown)
Damage -55/55/60/60% in PvP only
Attack damage 857/1021/1123/1264% x3, max 3 hits
Servant attack damage -/-/1123/1264% x2, max 3 hit
(Nullified during cooldown)
Damage -62.4/62.4/66.6/66.6% in PvP only
Shadow Ignition
Attack damage 872% x7
Damage -25% in PvP only
Attack damage 1395% x7
Damage -53% in PvP only
Engulfing Shadow
Attack damage 1219% x7
Damage -57% in PvP only
Attack damage 1487% x7
Damage -64.7% in PvP only
Shadow Hellfire
Attack damage 1452% x7
Damage -67.6% in PvP only
Attack damage 1840% x7
Damage -74.4% in PvP only

Awakening
Nightmare
  • Improved so pressing ↑ + ◯/B after the skill will perform Shadow Leap.
 
Musa
We carried out some tweaking of Musa's Awakening skill damage, particularly for skills that saw very little usage or weren't included in combos for PvE.
To amplify the damage of the Blade Effect gained after learning Projection III, we made adjustments to Spinner so that Musa can easily perform combos while buffed with increased Critical Hit Rate.

Awakening
Spinner
  • Changed the skill as follows.
    • Added information on activating Form 2 by comboing from the following skills to the description.
      • Crust Crusher, Pyrostorm, Eradicate, Counter Assassination, Flow: Backflow, One Step Back, Flame Rush
    • Changed the debuff applied: Stun on attack 3 hits → Stiffness on attack 1 hits
    • Removed the last attack from Form 1.
    • Improved to combo smoothly from Form 1 attacks 1 and 2.
    • Improved to combo into Pyrostorm by holding R1/RB after performing the skill in Form 1.
    • Adjusted the damage in Form 1.
Before After
Attacks 1 ,2, and 3 damage 631/823/1016/1308% x2
Last attack damage 631/823/1016/1308% x8
Damage -30% in PvP only
Form 1 attack 1 damage 732/955/1179/1517% x2, max 2 hits
Form 1 last attack damage 732/955/1179/1517% x4
Damage -30% in PvP only
    • Fixed the issue where you would combo abnormally into Twister.
 
Flow: Dash Slash
  • Changed the skill as follows.
    • Changed to no longer combo from Spinner's last attack.
    • Changed preceding skill: Spinner I → Pyrostorm I
    • Changed the attack area to match the trajectory and effects of your weapon.
    • Removed extra attack damage. Adjusted the damage as follows.
      • Adjusted the damage of the Black Spirit version accordingly.
Before After
Attack damage 1510% x4
Extra attack damage 1510% x4
Critical Hit Rate +50%
Damage -50% in PvP only
Attack damage 2507% x5

Critical Hit Rate +100%
Damage -54% in PvP only
 
Pyrostorm
  • Improved to combo smoothly from the following skills.
    • Flow: Backflow, Flow: Dash Slash, Crosscut (left)
  • Improved the motions to appear more natural when comboed from the following skills.
    • Eradicate, Twister (left), Projection
  • Fixed the issue where the Black Spirit version comboed differently.
 
  • Changed the damage of the following skills.
Skill Before After
Searing Slam
(I to III)
Attack damage 1120/1247/1377% x7
Damage -43% in PvP only
Attack damage 1288/1496/1860% x7
Damage -57.8% in PvP only
Crosscut attack 2
(I to IV)
Attack 2 damage 621/737/853/1069% x3
(Nullified during cooldown)
Damage -20% in PvP only
Attack 2 damage 826/980/1134/1422% x 5
(Nullified during cooldown)
Damage -63.9% in PvP only
Projection
(I to III)
Attack damage 837/936/1035% x2
Extra attack damage 731/864/1000% x3, max 3 hits
Damage -35.2% in PvP only
Extra attack damage -53.4% in PvP only
Attack damage 921/1030/1139% x2
Extra attack damage 927/1037/1432% x3, max 3 hits
Damage -41% in PvP only
Extra attack damage -67.6% in PvP only
One Step Back
Attack damage 1033% x4
Damage -20% in PvP only
Attack damage 1554% x4
Damage -46.8% in PvP only
 
Valkyrie
Awakening
Hastiludium
  • Changed so you no longer stop performing the skill after colliding with the terrain.
 
Verdict: Lancia Iustitiae
  • Improved to combo into Sanctitas de Enslar.
    • Does not combo into Black Spirit: Sanctitas de Enslar.
    • Changed so you can only combo into Flow: Divina Vult with R1/RB.
 
Striker
Awakening
Skull Crusher (I to IV)
  • Changed the damage as follows.
    • Unified the attack damage hit attempts to match that of IV.
      • Changed the Black Spirit version to match as well.
Before After
Attack damage 580/728/990/1372% x5/6/7/7
Extra attack damage -/-/990/1372% x5
Damage -50/50/58.5/62% in PvP only
Attack damage 783/983/1337/1688% x7
Extra attack damage -/-/1337/1688% x5
Damage -59/59/69.1/69.1% in PvP only
  • Fixed the issue where switching to your gardbrace after comboing from Somersault would prevent comboing into Awakening skills.
 
Rampaging Predator (I to III)
  • Changed the damage as follows.
Before After
Attack damage 1245/1366/1486% x5
Damage -48.5% in PvP only
Attack damage 1683/1847/2009% x5
Damage -61.9% in PvP only
    • Changed Flow: Bite Off's Echo Spirit effect damage accordingly, and damage reduced by -82% in PvP only.
 
Flow: Bite Off
  • Changed the damage as follows.
Before After
Attack damage 1412% x6
Damage -49% in PvP only
Attack damage 2118% x6
Damage -66% in PvP only
Echo Spirit
  • Changed the damage as follows.
Before After
Attack damage 1228% x16
Damage -30% in PvP only
Attack damage 1572% x16
Damage -45.3% in PvP only
 
Ultimate Crush (I to IV)
  • Changed the All DP reduction effect to no longer be applied on cooldown.
  • Improved to combo more smoothly from attack 1 into attack 2.
  • Changed the damage as follows.
Before After
Attacks 1 and 2 damage 643/821/1032/1321% x3
Attack 3 damage 643/821/1032/1321% x1, max 4 hits
Damage -58.5/60.8/60.8/60.8% in PvP only
Attacks 1 and 2 damage 746/952/1197/1532% x3
Attack 3 damage 746/952/1197/1532% x1, max 4 hits
Damage -66.3% in PvP only
 
Autumn Blaze
  • Changed the damage as follows.
Before After
Attack 1 damage 1393% x2
Last attack damage 1393% x5
Damage -52.2% in PvP only
Attack 1 damage 1811% x2
Last attack damage 1811% x5
Damage -63.2% in PvP only
 
Savage Somersault
  • Changed the damage as follows.
    • Changed to deal substantially more damage when performed after consuming a Martial Spirit.
Before After
Attack damage 1301% x5
Damage -45% in PvP only
Attack damage 1412% x5
Damage -49.3% in PvP only
 
Nova
Common
Thornwood Guard
  • Changed so the Thornwood Guard will reappear near Nova after a certain period of time without the need of performing a Command skill if they had disappeared during a combo.

Main, Succession
Icy Fog
  • Fixed the issue where the Thornwood Guard would not appear while moving after Quoratum's Protection was activated from performing the skill.
 
Storming Star (I to Absolute)
  • Fixed the issue where last attacks hits were applying Bound instead of Knockdown.
  • Fixed the issue where you couldn't perform the skill if you were low on Stamina.
 
Succession: Vengeful Star
  • Fixed the issue where Skill Add-on effects were not being applied.
 
Drakania
The Succession Drakania saw her utilize Markthanan's Scale to strengthen her tanking capabilities and deal damage at max ion output, making her a notable force in large-scale matchups. Hence we've adjusted Prime: Brimbolt Strike (Flow: Brimbolt Wave) and Prime: Markthanan's Flourish by slightly lowering her PvP damage but retaining her playstyle. On the other hand, Prime: Markthanan's Dominion was somewhat iffy to use in PvE situations, so we added some ion recovery effects as well as changing some aspects of how the skill dealt damage as well. We also improved Prime: Ascent's PvE damage to compensate for its somewhat long cast time.

Main, Succession
Prime: Dragonborn Constitution
  • Fixed the issue where additional ions weren't stockpiled from cleansing Movement, Attack, and Casting Speed reduction debuffs, and updated the description accordingly.
  • Fixed the issue where you would also cleanse Movement, Attack, and Casting Speed reduction debuffs on allies nearby when starting to perform Prime: Brimbolt Strike or Prime: Markthanan's Flourish.
    • You will still cleanse Movement, Attack, and Casting Speed reduction debuffs on allies when used while stockpiling ions as before.
 
Prime: Markthanan's Scale
  • Fixed the issue where additional ions weren't stockpiled from cleansing Movement, Attack, and Casting Speed reduction debuffs while stockpiling ions with the skill.
 
Prime: Markthanan's Flourish
  • Changed the damage reduced in PvP only.
    • -34.8% → -45%
 
Prime: Markthanan's Dominion
  • Added the effect to stockpile 3 ions in your shard on inner attack hits.
  • Changed the hit attempts and attack damage.
Before After
Inner attack damage 1001% x8
Outer attack damage 1101% x6
Damage -25% in PvP only
Inner attack damage 2212% x8
Outer attack damage 1652% x2
Damage -60% in PvP only
 
  • Changed the damage of the following skills.
Skill Before After
Prime: Brimbolt Strike
(I to IV)
Flow: Brimbolt Wave
Attack damage 987/1171/1520/1902% x5
Attack damage 1283/1522/1976/2473% x8 at max ion output
Extra attack damage
1283/1522/1976/2473% x1, max 2 hits at max ion output
Damage -62.4% in PvP only
Extra attack damage -28% in PvP only
Attack damage 1066/1265/1642/2054% x5
Attack damage 1386/1645/2135/2670% x8
at max ion output
Extra attack damage
1386/1645/2135/2670% x1, max 2 hits at max ion output
Damage -68.5% in PvP only
Extra attack damage -33.2% in PvP only
Prime: Ascent
Attack damage 1692% x4,
Extra attack damage 2453% x1 at max ion output, max 5 hits
Damage -40% in PvP only
Attack damage 2208% x4,
Extra attack damage 2748% x1 at max ion output, max 5 hits
Damage -49.4% in PvP only
Prime: Brimbolt Raze
(I to III)
Attack damage 979/1144/1247% x5
Damage -28.6% in PvP only
Attack damage 1272/1486/1620% x5
Damage -45% in PvP only
 
Woosa
Upon learning Prime: Quiet Waters, the Succession Woosa could utilize the summoned storm cloud to stack Magic DP reduction debuffs up to 3 times.
This enabled the Woosa to deal high damage while safely protected by defensive effects such as Forward Guard, making her an efficient class suited for PvE.
However, we felt her debuff stacking capabilities made her a bit too efficient, especially for dealing greater damage with less-than-the-recommended AP for high end monster zones, so we made her only able to stack up to 2 DP reduction debuffs for PvE only.

Succession
Prime: Quiet Waters's Storm Cloud Effect
  • Changed the DP reduction debuff applied by the summoned storm cloud in PvE as follows.
    • Magic DP -15 for 10 sec on hits → All DP -20 for 10 sec on hits
    • This DP reduction debuff does not stack with Cloudcarve's debuff.
    • The skill will still apply the Magic DP reduction debuff, and will also stack with Cloudcarve's debuff, in PvP only.
 
Maegu
All
  • Improved to quickly switch to idle stance by quickly pressing ↓ while out of combat.

 

 

Content

Guild Wars & Marni's Realm System Revamps

  • Changed a war between guilds to require mutual agreement.
    • Even if war is declared, it will not commence unless the opposing guild consents to participate.
    • If the opposing guild initiates hostilities following the declaration, the conflict will commence immediately.
    • Changed the guild funds (150,000 Silver) that were previously consumed when declaring war to be no longer expended. And removed the periodic reduction of guild funds during one-sided wars.
    • Removed the 72-hour restriction required to declare war on the same guild again after withdrawing during a war.
      • Changed the war declaration to be canceled when one-sided war declarations are underway, through the Oct 18 (Wed) maintenance.
    • War-related UI has been changed due to the changes to the guild wars system.
  • Changed Karma on My Information to be shared by the entire Family.
    • Karma that were previously applied separately to each character will now be shared by all characters in your Family.
    • The maximum/minimum Karma and the way they increase/decrease will remain the same as before.
    • Added the explanation that the Karma is shared by the entire Family in My Information - Status - Karma.
      • Changed the Karma of all adventurers to be 300,000 during the Oct 18 (Wed) maintenance.
      • If the Karma decreases, the Karma of all characters in the Family will also decrease.

Marni's Realm

  • Changed the time limit of Marni's Realm - Private Monster Zone.
Before After
Available for 1 hr 5 min per day Marni's Realm time accumulates up to a max of 1 hr 5 min while online in the regular world of Black Desert
(Time inside Marni's Realm is capped up to 11 hrs per day).
Resets at 6:00 AM every day Recharges while you are online, therefore Marni's Realm time will not reset daily.
  • The used time will be recharged once you leave Marni’s Realm and return to the regular world of Black Desert. (Up to 1 hr 5 min)
    • You can re-enter the Realm and use it for the amount of time that has been charged, even if the 1 hr 5 min of usage time is not completely charged.
      • ※ The used time can be charged while your character within the Family stays in the world of Black Desert, and it is not charged when logged out.
    • - The combat time will be fully charged (1 hr 5 min) during the maintenance.

Atanis' Element

  • Added Atanis' Element that can be exchanged for Spirit Essence.
    • The Monster Zones where Atanis' elements can be obtained by defeating monsters:
Monster Zones to Loot Atanis' Element
Polly's Forest
Traitor's Graveyard
Desert Naga Temple
Titium Valley
Mirumok Ruins
Bashim Base
Cadry Ruins
Crescent Shrine
Fadus Habitat
Protty Cave
  • Hand over the Atanis' Element to [Eldest Spirit] Merindora in Grána and exchange for the following items:
Exchangeable Items Required Qty
[Select one from the following six items]


Katzvariak's Venom, Valtarra's Memory, Narc's Solace


Tranquil Tinniolum, Blood Wolf's Oath, Dragon's Fang
1
[Select one from the following 6 items]


Fruit of Crimson Flame/Nature/Sun/Enchantment/Abundance/Magic Power x15

Krogdalo's Origin Stone
20

Red Battlefield

Strong Protection Effect

  • Changed so you will now automatically gain the "Strong Protection" effect upon entering Castle Ruins battlefield combat zones.
  • However, Daz the Red Battlefield Quartermaster will no longer grant a protection effect.
  • Changed the duration of Strong Protection: 16 sec → 9 sec
  • (Strong Protection will still last for 16 sec in the Red Battlefield: Garmoth's Nest. but you will need to talk with Daz as before.)

Red Battlefield: Castle Ruins
  • Changed the area from the top of the watchtower to the decline below to now grant you the Strong Protection effect.

Green Artisan (Gathering minigame) - Butchering

  • Improved so you no longer have to win the Green Artisan Butchering mini game 3 consecutive times.
    • As long as you successfully complete the mini game 3 times within the remaining time limit, you will obtain 10 Gathering attempts' worth of resources.

 

 

Item

Crafting Epheria Sailboat & Frigate Licenses

  • Having built countless Epheria Sailboats and Frigates, shipyards have developed a more efficient means of building these ships with less materials.
  • Reduced the required materials to build the following vessels by half.
  • Ship License: Epheria Sailboat, Ship License: Epheria Frigate

Ship License: Epheria Sailboat

Ship License: Epheria Frigate
Design: Epheria Sailboat x20
Standardized Timber Square x800 → x400
Steel x600 → x300
Pine Plywood x1,500 → x750
Flax Fabric x300 → x150
Design: Epheria Frigate x25
Standardized Timber Square x1,000 → x500
Jade Coral Ingot x800 → x400
Pine Coated Plywood x1,600 → x800
Enhanced Flax Fabric x450 → x225
    • If any of the licenses above were being crafted, we've automatically completed one work task for each material.
    • Any materials used that were greater than the reduced amount have been refunded to your storage in Heidel.
    • (For example, if you had completed working with 600 Standardized Timber Squares for the Ship License: Epheria Sailboat, you will be refunded 200 Standardized Timber Squares after the update.)

  • Changed certain materials required to upgrade the following Bartali vessel from a wharf.
    • Bartali Sailboat → Epheria Sailboat/Frigate
      • Hard Pillar x100 → Gold Bar 1,000G x5

  • Changed the price of Cron Stones that can be purchased via blacksmith NPCs.
    • 2,000,000 Silver → 3,000,000 Silver

  • Changed the quantity of Valks' Cry and Cron Stone when extracting outfits via blacksmith NPCs.
 
Valks' Cry

Cron Stone
Helmets 32 96
Armor 76 228
Gloves 25 75
Shoes 25 75
Main Weapons 48 144
Sub-weapons 28 84
Awakening Weapons 56 168
Total 207 → 290 621 → 870
  • Changed the max price for pearl items that can be registered on the Central Market.
Category Changes
The max price for all pearl items that can be registered on the Central Market
(* Excluding dyes)
▲ Approx. 123%
(605,000,000 Silver → 1,350,000,000 Silver for Premium Outfit Pack)
The quantity of Valks' Cry and Cron Stone of all pearl outfits that can be extracted ▲ Approx. 40%
  • Changed the price of Artisan's Memory in the Pearl Shop.
Before After
17 Pearls 25 Pearls

Khan's Heart: Destruction & Protection

Feeling their stats a bit lackluster, we decided to buff two of the three Khan's Heart items craftable with "Khan's Concentrated Magic" obtainable from the guild boss "Khan, Eye of the Great Ocean." We hope this improvement not only adds to the excitement and anticipation when joining your guild members to raid the sea monstrosity, but also serves as a useful alchemy stone for many adventurers in their ongoing journey to becoming stronger.
  • Changed the stats of the Khan's Heart: Destruction & Protection items.
    • Added 1 AP to the stats granted by Khan's Heart: Destruction items.
    • Added 1 DP to the stats granted by Khan's Heart: Protection items.
Item Name Before After
Khan's Heart: Destruction 1 AP 2 AP
Khan's Heart: Protection 1 DP (Damage Reduction) 2 DP (Damage Reduction)
  • Changed the number of Sweet Honey Wine exchanged through Ceilyn at the Kamasylve Shrine.
Before After
Brilliant Fairy Wings: Sweet Honey Wine x6
Radiant Fairy Wings: Sweet Honey Wine x10
Brilliant Fairy Wings: Sweet Honey Wine x20
Radiant Fairy Wings: Sweet Honey Wine x40
  • Improved so you will now move items instead of using them if you have the storage or transaction maid/butler UI open while mounted.
  • Improved so Sycrid's Song now stacks in one inventory slot.

 

 

Monster

Mirumok Destroyer Offin

  • Changed some elements of the Mirumok Destroyer Offin boss fight.
    • Watcher Offin Tett will no longer be protected by Offin's shield.
      • Removed the mechanic requiring adventurers to switch to matchlocks to take down Offin's shield.
    • If Watcher Offin Tett's elemental make-up becomes unstable, it will immediately mount up on the Mirumok Destroyer to protect itself.
      • If Watcher Offin Tett's HP drops to 50% or below after entering battle, it will remount up on the Mirumok Destroyer.
  • Changed loot drop rates and amount for defeating the Mirumok Destroyer Offin.
    • Since the shield mechanic and defeating Offin Tett portion of the fight has been removed, all relevant loot has been added to the Mirumok Destroyer Offin's loot table.
Loot Changes

Offin Tett's Light Sealed Weapon Box
- Increased drop rate by 2.25 times

Valtarra Eclipsed Belt
- Increased drop rate by 2.5 times

Mythical Feather
- Increased drop rate by 2 times

Magic Crystals
- JIN, BON, & WON Magic Crystals - Cobelinus: Increased drop rates by 2.5 times

Forest Fury
- Increased drop rate by approx. 2 times

Offin Tett's Light Fragment
- Increased drop rate by approx. 2.5 times

Other

- Destruction Spirit Stone, Lemoria Helmet/Armor/Gloves/Shoes, Pure Forest Breath, Gold Bar 100G
- 1,000G, Stabilized, Cleansed, & Pure Magical Black Stones: Increased drop rates by approx. 2 times

- Offin's Root Shard: Increased drop amount by approx. 2.4 times
- Concentrated Offin Tett Crystal, Tree Spirit Stone Fragment, Black Stone (Weapon & Armor), Gold Bar 1G
- 10G: Increased drop amount by approx. 3 times

 

 

Mount

  • Changed so you can no longer use the following skills in town.
    • Mythical Arduanatt: Mighty Leap, Wings of Swiftness
    • Mythical Doom: Infernal Sprint

 

 

Quest & Knowledge

  • Added quests that grant Skill Presets upon awakening your Maegu.
    • Adventurers who've already completed Maegu's Awakening questline can talk to the Black Spirit to accept and complete the "[Skill Preset Coupon] Using a Variety of Skills I" quest.
  • Changed so Maegu who began their adventure in the Land of the Morning Light can now proceed with the "[A Fresh Adventure] In Search of Lost Memories" quest after completing Succession and Awakening questline just like other classes.

 

 

Node & Conquest War (Modified)

Indomitable Flag

The Indomitable Flag has been used during a Node/Conquest War in many ways, such as being setup as a forward base during a war. However, once installed, it was rather difficult to remove, especially when a guild felt there were more strategically-important locations to move the flag to, especially when facing multiple guilds (and/or alliances) at once. We have thus improved the Indomitable Flag so you can now remove (destroy) it even after it has been installed, so we hope the flag will be easier to use in your strategies for Node/Conquest War.
  • Improved so you can remove installed Indomitable Flags during Node/Conquest Wars.
    • Do note that the flags will be destroyed upon removal.

Conquest Wars Outer/Inner Gate Revives

In Conquest Wars, the defending side is required to fend off multiple enemies (besieging side) in order to obtain victory. Hence, the inner walls of the castle have been designed to be advantageous for the defending side to fend off the besieging side. However, once the gates are destroyed, the besiegers would gain the ability to revive within the castle walls, making it quite difficult for the defending side to keep the invaders at bay for a longer period of time. With the variety of means to besiege the defenders that were added over time - from cannons, ballistas, and siege towers to mounts (Dream Horses and the like), we decided to grant the defending side a bit of breathing room by slightly changing how revives work upon destruction of the gates. The relentless besiegers charging forward versus the determined defenders protecting the walls at all costs - this is the thematic design of "Conquest Wars" we wish to preserve, and we pledge to continue our focus on developing such meaningful content for Conquest Wars.
  • Removed the ability of besieging guilds (alliances) from reviving at outer/inner gates upon the destruction of both gates.
    • The defending side can still revive at the outer/inner gates as before.
    • Destroying the outer/inner gates will still extend the duration of the Conquest War as before.

 

 

UI

  • Improved the system message displayed in the crystal transfusion window.
  • Fixed the navigation to Iliya Island on the World Map to guide you to the island's wharf.
  • Added emphasis color to Silver cost of ship supply, repair, and damage restoration.
  • Added the Ship Upgrade Info button to the Ship Information window.
  • Fixed the issue where your Silver would be displayed instead of Crow Coins in the Crow Coin Shop.
  • Improved the text shown when trying to log off with a tagged character that has not collected EXP.
  • Improved the worker list to be colored by their grades.
  • Improved the text shown when trying to log off with a tagged character that has not collected EXP.

 

 

Changes & Fixes

  • [Sage] Fixed the issue of the arms looking unnatural when sitting after wearing the Lovely Bloom Armor.
  • [Guardian] Fixed the issue where a Lovely Bloom Armor was displayed abnormally when equipped by a character with adjusted pelvis depth.
  • [Warrior, Sorceress, Ninja, Mystic, Shai] Fixed the issue where the appearance was displayed abnormally when wearing a Lovely Bloom Outfit.
  • [Valkyrie] Fixed the issue where the hair was awkwardly exposed when looking down when wearing a Lahr Arcien (R) Helmet.
  • [Ninja] Fixed the issue of some hair appearing unnatural when wearing the Obsidian Arrow Hood with Hairstyle 20.
  • [Striker] Fixed the issue where the bottom was displayed as a Lovely Bloom Armor when equipping a Stygian Wraith Armor.
  • [Drakania] Fixed the issue of some parts of the outfit being abnormally displayed when wearing the Checkmate Outfit.
  • Fixed the issue of a certain location in Yeowoo Pass in the Land of the Morning Light appearing unnatural in a specific display quality.
  • Corrected the typo in the knowledge "The Seven Angels of the Nest."
  • Modified the summary and completion objectives of the quests "Don't Wanna Point Fingers, But..." and "Just Like New" appropriately.
  • Fixed the incorrect key guide for Dream Diné's Protection of Okiara.
  • Fixed the issue where character switch was displayed as possible in situations where it is not possible.
  • Improved the interaction with the window of the residence at Velia 3-2.
  • Fixed the issue where you could stack the effects of Iridescent Maehwa Liquor and Miraculous Nourishing Soup.
  • Fixed the issue where Marni's Realm (private monster zone) icons and hashtags were appearing for Sycraia Underwater Ruins (Upper) in the Monster Zone Info UI.
  • Added the information about obtaining Rough Rubies to the description of the Some Miner's Sack.
  • Fixed the issue where the message mentioning a lack of worker's lodging would display if you attempted to contract a worker through the supervisor of a newly-discovered town.
  • Corrected the navigation guidance to Zya, the Old Moon Manager of Grána City.
  • Fixed the issue where knowledge could not be obtained when obtaining the following items.
    • Goosefoot Leaf, Persimmon, Ginkgo, Jujube, Perilla
  • Fixed the unnatural appearance of Gunho NPC.
  • Fixed the issue where locking items in your inventory would open the Newbie Inventory.
  • Fixed the issue where the wrong icon for an item was displayed when attempting to delete it.
  • Fixed the issue where the quest in progress icon was not displayed for the NPC Patreo in Lake Kaia during the main quest.
  • Fixed the issue where the key guide located in the bottom right corner of the screen displayed EXP gains as if you weren't mounted.
  • Fixed the issue where getting hit with the "Participating Region" UI displayed while installing a Node War fort would hinder controlling your character.
  • Fixed the issue where the key guide located in the bottom right corner of the screen displayed EXP gains as if you weren't mounted.
  • Fixed the issue where the EXP mark was displayed in a different icon if your mount UI wasn't yet updated to display your tagged character's status.
  • Fixed the "Automatically use Sprint" guide to display while mounted.
  • The "Auto-move to Storage" function didn't work for storage in other towns after talking to a storage keeper NPC.
  • Fixed the unnatural background of the following residences.
    • Calpheon East Gate 8, 1F: floor
    • Velia 3-1: indoor entrance ceiling, outdoor roofing
  • Fixed the issue where the event messages (such as Secret Sailing Book, Ship Durability change) displayed in the top left corner of the screen while sailing were being obscured by other UIs.
  • Fixed the issue where the Find Party button was displayed for the entry screen of Atoraxxion.
  • Fixed the issue where Silver instead of Crow Coins would be displayed in the Buyback tab of the Crow Coin Shop.
  • Fixed the issue where installment selection was sometimes canceled in certain situations during the Place Mode in residences.
  • Fixed the issue where the Item Copy icon would remain in Morco's Gear Bag if you had untagged a character while having copied items in said bag.
  • Fixed the issue where selecting crops within a fence would cancel the selection.
  • Fixed the issue where switching between normal trial characters in the character select screen was unnatural.
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